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Messages - thekillergame (316)

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241
Anvil Archive / Re: Outbreak | Epidemic
« on: May 30, 2010, 07:51:02 am »
i really like it because you can use it in a firebolt/fahrenheit deck.  8)

242
Game Suggestions and Feedback / Re: Purify
« on: May 29, 2010, 10:16:47 pm »
You could keep the cost for upgraded and unupgraded purify as  :water, however have the upgraded cards ability to remove from creatures.  That would make is less spammable than any random quanta.
that is a good solution. i'll think more about it tomorow, time to go to bed.  :-[

243
Rainbow Decks / 1
« on: May 29, 2010, 10:06:26 pm »
Air Nymph seems to be the key way to winning at the end if things are successful. Guess you only play it along with Quinessence? unless of course it's some non-hostile FG like Divine Glory?
NON-HOSTILE!? he blows up al your pernaments but he's NON-HOSTILE!? :P

244
Game Suggestions and Feedback / Re: Purify
« on: May 29, 2010, 07:26:15 pm »
While Purify is a card used by all noobs alike, it shouldn't be buffed in the manner your suggesting.  Primarily because of Liquid Shadow.
that's true aswell..... :-\

245
Game Suggestions and Feedback / Re: Purify
« on: May 29, 2010, 07:16:39 pm »
I believe that we need a way to get rid of Poison Counters on creatures, besides Reverse Timing them and playing them out again. Purify would be a great way to do this, however, it currently can't target creatures. So, I think that Purify should be changed so that it can take off poison damage. Plus, it would actually make it used. :P
i agree because purify is now pretty useles.

246
Anvil Archive / Re: Outbreak | Epidemic
« on: May 28, 2010, 05:21:44 am »
i like it because you can use it with a death mark and then with a fahrenheit/firbolt deck. :P 8)

247
Duo-Decks / Re: Flying Fahrenheit Rush
« on: May 27, 2010, 03:00:06 pm »
Code: [Select]
7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dn 7dn 7dn 7dn 7dn 7dp 7dp 7dp 7dp 7dp 7dp 7ds 7ds 7ds 7n2 7n2 7n2
You may find the deck self-explanatory. Please feel free to comment  :)
What can it defeat??


248
Humor / Re: One of our members is a hacker!!!
« on: May 27, 2010, 02:15:37 pm »
stupid...... 8) 8)

249
Forge Archive / Re: Corpse Candle | Will o' the Wisp
« on: May 27, 2010, 05:23:11 am »
would rather have upped card do 2 damage and still be normal 3 cost. basic form seems almost UP except their is nightfall to make it stronge and actually worthwile. I would use this card if i ran Darkness.
i totally agree.

250
Archived Decks / Re: Yaladilae's Heavy Quintet
« on: May 27, 2010, 04:53:04 am »
nice deck, i like the idea  :P :P :P :P :P :P :P :P :P :)) :)) :)) :)) :))

251
Crucible Archive / Re: Floating Cultist | Floating Priest
« on: May 27, 2010, 04:48:29 am »
i wouldn;t use this card because it;s to luck based.  >:D
The whole game is luck based, like every card game.  ;) :P
the cards aren't luck based but the hand and cards you GET are luck based. :)) :))

252
Anvil Archive / Re: Tick | Tock
« on: May 26, 2010, 06:25:26 pm »
What if Adrenalined+BasiliskBlooded? Takes four turns per turn? Oh, awesome.

Not really OP, neither UP. This has to be used well.
if you use adrenaline you're poisoned for 4 damage a turn aswell.  :))

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