Zanz is working on turning the shards into a full series! o:
TL;DR version:
•New shard on the In Development page: Shard of Sacrifice (
shard)
◦SoS will turn healing into damage and damage into healing for 5 turns(SoS is only usable on yourself)
◦Miracle will set your HP to 1 under the effects of SoS
•Existing shards will be moved to different elements: SoG to
, SoD to
, and SoR to
•There will be one shard for each element
•All 12 shards will be rare and only available through donations and the Arena
•All 12 shards will be usable unupped, but the upped versions will be easier/better to use
•Each shard will likely favour one particular element using it (SoS drains all but
quanta, SoR will give a further buff to
creatures, etc.)
•Shards will stack like Pillars, but there will be no way to clear multiple shards in a stack at once (for now)
•
shard will inflict burns on your opponent (similar to a Poison effect) -- Purify will remove burns
•
shard will freeze a targeted permanent (effectively turning it off) for three turns
•
shard will do 5 spell damage each turn
•The new shards will be released in two instalments of 6 shards each over the next two major version updates
well this is whats new