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Messages - symphonix (4)

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1
Forum Archive / Re: Join as an Apprentice
« on: May 08, 2011, 12:35:14 am »
Game/forum name:  symphonix
time slot 1 or 6

2
Tutorials / Re: Confused? Click here for help from experienced players
« on: March 15, 2011, 12:21:04 am »
Hey, could use some help.  Time = GMT-5 (EST)

3
Deck Help / Re: Consistency/success of rainbow vs AI3+
« on: March 14, 2011, 02:26:00 pm »
Thanks, I'll definitely give it a try.

4
Deck Help / Consistency/success of rainbow vs AI3+
« on: March 14, 2011, 03:56:21 am »
Hover over cards for details, click for permalink
Deck import code : [Select]
4t4 4t5 5bs 5bs 5bs 5bs 5bu 5c2 5c4 5c5 5c6 5c7 5c7 5c7 5i4 5i4 5i4 5i4 5i6 5i6 5i6 5i7 5i8 5i8 5i9 5ie 5l8 5l8 5le 5lf 5lj 5lm 5oc 5oc 5od 5oj 5oj 5ok 5on 5oo 8pr



  Missing card is Sanctuary

  After trying a few mono and duo decks, I ended up with this one.  The thinking when building it was to use the water and air cards to attack with the life and light cards in support.  Mark was chosen to get the ffqs out as fast as possible.

  I've found that against AI3, the deck tends to be streaky in that it either wins or loses frequently, with more losses than wins.  when playing higher than AI3 getting a win is extremely rare while pvp tends to be a toss up.

  I've tried changing the number/kind of the pillars and creatures in order to find a solution with little to no success.  My hope is get the deck to the point that it not only can win consistently at AI3, but be competitive at the higher levels.

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blarg: symphonix