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Messages - shunkai (15)

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1
Deck Help / Parrell Otyugh
« on: December 15, 2009, 10:10:34 pm »

Photon deal = saying "Every 'penny' counts " XD

 i just changed the deck again so i can give my otyugh's some HP help against bigger creatures

Mark is Gravity now

Gravity Pillar x5
stone pillar x3
aether pillar x6
Otyugh x5
Spark x2
photon
plate armor x3 (this is what i put to help my otyughs)
lightning x3
PU x3
DImenisonal shield x3
Phase dragon

total cards: 35

2
Deck Help / Parrell Otyugh
« on: December 15, 2009, 10:10:34 pm »

i'm testing out having both and works pretty good and i do play photons early but they do help even if the only do 1 dmg per turn it adds up later :P

3
Deck Help / Parrell Otyugh
« on: December 15, 2009, 10:10:34 pm »

ok should i run both or just one of them both are easy summons and fodders as well?

4
Deck Help / Parrell Otyugh
« on: December 15, 2009, 10:10:34 pm »

ray of light will take a while to get those :/
and i took out momentum and added some lightning
this is what it is at currently


Gravity Pillar x8
Aether pillar x7
Otyugh x5
Photon x2
PU x3
Dimisional SHield x3
Lightning x3 (weaken creatures that are to big for otyugh to eat as suggested i add)
Phase dragon

total cards: 32


5
Deck Help / Basic Peagus Dive + some air cards
« on: December 15, 2009, 10:10:34 pm »

hand congestion is not really rare for me :/ it happens several times i play this (i know bad luck, but there are times where i get lucky :P)

6
Deck Help / Basic Peagus Dive + some air cards
« on: December 15, 2009, 10:10:34 pm »

just for easy summon if i can't play anything plus when i can up them they can act as towers

7
Deck Help / Parrell Otyugh
« on: December 15, 2009, 10:10:33 pm »

MArk is Aether

Gravity pillar x7
Aether pillar x9
Otyugh x5
spark x2
PU x3
Dimensional SHield
Phase Dragon

Stargety(can't spell)

1.get out a Otyugh(or more) have them go munch-munch on monsters
2.Than PU it when it has a good amount of ATK/HP

Why some cards

Spark - early summon/Otyugh fodder
Dimensional Shield to hold off opponent's monsters while you eat them
Phase Dragon - Just incase all else fails break glass XD

Weaknesses:
Dark denial
High HP creature

Thinking about adding/changing
Momentum to up Otyugh's atk and hp
Replacing sparks with photons
-2 Aether pillars + 2 Gravity Pillars

Any help making this better would help

8
Deck Help / Basic Peagus Dive + some air cards
« on: December 15, 2009, 10:10:33 pm »

light pillar x15
Wind pillar x2
Photon x2
Golden Dragon
Peagus x5
Blessing x5
Fog sheild

Wind pillars just for a little extra wind quantuams for when i have to many peaguses and not enough quantum w/ mark ++ play Fog shield if needed

any ideas on how to make it better would be nice

9
Deck Help / Gravity + Fire Deck idea
« on: December 15, 2009, 10:10:33 pm »

asher eaters are mainly their for early summon if i can't play anything else or i get an asher eater and some other cards and no pillars(had this happen a lot even with rainbow against false gods)

10
Rainbow Decks / God Farming - Jmizzle7 style
« on: December 15, 2009, 10:10:32 pm »

would protect artifact work to save eternity from Seism rainbow and etcs. permanent destruction?

11
Deck Help / Gravity + Fire Deck idea
« on: December 15, 2009, 10:10:32 pm »

i was thinking about adding fire pillars for the Fire eaters to help speed up the growth just was not sure
and i could maybe throw in a rain of fire for more creature control or to may things easier for otyugh to eat


This is the new modded version and have no lost against Level 3 AI... yet I wander how well an upped version of this would work against Lv 3 AI  but thats for another time xD

Gravity pillar x11
Sapphire Charger x3
Colossal Dragon
Otyugh x2
Titan
GFE x5
Fire Pillar x5
Ash eater x2





12
Deck Help / Gravity + Fire Deck idea
« on: December 15, 2009, 10:10:32 pm »

Mark is  Fire
Gravity Pillar x 12
Sapphire Charger x2
Colossal Dragon
Gravity Shield
Momentum x2
Otyugh x2
Titan
Gravition fire eater x6
asheater x2

i don't know if this has been done before with a better version or not so any way

the idea of the deck is to get out the fire eaters and increase their power than use momentum(i think i should maybe put more)
any critize is welcome and help to make it better would be nice

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