In the week that I've been playing Elements, I've had numerous ideas for combinations that could wreak havoc on opponents! Unfortunately, most did not work out so well. For example, Discord+Black Hole was a lot less effective than I first anticipated, at least with my build.
Luckily, one of my ideas seems to work pretty well against FGs so far. I consider it a stall deck, but it's only really using phase shields to stall, so i guess you could interpret that differently. Anyways, here's the deck:
6rn 6rn 6rn 6rn 6rn 710 710 71a 71a 71a 71a 71a 7n2 7n2 7n2 7n2 808 808 808 808 808 808 808 808 808 808 808 808 808 80d 80d 80d 80d 80d 80d 80h 80h 80h 80h 80h
You may be thinking, "EW. A DECK THAT ISN'T 30 CARDS." I should tell you that I haven't tested this very extensively; I've only played 15 games against FGs, and I haven't tweaked it at all. I wanted your advice on how to go about tweaking, as this is my first promising deck and I'm not sure what to look for when tweaking.
The basic idea is to
give some red bull use Flying Weapon on the Arsenics as soon as you can quint them so that the weapon slot is opened up for more Arsenics. Stall with Phase Shields and let poison build up. The shards are there to lessen the impact of a lapse in the Phase Shield chain, and the extra Bone Towers are there to hopefully get faster Arsenics or just help with Shards.
In those 15 games, I had 4 wins (one of which was EM) and 11 losses. Not that great of a record, although one of the losses was due to my own stupidity, as I forgot to set up a phase shield when the other ran out. (I would have finished it next turn, too!) So you could say it was 5-10. Still not that great, but again, it hasn't been tweaked.
The losses:
Weaknesses in BOLD.2 to Obliterator. AKSGMOPEDL:KAVSHRn
perm control.
![Cry :'(](https://elementscommunity.org/forum/Smileys/solosmileys/cry.gif)
1 to Dark Matter because
Black Holes are annoying as ... something extremely annoying
1 against Gemini because
momentum ignored my phase shield1 against Elidnis/1 against Ferox because
Feral Bond outhealed me every time.
Creature control needed, maybe?
2 against Paradox because
Miracle stalled me out/because I got unlucky and did not a
phase shield in time
1 against Incarnate because of
clogged hand/stolen Phase ShieldsEDIT: JK nothing got stolen!!! It was just my imagination. But that
is a potential weakness of the deck.
And 1 against Eternal Phoenix because of
explosions... like Obliterator ALL OVER AGAIN.
So basically I've already realized that my deck is extremely reliant on Phase Shields to keep me alive. Also, some creature control would be nice. If you could help me in any way to overcome these flaws, I would greatly appreciate it.