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Messages - theidioticidiot (3315)

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253
The Arena / Re: Is Arena too Hard?
« on: July 08, 2011, 06:37:59 pm »
Not that hard but consecutive wins are HARD to obtain!To get all spots lighted requires half hour and lot of luck!
it's fairly easy in bronze

254
The Arena / Re: Is Arena too Hard?
« on: July 08, 2011, 02:20:51 pm »


yep, it's very hard to keep a deck in the gold arena...
What was the oracle card and deck?
Also I have won 6 games and lost 3 and been kicked out of top 500 before. ( today I figured out a way around this to be honest, it is called being smart and has nothing to do with deck building. )
not revealing my deck, but the oracle card was friendly to newer players looking for rares (I know about the special spin thing), as the deck needs to have 5 eternities...

yep, I got eternity as my oracle card
Eternity is a great oracle card. -.- The best oracle card I have gotten so far was fire pend.
lol, I just got graboid today

255
The Arena / Re: Is Arena too Hard?
« on: July 07, 2011, 05:26:52 pm »


yep, it's very hard to keep a deck in the gold arena...
What was the oracle card and deck?
Also I have won 6 games and lost 3 and been kicked out of top 500 before. ( today I figured out a way around this to be honest, it is called being smart and has nothing to do with deck building. )
not revealing my deck, but the oracle card was friendly to newer players looking for rares (I know about the special spin thing), as the deck needs to have 5 eternities...

yep, I got eternity as my oracle card

256
The Arena / Re: Is Arena too Hard?
« on: July 07, 2011, 04:30:15 pm »


yep, it's very hard to keep a deck in the gold arena...

257
War Archive / Re: War #3 - Round 16
« on: July 06, 2011, 11:47:02 pm »
based on the last match aether had, I think they will use fractix...
funnily enough, I don't think fire has the cards for fractix, even with the event card, to build fractix

so.. fractix vs. whatever fire has got, it will be fun seeing fractix used against nap...

258
Competitions / Re: Competition: Deadly Sins Deck Challenge
« on: June 19, 2011, 12:26:34 am »
Before anything, this doesn't mean I will be back. I saw the competition, and I was too tempted to join.

Sloth - SG loves to give those of us too lazy to go for EMs the simple way out.
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Envy - This is made for whoever wants to punish Napalm Grenade for spamming them glorious phoenixes in the Trial of Fire
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7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 808 808 808 808 808 808 808 808 808 808 80i 80i 80i 80i 80i
Vanity - I (M. Phoenix) can do this!!!
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7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7ds 7f2 7f2 7f2 7f2 7f2 7f2 7f2 7f2 7f2 7f2 7f2 7f2 7f2 7f2

259
Round 11 / Re: (UW) LongDono 1 vs ( Aether ) Pikachufan2164 0
« on: June 18, 2011, 05:08:43 pm »
how about we cut back on the RNG hate and think about what happened to :gravity?
now, that's RNG hate for you...

260
who made this event card? >.>
judging from decks, I would give :fire the win... but RNG screwed it over...

261
THANK YOU ALL FOR EVERYTHING YOU HAVE DONE FOR ME
As some of you may have noticed, I am leaving the community. I probably won't be back, and if I do come back, it will likely be a long time from now, or just coming back for a PvP Event (I am considering joining War IV, if I do, and if I get on team time, you know what deck you can expect to be in our vault :P).
Let's get to the deck.
P.S. now that you know this piece of information, see what I did with the deck name? :P
Unupgraded
Primary Cards
Hover over cards for details, click for permalink
Deck import code : [Select]
5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rl 5rl 5ro 5ro 5ro 5ru 5ru 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 61t 61t 61t 622 8pu



"Filler" cards (cards you can add to make it 30 cards)
- Precognition
- Dimentional Shield
- Silence
- Golden Hourglass
- Fractal
- Time Pillars/Time Pendulums

Spoiler for Hidden:
Deck Helper comment: 
This deck was posted before the 1.32 game update and as a result no longer works correctly.

Upgraded

Primary cards
Hover over cards for details, click for permalink
Deck import code : [Select]
7ba 7ba 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q5 7q5 7q8 7q8 7q8 7qe 7ri 7ri 7ri 7ri 7ri 7ri 7ri 7ri 80d 80d 80d 80i 8pu


"Filler" cards
- Precognition
- Phase Shields
- Ghost of the Past
- Fractal
- Shard of Gratitude
- Animate Weapon
- Electrum Hourglass
- Silence
- Time Pillars/Time Pendulums

Strategy

Defense
It's amazing how good Dimentional Shields/Phase Shields are, and it's more amazing that they are even better with Eternity. Most PvP decks out there use one-use only PC (Deflagration/Explosion and Steal), so they have to choose: do I take out a shield, or the eternity? If they choose shields, Eternity will hold off creatures they use for quite a long time (longer if it's upgraded, and you are using Shard of Gratitude); if they choose Eternity, unless they have momentum, poison, or magic damage, you should be fine (with Shard of Gratitude, little amount of momentum or poison won't be too bad). Since you have multiple Eternities, try to use some to waste your opponent's PC before dropping shields is good.

Watch out for:
- Pulverizer
- Butterfly Effect

P.S. momentum without too much PC won't cut it usually, Eternity draw denial + CC can stall long enough for you to use Fractal on your GotP and finish the game.

Offense
On a quick glance, the deck has little to no offense. But, when you look harder, you will see that there are GotP and Fractal. It's slow, but with the superb defense, you can usually hold on long enough to kill your opponent before they kill you. The seemingly flimsy offense is actually good against stalls, given its ability to OHK or 2HKO.

Support
  • Golden Hourglass/Electrum Hourglass - Draw like crazy with these, don't worry about deck-out (Eternity+GotP to prevent deck-out if needed). Try to draw some PC on these too.
  • Precognition - Helps to speed the deck up, also give you some insight regarding your opponent's hand.
  • Silence - Use after Fractal, early on in the game, or any time you see fit. Better with Precognition.
  • Animate Weapon - This is only available if you use upgraded version, but can give you multiple Eternities at once. Multiple Eternities aren't usually needed, but they can help if you need to keep rewinding a GotP to prevent deck-out
Credits

- archayts for the original Eternal Concordance
- Noobiecakes for the popular version of Eternal Concordance: I've GotP Time
- 10 men for helping on I've GotP Time (btw, just now did I notice there is a space between "10" and "men" :P)
- TheIdioticidiot for creating the PvP version of the awesome FG farmer

262
Budokan / Re: Stage II: Part 2- For Glory QUARTERFINALS
« on: June 04, 2011, 03:35:41 pm »
Stage II: Part 2 - For Glory QUARTERFINALS

Deckbuilding Rules
- 10 upped cards
- No shards
- minimum 3 cards from your element from Stage 1.
- any mark
- you can change decks between rounds
- if this confuses you, you need to stop playing elements
- post your decks after your battle in this thread
- GL, HF!
TII's decks are legal
I used one more upped card than I could...

263
Budokan / Re: Stage II: Part 2- For Glory QUARTERFINALS
« on: June 04, 2011, 03:33:13 pm »
*facepalm*
I will recede the win to RR in that case

264
Budokan / Re: Stage II: Part 2- For Glory QUARTERFINALS
« on: June 04, 2011, 03:31:20 pm »
TII 3 - 1 RavingRabbid
you were saying? PlayerOa? :P

Code: [Select]
5rg 5rg 5rg 5rr 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5ul 5ul 5ul 5um 5um 5um 5um 5um 5um 7q5 7q5 7q8 7q8 7qe 7qe 7t9 7t9 7tb 7tbripped off the deck from team time in war 2... why did think this would work, if RR used a sanctuary deck to counter GotP/nightmare?
loss
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5f6 5f6 5f9 5f9 5f9 5f9 5f9 5f9 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 7ds 7ds 7ds 7ds 7q4 7q4 7qb 80i 80i 80i 80ididn't get the chance to phoenixes much (I think I used two phoenixes in a deck once in the part 1 and that's it...), so why not make it up by using fractix? he used a fire/water bolt deck I think...
win
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5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rl 5rl 5ro 5ro 5rr 5rr 5t2 5t2 5t2 5t2 5t2 5t2 7q8 7qe 7qe 7ri 7ri 80d 80d 80d 80d 80iI am debating on if I should post an official thread for this deck and have it added to the archive... it works superbly... RR used a graboid bow
win
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5f6 5f6 5f9 5f9 5f9 5f9 5f9 5f9 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 7ds 7ds 7ds 7ds 7q4 7q4 7qb 80i 80i 80i 80ifractix again, why not? he used his first sanctuary deck, I rushed him... he was saving up for a miracle, but well... he was one turn too slow...
win
GG, RavingRabbid

edit: player turns out to be a prophet... never mind....

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blarg: archayts,Noobiecakes,10 men,TheIdioticidiot