G1: V. Time Rush (Loss)
5bs 5bs 5bs 5bs 5bs 5bs 5bs 5c5 5c5 5c5 5c5 5c7 5c7 5c7 5c7 5de 5de 5de 5de 621 621 621 624 624 7n2 7n2 7n2 7n2 7n2 80h
I should have swapped an animate for a staff. Somehow I missed the fact that the staff/animate counts were off. Anyway, I didn't draw a single staff, so I had nothing but pillars, pends, and quanta. :/ I lost.
-1
Mark
G2: V. Vampsaders (Loss)
Lost the code. :/ It was pestal with vamps though.
I had to fractal Vamps to stay alive here, and didn't get to fractal pests at all. We vamped our HP back and forth, but my vamps were slower and smaller. When he pulled out the crusader that would finish me if it endowed, I had to double DL it to kill it. A few turns later, another 'sader comes out, this time I have no CC. I lose.
-1
Mark
G3: V. Vampsaders (Win)
5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f4 5f4 5f4 5f4 5f4 5f4 5f5 5f5 5f6 5f6 5f6 5f6 5f7 5f8 5f8 5fb 5fb 5fb 5gi 5gi 5gi 5gi 5gi 5gi 5gi 7dn 7e4 7k2 7k2 7k2 7k2
Fire/Light stall just couldn't be beaten with Vampsaders. I don't think anything of his stayed down for more than 3 turns.
Mark Stays
G4: V. Shrieker Rush w/ EQ and Steel Golems
5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f4 5f4 5f4 5f4 5f4 5f4 5f5 5f5 5f6 5f6 5f6 5f6 5f7 5f8 5f8 5fb 5fb 5fb 5gi 5gi 5gi 5gi 5gi 5gi 5gi 7dn 7e4 7k2 7k2 7k2 7k2
I thought he might use shrieker rush, and I figured I could compensate for EQ if he had it, but Steel Golems are hard to CC, especially when I'm being EQ'd to death. I managed to get him down to 9 cards in his deck or so before he finally ran me out of quanta and/or CC. I actually had my next Miracle in hand, but only about 7 Light quanta. I lost.
-1
Mark
Remaining marks: None, I'm out. GJ Wiz.
Now go trash your next opponent.