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Messages - trisk22 (174)

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109
Archived Decks / Re: completely unoriginal deck :D
« on: October 06, 2010, 01:18:48 am »
Looks like a good, pretty balanced deck, you may want to add some animate weapons so that you can have Lobo and Arsenic out at same time.

110
Even better AI had 11 Ruby Dragons down and Chimera'd them I had 200hp. And there I was thinking my stall would be for nothing. :D
LOL.
Also, back to the main topic, when I'm facing top 50, the AI never does anything to their own voodoo dolls, they just use all their spells on me and my creatures. This REALLY needs to be fixed.

111
Rainbow Decks / Re: Voodoo Rage
« on: October 06, 2010, 12:29:33 am »
I like the first deck, but instead of 6 sundials I use 2 electrum hourglasses and 4 shards of gratitude with good results against level 3.
Good idea, nice sub.
Personally, I like the second one better, with the first one I find that there are too many elements that are not used.

112
Duo-Decks / Re: Rustlerush, AKA Double Dragons.
« on: October 06, 2010, 12:25:01 am »
Great concept, although cockratice seems a bit random. Maybe change it to a light pillar? For AI5 with this deck, you will have to find some way to speed it up/stall, not really sure how.

113
Rainbow Decks / Re: My FG killing Timebow
« on: October 06, 2010, 12:21:59 am »
^ dont see the point of fire bolts. another PA might work though.
Scratch that. 1 Rain and 1 Bolt.
I don't see the point of bolt either. You already have some focused CC with otys, bolt will just clog up deck. 2 RoFs. Also, the extra hourglass is because this is a rainbow based on speed drawing (see can haz moar drawz by Puppychow for the original version), and I need all the shards for healing, just 4 isn't enough. Just curious, why do you suggest the extra quint (dan)?

114
Deck Help / Re: aether air fun deck
« on: October 05, 2010, 10:26:45 pm »
I am assuming this deck is for AI3. How do you play use your FFQs' abilities? Maybe you should change your mark or add some pillars. Also, put in an animate wep. With this deck, you probably don't need 4 sparks, neither 4 PUs'. Slim it down a bit.

115
Rainbow Decks / Re: Heavy Otyugh: A False God Deck 1.01
« on: October 05, 2010, 10:21:47 pm »
Nice changes, you should see a major difference with play

116
Archived Decks / Re: Neato Nymphs: Armored Nymphs Petrify Me!
« on: October 05, 2010, 09:50:15 pm »
Not really that much attack in the deck though, with only 4 cards capable of doing damage. Maybe add some other form of attack as well?

117
Duo-Decks / Re: Neato Nymphs: Unstable Gas BOOM!
« on: October 05, 2010, 09:47:54 pm »
You can probably take just one out and put in an owl's eye.
Of course you could, if you wanted to.

The improved and more focused creature control would be great, as the only form of cc in your deck targets only mass creatures and not focused.

118
Rainbow Decks / Re: Flying weapons everywhere
« on: October 05, 2010, 01:29:31 pm »
They are useful too but an eternity will put an oppenent in a card lockdown
But Eternity does cost 3 time quanta per turn, which might be too much for the amount if pillars you have.
It would not always be that way you have 6 novas = 6 time quanta = eternity, and pillars with also generate your quanta so it won't always be played, actually there is a good chance it wouldn't be played, but it's still a heavy hitter. If it's still quantum heavy lobo, like your suggestion, or morning star is good too.
I suppose that is a good point, but you still might want lobo just for the purpose of lobo. I think they both would be good, just do whatever works best for you.

119
Archived Decks / Re: Neato Nymphs: Armored Nymphs Petrify Me!
« on: October 05, 2010, 01:06:28 pm »
What exactly is the concept of this deck? This would work very well with a few gravity shields, I think that someone has posted a deck with nymphs and gravity shields, I forgot where.

120
Anvil Archive / Re: Fear Shield | Terror Shield
« on: October 05, 2010, 01:03:43 pm »
With that dual shield card that is still in I think level 2, this would be a killer with fireshield.

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