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Messages - sh0e (54)

Pages: 1 2 [3] 4 5
25
Dog Pit / Re: s0ck
« on: May 11, 2011, 01:15:42 pm »
Dog Pit
s0ck
(http://***)
Health:
47
Strength:
2
Defense:
4
Intelligence:
2
Luck:
1
by sh0e
Hover over cards for details, click for permalink
Deck import code : [Select]
4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 5f2 5f2 5f3 5f4 5f4 5f4 5f4 5f5 5f5 5f6 5f6 5f6 5f7 5f7 5f8 5fa 5fa 5fa 5fc 5fc 5fc 5fc 5fc 4sa 4sa 4sa 4sa 4sa 4sa 5om 5om 5om 5om 5om 5on 5on 5on 8po

26
Dog Pit / Re: s0ck
« on: May 07, 2011, 05:05:20 pm »
sh0e vs Roach

sh0e receives 8 dmg.

Loses 6 quantum pillars
Loses 1 phenoix
Loses 1 Deflag

27
Dog Pit - Battle Results / Re: Dog Pit - Round 1
« on: May 07, 2011, 04:56:56 pm »
Game 1 - RT'ed my phoenixs and EQ'ed pillars/pends was I dead in the water via grabs and drags

Game 1 Deck
by sh0e
Hover over cards for details, click for permalink
Deck import code : [Select]
5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f2 5f4 5f4 5f4 5f4 5f5 5f5 5f6 5f6 5f7 5f7 5f8 5fc 5fc 5fc 5fc 5gi 5gi 5gi 5gi 5gi 5gi 5gi 8po

Game 2 - Replaced all creatures with quanta. Didn't put out more than 2 pillars/pends so I wouldn't be left with just my mark. Got my fire shield and fahrenheit up earlyish and was able to bolt him.

Game 3 - Couldn't find my fahrenheit until late in the game and had to waste all my bolts on creatures just to stay alive. once I had fahrenheit up it looked like I had a chance but the creatures kept coming and he finished me off

Games 2 and 3 Deck
by sh0e
Hover over cards for details, click for permalink
Deck import code : [Select]
5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f4 5f4 5f4 5f4 5f5 5f5 5f6 5f6 5f7 5f7 5f8 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 8po


Overall a great match look forward to the next!










28
League Archive / Re: Beginners League 2/2011
« on: May 07, 2011, 03:37:54 pm »
sh0e: 2
Dm1321: 0

29
Game Suggestions and Feedback / In-Game Deck Storage
« on: May 05, 2011, 04:28:17 pm »
The Import/Export Deck feature is great. Currently I use that with a Google Excel Doc to store all my decks. However I think it would be cool and relatively simple to have a page within the game that has 10-20 slots that just store the text string of your deck.

You could export decks to these slots and give them a custom name, and then from this 'Deck Storage' page you can import a stored deck and start playin'!

30
Great tourny, deck building for it is really fun. Won't be able to make this one but I'm gonna build a couple decks so if anyone wants to practice let me know!

31
Dog Pit / Re: Dog Pit - Rules
« on: May 03, 2011, 07:26:43 pm »
How about changing marks in between matches. I see a lot of people who posted dogs with no marks. I was under the impression you could not change your mark.

32
Dog Pit / s0ck (Retired)
« on: May 03, 2011, 07:23:36 pm »
Dog Pit
s0ck
(http://***)
Health:
55
Strength:
2
Defense:
4
Intelligence:
2
Luck:
1
by sh0e
Hover over cards for details, click for permalink
Deck import code : [Select]
4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 5f2 5f2 5f3 5f4 5f4 5f4 5f4 5f5 5f5 5f6 5f6 5f6 5f6 5f7 5f7 5f8 5fa 5fa 5fa 5fc 5fc 5fc 5fc 5fc 5fc 4sa 4sa 4sa 4sa 4sa 4sa 5om 5om 5om 5om 5om 5on 5on 5on 8po

33
General Discussion / Re: Elements Nymph Count
« on: May 03, 2011, 02:28:29 pm »
 :light :entropy :darkness :aether :time :death


34
Card Ideas and Art / Re: Card Design Challenge: Passive Abilities
« on: May 03, 2011, 02:21:59 pm »
I think this is a really good idea.


Does a passive abilitiy need to be positive?

I have an idea in mind about a passive ability that can be used to balance cards by giving it a disadvantage:
fragile - A creature/permanent with this ability is destroyed when targeted with a card. (Even it is a buff etc.)

By this you can stop abuse by fractal for example. Or a permanent with a real good active ability cannot be protected by PA.
What dio you think?

35
League Archive / Re: Beginners League 2/2011
« on: May 01, 2011, 07:48:40 pm »
sh0e: 2
Onizuka: 0

36
League Archive / Re: Beginners League 2/2011
« on: May 01, 2011, 03:50:51 pm »
sh0e: 2
Toimu13: 1

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anything
blarg: sh0e,Dm1321,Onizuka,Toimu13