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Messages - smuglapse (1473)

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1261
Crucible Archive / Re: Exemplar | Exemplar
« on: June 23, 2010, 08:24:13 pm »
Cool idea but I think it's a bit too confusing. Sorry
To illustrate:

1. You play a Ray of Light and then bless it:
(http://imageplay.net/)

2. You cast Exemplar on Ray of Light, and like Parallel Universe, you gain another Ray of Light.  However, unlike Parallel Universe you gain a "base copy" without the light skill.  Instead, it has the exemplar skill and (+1 atk):
(http://imageplay.net/)The other Ray of Light becomes: (http://imageplay.net/)because an exemplary Ray of Light is on the board.

3. Your opponent casts Lightning on your exemplary Ray of Light which dies and your other Ray of Light becomes:
(http://imageplay.net/)

Any other Ray of Lights on the board without buffs die, as well.

1262
Forum Archive / Re: Elements Card Image Builder by Planplan
« on: June 23, 2010, 08:15:27 pm »
Does this still make them at the wrong size?

1263
Players can only have one shield right?
You can have multiple shields, but there is only one slot.  Any shield you play will replace the one in the slot.  Deflagration only destroys 1 item in a stack, e.g. a pillar.

1264
General Discussion / Re: My pet's and I
« on: June 23, 2010, 07:10:00 pm »
(http://imageplay.net/)

These should not go together.   :P

1265
Card Ideas and Art / Re: Flatten | Planarize
« on: June 23, 2010, 07:04:11 pm »
Shouldn't extreme gravity make things 1 dimensional ? :/
Heh.  Extreme is relative.  This is slightly less powerful than Black Hole.  :P

1266
General Discussion / Re: The Puffer Fish Question
« on: June 23, 2010, 06:52:58 pm »

And one might add that the Pufferfish is not only a powerful card but also the by far cutest card in the game.  :)
Not quite. (http://elementscommunity.org/forum/index.php/topic,4681.0.html)   :P

1267
General Discussion / Re: Forum FAQ
« on: June 23, 2010, 06:49:49 pm »
Whom should one ask to get a thread moved... a global moderator?  What is the best way to present a thread move request?

1268
False Gods / Re: Most humiliating FG defeats
« on: June 23, 2010, 06:24:53 pm »
turn 16 and no sword. fail.
Yeah, Divine Glory has issues.  You can often beat her without her getting a Burning Tower.  Haven't got the no sword arrangement yet, though.  :))

1269
Card Ideas and Art / Re: Flatten | Planarize
« on: June 23, 2010, 05:24:51 pm »
The second part of the card: "cannot be targeted by Reverse Time, Gravity Pull, or Antimatter" is something I personally really REALLY REALLY  REALLY want to see implemented in this game, in whichever form possible. I wouldnt even mind more cards with same ability. Quints are getting rather boring necessity in this game.
Exactly my point.  It still allows for damage to the creature, which you can buff or heal, but the creatures aren't immediately "destroyed" in a sense with Reverse Time or Antimatter.

1270
Forge Archive / Re: Cheetah | Fierce Cheetah
« on: June 23, 2010, 05:02:53 pm »
Hmm.  Perhaps.  I'll see what I can do.  Any other suggestions regarding mechanics?
I like the activated option better.  Something like: "Cheetah ignores shields for 1 turn" and then you could switch the element to something besides  :gravity.

Maybe pounce or lunge requiring  :air or  :life.  (He's gotta eat to move that fast).

Just some ideas.  I like the built in Adrenaline, cool card!

1271
where does it say you need seven other creatures out??!
"Kraken dies instantly if not underwater".  The top and bottom rows are the only ones that can be flooded, hence you have to have 7 creatures on the board (in the first 7 spots) to play Kraken.

1272
The game log suggestion in the poll would help with this.

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