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Messages - salamence_747 (181)

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13
Sideboard - Battle Results / Re: (round 3) mrpaper 3 10 men 2
« on: December 18, 2010, 07:29:07 pm »
*looks at brackets*
*rips hair out*

I have to face 10 men, AGAIN. There's no way around it. (Except losing, but who wants to lose?)

*rips more hair out*

Wait a sec. Perhaps the RNG god will hear my plea if I make sacrifices...
Prepare the cattle! 4 for the RNG god, and 1 for my hamburger. (It's gonna be a big hamburger.)



*ahem* Anyway... "Gratz" mrpaper, and "Why did you have to lose the one time that it would be to my detriment?" 10 men.

14
Tournament Archive / Re: Western Tournament - Dec 18th - Biohazard
« on: December 18, 2010, 07:03:21 pm »
R2:

Salamence747 - 2
MXXE - 1

Laziness is not a virtue. I tweaked my deck a bit, and toasted him 'cause he didn't change decks.

15
Tournament Archive / Re: Western Tournament - Dec 18th - Biohazard
« on: December 18, 2010, 06:38:05 pm »
R1:

Salamence747 - 2
TheIdiodicIdiot - 1

Close game, that last one.

16
When I tried this while my opponent had scarab (myself with 3 burrowed devs), the scarab died and all was perfectly normal. Did your opponent play anything sux? that may have been why it didn't do it.


List of stuff I've discovered (To be editted):
- If any creature is hit by the pand, this won't happen.
- If a creature was hit with a pand earlier the same turn, this won't happen.
- Works with Burrowed or Quinted critters.
- If you only have 1 Burrowed/Quinted critter, it won't happen. (But flynn got it to happen with only one dev. o_0)
- Any permanent can break the lock if it's ability is used and not canceled. 
- If the ability of a permanent is used, then canceled, the lock stays. (But canceling Poseidon can break the lock. o_0)
- Doesn't happen with upped pand, and opponent having 2+ quinted critters.

17
Gravity / Re: Catapult | Trebuchet
« on: December 17, 2010, 07:17:48 pm »
Osiris currently has this card in trainer...

This will be painful =O
I think that the AI is just getting to use the new cards for testing purposes. Also, that applies to all AI. So watch out for the trebuchet/silence stallbows in trainer T50. =P

18
Instance of this:
Before pand:

After pand:


Everything looks normal, but I couldn't play any cards from my hand, and couldn't unbury the devourers. I used the sundial ability successfully, and then everything returned to normal.

So, yeah. There's something to this, and AFAIK it isn't known.

19
Competitions / Re: Art Competition: Design a Forum Award!
« on: December 17, 2010, 06:43:44 pm »

wow that looks bad xD
That's a .jpg! Quickly, fix it before anyone sees it. Oh, wait... nvm, I saw it. Regardless, entries have to be .png. I'd advise you to change it to .png if you want to win.

Oh, and I just noticed. It's 16 X 17. All entries must be 16 X 16.

20
Sideboard - Battle Results / [Round 2] Salamence747 3 - Thatnewguy 1
« on: December 17, 2010, 05:58:45 pm »
Deck:

Code: [Select]
5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uo 5uo 5uo 5up 5up 5up 5up 5ur 5ur 5us 5us 5us 5us 5us 5us 606 606 606 606 606 606 606 6rn 6rn 6rn 6rn 6rn 6rn
Sideboard:

Code: [Select]
5um 5um 5um 5um 5um 5un 5un 5un 5un 5un 622 622 622 622 622

G1: He didn't get his mirror out until late, and I was playing my main deck. I still feared the mirror, so I bolted periodically, and whittled with my dagger. Eventually the dagger killed him.

G2: I figured I wouldn't get as lucky with the mirror timing this time, so I went with parasites for extra damage. Unfortunately, I forgot about the mirror shield's ability to block the parasite damage. Fail. I forfeited, about 15 turns before my deckout or so.

G3: 35-card Fractal devourers beat 30-card Eternity loop. His first dune scorp came out after my first fractal, and my shards kept the scorp damage from my second fractal from killing me. What I don't get is why he didn't rewind his scorp before I locked him, he might have decked me out that way. What he did do, is rewind my devourers. Slowing my deckout, but not his. He decked out.

G4: He gave me the win 'cause he figured I'd deck him again with fractal devs. That, and he was getting distracted by Assasin's Creed: Brotherhood. So...I win this...

21
Competitions / Re: Art Competition: Design a Forum Award!
« on: December 16, 2010, 01:35:07 pm »
(http://imageplay.net/view/m7Gbd111013/hax)

yay mine is fail!!! drawn pixel by pixel!!!
I drew mine pixel-by-pixel too.

One thing about your submission, though:
2.  The image must be 16 x 16 and in a .png format.
Yours is in a .jpg format.

22
General Discussion / Re: Elements Community Nymph Totals
« on: December 16, 2010, 01:26:44 pm »
It's been a month or two, but I finally got another nymph.

+ 1 :air Nymph

23
Light / Re: Round 8 - Decks
« on: December 14, 2010, 09:17:46 pm »
Salamence, that deck is a little lacking in the 50%light department.
Yeah, that and the pend department if we want to keep our quanta. Sorry about that, my mom really wanted me to get off then. So I didn't have much time to think. Now that I think about it more, we probably couldn't pull off what I was thinking unless we were team earth. So probably just ignore me.

24
Light / Re: Round 8 - Decks
« on: December 14, 2010, 01:28:52 am »
If imp doesn't get animates I see no reason to use 4 EE. Wow, I'm blind today.

If we don't fear AM, rasta could play LightDragonPowa. However, I think entropy might see that coming, and they could easily add AM to BH/Discord Just to counter both the novabow and the DragonPowa at the same time. As long as this is still V1.252 (which it is) dive fixes AM. So, if we have the cards for it, we could play a pillar-heavy blessing/pegasus deck with Air mark. (Just checked that out, we have 3 pegasi, and they're in imp's deck. So that's probably a no go.)


...Thinking out loud, I am. I'm just leaving a record of what I was thinking. :P

Alright, new theory. We could play Grabbybow against entropy, but we'd have to play smart if they go BH. What say we make it largely Light/Earth and we only play nova when we'll use the quanta to evolve graboid or play stiletto or something. Wait. We lost our stiletto, didn't we. *checks* Nope, it lives. Awesome.

I threw together a deck idea for rasta:

Code: [Select]
4vi 4vi 4vj 4vj 4vj 4vj 4vj 4vj 590 590 590 590 590 590 5f6 5f6 5lc 5lc 5ld 5lh 5lh 5mq 5mq 5mq 5mq 5mq 5mq 5rk 5ur 61q
It should beat BH/Discord if played well. If it meets BH/Discord, the discord will lower your need of nova. Play as little quanta as you can, in fact if we had EQ I'd put it in to use on yourself once set up to lower BH's healing. Everything but the MS costs 3 or less, discord shouldn't be a huge issue. Deflags for shields, burst damage with the graboid by evolving last second if they have AM or G-Pull or something.

Anyway, I think it is possible to top BH/Discord with a novabow if well played.


One more thing, I only see how we can get 2 fog shield. Why does imp have 3? Where did I miss a shield?

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anything
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