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Messages - wavedash (743)

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685
Rainbow Decks / Re: MrSexington's "Rage Quit Deck"
« on: August 07, 2010, 10:42:03 pm »
A reflective shield (the unupped one, it only costs 1) in a firestall with a photon and immolation would mean that the firestaller could bounce the lance off him/herself, since spells are only reflected once.
How often do Fire Lance decks use reflective shields?

686
Duo-Decks / Re: Easy false god beater (good chance for perfect)
« on: August 07, 2010, 04:40:13 pm »
No one recommends Shards of Gratitude?

687
Card Ideas and Art / Re: Chlorine | Bertholite
« on: August 07, 2010, 04:36:42 pm »
Thanks for the criticism.

Narratively, Chlorine gas doesn't really poison you, and it's not much of a delayed killer. "Lots of poison" also runs into some problems against bulkier creatures.

688
Rainbow Decks / Re: (1.24) CC? Why bother?
« on: August 07, 2010, 05:21:44 am »
-1 Antimatter +1 Purple Nymph +1 Quintessence?

689
Card Ideas and Art / Chlorine | Bertholite
« on: August 07, 2010, 03:00:56 am »
NAME:
Chlorine
ELEMENT:
:death
COST:
4
TYPE:
Permanent: Shield
ABILITY:
Shield: The first creature to attack Chlorine is instantly killed. Chlorine is destroyed after one use.
NAME:
Bertholite
ELEMENT:
:death
COST:
3
TYPE:
Permanent: Shield
ABILITY:
Shield: The first creature to attack Bertholite is instantly killed. Bertholite is destroyed after one use.
ART:
Amazing Rust (http://www.amazingrust.com/experiments/how_to/Cl2.html)
IDEA: [/color][/b]
Wavedash
NOTES:
Damage and other effects from the victim still go though the shield, including abilities and permanents that are triggered by creature death. As always, Momentum ignores this shield. Quintessenced / Immortal creatures can be killed.
A version of concentrated, potent creature control. Vulnerable to Steal and Explosion.

Comments, concerns, suggestions?

690
Card Ideas and Art / Re: Walking the Void | Walking the Void
« on: August 07, 2010, 02:13:03 am »
Destroyed (and then loss) if no Darkness Quanta to fuel it?

691
Forge Archive / Re: Mass Switch | Mass Reverse
« on: August 06, 2010, 11:56:03 pm »
I like the card, but I don't like how the card isn't compatible with Gravity creatures. Surely there's a way you could make it so a Gravity card is usable in a mono-Gravity deck? Capping the attack post-switch to 20 or something?

692
I don't like Stone 3, Quantum 2, and Fire 2. They don't really match the rest of the art in the game.

693
Water / Re: Water Control
« on: August 06, 2010, 06:44:01 pm »
You've got a Quantum Index of 5.9, not counting playing multiple Ice Shields and Tridents and only two turns of Flooding absorption. Try taking out one one Ice Dragon and inserting another pillar.

694
General Discussion / Re: Deck Threads using Cards in Development
« on: August 06, 2010, 04:45:09 am »
I like the subforum the most; reduces clutter.

Tagging threads with "[1.25]", "[1.26]", or "[1.27]" would also be nifty.

695
Archived Decks / Re: (1.24) CC? Not Antimatter!
« on: August 05, 2010, 02:45:42 pm »
Needs more Fractal.

Also, to you "lolz mono-Aether" people, Phase Recluse Fractal.

696
Time / Re: Dune Scorpion | Dune Scorpion
« on: August 05, 2010, 05:36:14 am »
This seems like a pretty powerful card when it comes to PvE; a deck that was thrown together less than a day after the card was released has 40% win rate? Imagine how well a fine-tuned deck could do.

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