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Messages - standizzle (71)

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25
Crucible Archive / Re: Energy Pegasus | Plasma Pegasus
« on: April 20, 2010, 07:01:54 pm »
.... i am now baffled at all of your ideas ive seen



create copy of target creature with quata cost less than the card..... dude.... HOW MANY CARDS ARE OVER 8 QUANTA.... 7? in the whole game?

this also does what parrellel univesrse ALREADY DOES

i seriously. want. what you are smoking.

plz.

26
Crucible Archive / Re: Pulsar | Pulsar
« on: April 20, 2010, 06:59:46 pm »
i am referring to my statement in your OTHER, card thread.

i nor understand, or can reason why you have come up with this.


what. so. ever.



supernova is the way to make your quanta suit your needs..

bartender. another beer plz.

27
Crucible Archive / Re: Pony | Elite Pony
« on: April 20, 2010, 06:57:59 pm »
your introduction to the "kick" feature is highly costly in code'n, and undervalued in this game.

there is no kicking, there is cost to do ability.

IF YOU, were to reintroduce this..... in the way the cards work in this game.... cool. MAYBE...

otherwise, it remains a thought of someone who i cant understand, and i believe it has no place in this game.... at the moment in time.

28
Card Ideas and Art / Re: Faces East Totem | Dawn Totem
« on: April 20, 2010, 06:55:22 pm »
i cant even begin to understand your thinking in the creation of this card.

can i have what your smoking?

29
Card Ideas and Art / Re: Creeper vines
« on: April 20, 2010, 06:53:59 pm »
a card with two abilities.

good luck having it put into the game.


sorry.
lol.

30
Card Ideas and Art / Re: Prismatic Burst | Prismatic Burst
« on: April 20, 2010, 06:51:54 pm »
sorry, i dont see the point of this card.


if it is to remove all quanta from a player... can you say OP?

if its not..... what is it purpose?

31
Forge Archive / Re: Jester | Joker
« on: April 20, 2010, 06:50:40 pm »
sorry.



i really dont see the point of this card....

32
Duo-Decks / Re: My fractal Vampire deck
« on: April 17, 2010, 03:54:56 am »
give this a try. call me in the morning.

Code: [Select]
7t4 7t4 7t4 7t4 7t4 7t4 7t4 7t4 7t4 7t4 7t8 7t9 7t9 7ta 7ta 7tc 7tc 7td 7td 7td 7td 7td 808 808 808 808 808 80i 80i 80i

33
Deck Help / Re: my phoenix rush
« on: April 17, 2010, 03:13:41 am »
not bad. but here is what will make it faster.


6immo, 6photon. 3deflag. 2firebolt.(or 2 deflag 3 firebolt) 4 pheonix. 3 dragon. 6pillars. mark of fire.

pure o. sac photons with immo, 3deflags/2firebolts for d, dragons/pheonix for o.

could also change mark to earth and add 3 golems instead of dragons as well.

can leave farieghieght in there for both to leave you at 31 cards.
holler.



34
Deck Help / Re: My FG killing deck, any help???
« on: April 17, 2010, 03:05:53 am »
looks pretty good to me,

personally, take 3 pillars, and the hourglasses out.

and put in a rain of fire, another steal, and ice instead of fire shield.

and you'd have a good make up to farm for a while to fine tune it with cards that fit your play style..

hat's off.


35
Deck Help / Re: my fire rush
« on: April 16, 2010, 06:18:09 pm »
no picture? did you forget to read the rules for posting decks outside the deck help section?
since he is a 2 time poster.... im assuming not.


36
Deck Help / Re: Machine Gun Frogs and some spirits... :D
« on: April 16, 2010, 06:13:00 pm »
take out 1 pillars.

take out both bonds.

replace spirits with cockatrice +1 more cock. (no pun intended)

add one more adrenaline.

change mark back to life.

and youll see how much faster it works out.

your playing a rush deck, healing is not needed.

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anything
blarg: