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Tutorials / Re: 9 Tips for Better Deck Building
« on: August 06, 2010, 12:19:37 am »Is it me or does Dimensional shield kill that deck?Well yeah for 3 turns. But it also stalls it and gives it more
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Is it me or does Dimensional shield kill that deck?Well yeah for 3 turns. But it also stalls it and gives it more
I would actually add 3 more just to draw them early for more damage. I think it's better that way.which IMO, the last X goes are the most important, I'd at least add in 1 more and you will increase your win%/draw%/whatever by a million %(not entirely accurate but yer ^_^)drawn last = 1/30 or 3.3%Think about how unlikely this is.....I think that having a mark for a 3 quanta card is fine. look at this AI5 deck:and what happens if your Fahren is drawn last or in the last 5 or so goes..... your dead.Code: [Select]5c2 5c2 5c2 5c2 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f7 6rn 6rn 6rn 6rn 6rn
drawn last 5 or so = 1/6 or 16.7%
It would be able to if it could target it.Lobo should remove Adrenaline, it doesn't make sense that it removes Momentum but not Adrenaline.
It should of remove invulnerability.
hi everyone,Ok. There are a lot of different things you need to know when playing this deck. I don't want to sound like an expert, but here it goes.
i've beating top50s for some time until i've had the electrum to purchase the deck in the original post (with the upgrades and everything).
unfortunately, it's not working too well against false gods... i've lost every game up to this point. it feels like i'm just throwing up defenses to stall my opponent. my win conditions are weak. i always get pummeled in the end.
any tips on how i could win? is this deck outdated? are there deck modifications i can make?
i do have enough electrum for two more upgrades left over from training on top50, so i guess i could improve the deck... i don't want to take chances though. i'm not too sure what the best option would be. help? :[
What are your thoughts on this build? I subtracted an Hourglass, and I added a Butterfly Effect for an Otyugh, a Quintessence for that Otyugh, and Miracle to boost EM prospects.Since you have that Butterfly Effect, you can remove the Steal.Code: [Select]4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4vo 52n 592 5li 5ro 5rp 5rp 5rp 5rp 5rp 5rp 5up 61t 621 621 6qq 6qq 6qq 6u6 71b 74b 74b 7am 7am 7do 7n3 7q5 7q5 7q5 80h
Ok I got a few questions, to start I'll post what I'm currently using.1. I have a Death Nymph too, and I've tried it. Unless you get it early, it's pretty useless. I run the deck with two Aflatoxins because I want to fill up the opponent's bored without him playing too many creatures. So, no I would just use regular Aflatoxin.Code: [Select]6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rn 6rn 6rn 6rn 6rn 6u3 6u3 6u3 6u3 6u3 6u3 6u7 6u7 71c 77f 77f 7ai 7ak 7dq 7dq 7gp 7gp 7q5 7q5 80h 80h 80i
1. I happen to have a death nymph, should I switch it for the afla or just leave it as is? (nymph = 8 quanta cost, 2 for ability, 0|4)
2. What do people think of adding a precog? I used to have 3 of them in the deck and liked it, but I haven't seen any in any recent posts.
3. Has anyone else tested CB!'s idea of having 3 destroyers, and if so what's your opinion?
4. Same question for adding 1 mind flayer, it seems like it would help a lot and 2 water wont compete too much with perma.
Thanks for any answers and advice on improving my version
isnt off topic meant for things that have noting to do with elements or this forum?I think General Discussion is basically General Game Discussion, since it's:
should be called minimal cc, who needs itThe current name is fine as is.