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Duo-Decks / Re: Green Poisonfarming
« on: October 11, 2010, 10:33:35 pm »depends...You have a good point, but isn't 5 a bit much?
playing AI3 you're right, playing T50 or pvpI more deflags help alot ^^
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depends...You have a good point, but isn't 5 a bit much?
playing AI3 you're right, playing T50 or pvpI more deflags help alot ^^
Agreed, that would fix it up and make it much better.Hmm... i think you should go either for a Controlbow or speedbow. Also, Fire,Earth, aether, and water are overused.for unupped rainbows, i think overusage is around 7+ quantum per element and for upped it is like 10+and time. -glares at pharaoh- replace pharaoh with 2-3 precogs. or get rid of him, change to mark of earth, remove 1 of the 4 graboids, add 2 lycans. exchange all the water cards for an abys crawler (idk how its spelled), get rid of the steal... if ur doing a rush deck, it would clogg up ur hand. get rid of mindgate. replace with phase recluse... then u basically have a speedbow
5c5 74a 74a 74a 74a 74a 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7al 7al 7al 7al 7an 7an 7an 7an 7an 7n2 7n2 7n2 7n2 7n2
I really don't think that you need that many pillars for this deck. Take out 4 or so and put in something else, maybe some gravity pulls/frogs? Also, I think you should remove an animate wep or add in another staff (if you have one) so that you can have one in your weapon slot.
-1 Tower +1 Flesh Recluse -1 Forest Spectre +1 Phase/Flesh Recluse. And then you may want to sub out that Fog for a second Wings.Nah, he should probably keep the fog shield for longer games so that he has a shield that lasts.
This is, of course, just my opinion.
Lol, I think you're rightHas this shield been given a nerf recently - as in reduced chance to freeze?The painful irony here is that if the AI had used perma instead of you in that match, all your creatures wuold likely have been frozen the entire time. I think the AI gets "help" on it's percentages
Just played DM where I had shield out first round.
DM's 2nd round had 1 non-momentumed creature out.
12 rounds later there were 5 non-momentumed creatures (3 nymphs).
During this entire game not a single mob was frozen. Just a bad run of average chance?
4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 52n 52r 592 5f8 5f8 5og 5oi 5ro 5rp 5rp 5rp 5rp 621 621 6qq 6qq 6qq 6rn 6rn 6rn 6rn 6rn 6u6 74b 74b 77f 7gp 7q5 7q5 7q5 7q5 7q5
Here is the deck that I am currently using, it differs lots from yours (mainly it is a timebow), but I think you should put in 2 pillars and 3 dials.
Ok this is basically Puppychow's "The-Compeltely-Unoriginal-but-Semi-Original FGBow" with a mod (+1 enchant artifact and something else) to suit my play style betterI'm using puppy's other rainbow, the Can Haz Moar Drawz, and I am using flying weapon. I think that it definitely helps, although you might want another quint for that. I agree with the sundials, those help TONS, and if you're poisoned it helps with EM. If you have quanta problems you could add more pillars, but I suggest not upgrading those as you will sell them as your cards get cheaper to play. You should first upgrade your ice shield, then pulvy, then cards that decrease 2 in cost, then cards that decrease 1 in cost. Good luck
deck:Code: [Select]52n 52r 52r 58v 592 5f8 5i9 5oj 5ro 5up 621 621 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rn 6rn 6rn 6rn 6u3 6u3 6u3 6u3 6u3 6u3 6u6 74b 74b 7do 7q5 7q5
It'll all be fully upgraded soon, but I always run into a problem, which is that I always play an Eternity, but then I need my pulverizer to kill off something like wings, or another shield/weapon, but I don't have my steal, or it's been used to counter another threat and I'm down to my last few cards. So I was wondering, should I just drop pulverizer, add a butterfly, and another quint, or should I add flying weapon (nothing uses air too much so I'll most likely leave it unupped until last), and another enchant artifact? (weapons keep immortality when
Also, sometimes it just needs a more little stall and a little more drawing (e.g. even 1 sundial would have saved me from a half-blood a few times). Should I add any in?
2nd to last thing. Should I add more towers too? I get a lack of quanta quite often.
Last thing, any particular upgrade order for those that are unupped?