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Messages - oath (18)

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Deck Help / Re: Getting my "hopes" up
« on: July 21, 2010, 06:37:49 am »
If you want a lobo the most reliable way to get it IS to farm t50. I mean you can farm ai3 but that will probably take longer.

3
Archived Decks / Re: WERE Did The WOLVES Come From?
« on: July 20, 2010, 11:29:05 pm »
Yeahhh i dont know what i was thinking haha

4
Rainbow Decks / Re: Rainbow Voodoo V1's
« on: July 20, 2010, 05:58:40 pm »
He doesnt want to damage the dolls with these decks though. Since he's using gravity force, holy flash would just lower his defenses.

5
Deck Help / Re: Upcoming scorpions. "Epipoison
« on: July 20, 2010, 04:05:50 am »
This looks pretty decent. Do you draw eclipse often enough though?

6
False Gods / Re: false god max damag output
« on: July 19, 2010, 08:24:42 pm »
I don't understand what you're trying to collect?

7
Archived Decks / Re: WERE Did The WOLVES Come From?
« on: July 15, 2010, 11:56:18 pm »
i suggest taking out the obsidian towers

8
Card Art / Re: The Zanz Trident
« on: July 14, 2010, 04:58:29 am »
This is some nice card art

9
Deck Help / Re: (almost) Mono-Time Control
« on: July 12, 2010, 05:16:35 pm »
One thing though, why not add some hour glasses to make drawing faster?  A mono time should have no problem paying for hourglasses.
I'm not sure what to take out, as i said i haven't extensively tested it so i'm not sure what i could go with less of.
I agree speed cards could improve the deck though.

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Deck Help / Re: (almost) Mono-Time Control
« on: July 12, 2010, 04:39:39 pm »
I know i did realize i was being a bit whiney and i edited the post before i noticed you responded, im sorry.

And you're not supposed to ready all the scarabs you really only need one or two. I usually ready only one or two anubis, and then after that you save the rest for scarabs.

11
Deck Help / Re: (almost) Mono-Time Control
« on: July 12, 2010, 04:25:02 pm »
You dont want to take out any SoR those things are key. dont need gravity quanta because you just need to save one or two SoR for scarabs, they get huge no matter if they eat or not so you really only need one or two to be eating.
the AW is important because it allows you to protect your eternity without having to have earth quanta. (the eternity is there to prevent deck outs, although the ability can be very useful)

You guys seem to be forgetting that SoR mean you dont have to pay for the skill costs.
Anubis = free quint
Scarabs = free eats
and if you're in a pinch you can use them for your Pharaohs or even Eternity.

And i agree 40 cards is a little big, but as i said in the first post it may work better with less SoG and more speed cards. I'm not sure if it would work good if you took out anything else.


 
wow, i really dont know where to start.
i guess the obvious problem, the amount of cards, too many for a deck that doesnt haste.
also, you have pharoah, yet no gravity production. though i suppose it is a good source of damage
the eternities, i really dont see the point in adding the AW in there, itll be hard enough to get the eternities as it is with this size of deck.
The AW is there so you can protect the eternity not get both of them out. SoR on scarab makes it work fine bro. And although 40 cards is a bit bulky it doesnt mean its an obvious problem with the deck, why do all decks without speed cards have to be 30 cards?


And i understand im in the deck help forum, but you guys dont seem to understand the mechanics of this deck.

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Deck Help / (almost) Mono-Time Control
« on: July 12, 2010, 06:56:33 am »
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6rn 6rn 6rn 6rn 6rn 6rn 6rq 6rq 6rq 6rq 6rq 6rq 7n2 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q3 7q3 7q7 7q7 7q7 7q7 7q8 7q8 7qc 7qc 7qc 7qc
I haven't really tested this deck extensively, i more just wanted to see if it would work. It requires some rares and most of the cards do have to be upgraded (Anubis really have no reason to be upped, and you can function the same with unupped pharaohs, turtle shields, and eternities). The games can be really slow, but once you get going it works pretty well. I wouldnt really use this as a farm deck, but its pretty fun.

It might work better with less SoGs and more speed cards, but im not sure


Currently fiddling with: -4 towers, +4 hourglasses
I honestly think it works better without the hourglasses


wins:





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