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Rainbow Decks / Re: MrSexington's "Dune Scorpion Rainbow [Anti-FG]" (Version 1.01)
« on: August 22, 2010, 07:24:11 pm »
I have 3 of the scorpions and unstoppables instead of 2:
Game 1: Chaos Lord: Played an early dune with unstoppable, Got another one out towards the end. Won game: 1-0
Game 2: Ferox: Played the dune early, but took a few turns to get a unstoppable. Also got terrible things from mindgate(seven towers and one leaf dragon……). Lost by 1 turn: 1-1
Game 3: Paradox: Got a very early perm shield. Got a dune/unstoppable combo shortly after. Won game easily: 2-1
Game 4: Ferox: Got a dune and unstoppable out after about five turns. Also got two cockatrice and a jade shield from mindgate. Won with an EM. 3-1
Game 5: Elidnis: got an early combo out again. Mindgated a TU and used on the combo for double poison. Won pretty quickly: 4-1
Game 6: Divine Glory: never got a combo out. Got a mindgate very late. Lost match after damaging him to 190 hp…: 4-2
Game 7: Eternal Phoenix: never got the combo. Never got mindgate. Lost : 4-3
Game 8: Miracle: eventually got a combo out. Never got the permafrost shield though. Got a light and jade dragon from mindgate. Won after about 3 miracles, finally got an elite queen card: 5-3
Game 9: Gemini: got a combo AND a mindgate out second turn. Lost very early from lack of healing: 5-4
Game 10: Rainbow: Didn’t get a tower. Only played a couple SOG because of 4 supernovas… Epically lost: 5-5
Game 11: Miracle: Got a combo out pretty quickly. Got the permafrost shield out pretty fast too. Easily won. Also received a miracle from the slots: 6-5
Game 12: Miracle: Got the combo and the shield. Won eventually: 7-5
Game 13: Eternal Phoenix: used explosion on four of my permanents. Never got enough quanta. I decided to make EP a skip after that: 7-6
Game 14: Rainbow: never got the combo: 7-7
Game 15: Osiris: never got the permafrost shield and sadly lost: 7-8
Game 16: Gemini: Got towers out very late and couldn’t play the permafrost shield, barely got the combo out: 7-9
Game 17: Morte: Lost because of playing error : 7-10
Game 18: Dream Catcher: He used butterfly effect and I never got the combo out: 7-11
Game 19: Chaos Lord: Got two combos out, but he got a creature with steal and took my SOG’s. Lost: 7-12
Game 20: Dream Catcher: Got the combo out, but all the permanents were destroyed by butterfly effect. Lost by one turn : 7-13
Conclusion: 7-13 A very fun deck. Somewhat more difficult to win some matches but does bring a new element that many decks don’t have. I believe a cc why bother deck would have had a slightly better win % in these games.
Game 1: Chaos Lord: Played an early dune with unstoppable, Got another one out towards the end. Won game: 1-0
Game 2: Ferox: Played the dune early, but took a few turns to get a unstoppable. Also got terrible things from mindgate(seven towers and one leaf dragon……). Lost by 1 turn: 1-1
Game 3: Paradox: Got a very early perm shield. Got a dune/unstoppable combo shortly after. Won game easily: 2-1
Game 4: Ferox: Got a dune and unstoppable out after about five turns. Also got two cockatrice and a jade shield from mindgate. Won with an EM. 3-1
Game 5: Elidnis: got an early combo out again. Mindgated a TU and used on the combo for double poison. Won pretty quickly: 4-1
Game 6: Divine Glory: never got a combo out. Got a mindgate very late. Lost match after damaging him to 190 hp…: 4-2
Game 7: Eternal Phoenix: never got the combo. Never got mindgate. Lost : 4-3
Game 8: Miracle: eventually got a combo out. Never got the permafrost shield though. Got a light and jade dragon from mindgate. Won after about 3 miracles, finally got an elite queen card: 5-3
Game 9: Gemini: got a combo AND a mindgate out second turn. Lost very early from lack of healing: 5-4
Game 10: Rainbow: Didn’t get a tower. Only played a couple SOG because of 4 supernovas… Epically lost: 5-5
Game 11: Miracle: Got a combo out pretty quickly. Got the permafrost shield out pretty fast too. Easily won. Also received a miracle from the slots: 6-5
Game 12: Miracle: Got the combo and the shield. Won eventually: 7-5
Game 13: Eternal Phoenix: used explosion on four of my permanents. Never got enough quanta. I decided to make EP a skip after that: 7-6
Game 14: Rainbow: never got the combo: 7-7
Game 15: Osiris: never got the permafrost shield and sadly lost: 7-8
Game 16: Gemini: Got towers out very late and couldn’t play the permafrost shield, barely got the combo out: 7-9
Game 17: Morte: Lost because of playing error : 7-10
Game 18: Dream Catcher: He used butterfly effect and I never got the combo out: 7-11
Game 19: Chaos Lord: Got two combos out, but he got a creature with steal and took my SOG’s. Lost: 7-12
Game 20: Dream Catcher: Got the combo out, but all the permanents were destroyed by butterfly effect. Lost by one turn : 7-13
Conclusion: 7-13 A very fun deck. Somewhat more difficult to win some matches but does bring a new element that many decks don’t have. I believe a cc why bother deck would have had a slightly better win % in these games.