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Messages - ninja beta (14)

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that rol is because i ran out of light towers

aether/lightning version is a bit better than earth/quicksand, as there are many decks that can kill you with low or no pillars. the creature control of lightning is pretty strong.

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strong for pvp and a classy approach with many possible variations to the deck.

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6rn 6rn 6rn 77j 77j 77j 77j 77j 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jp 7jq 7jq 7k1 7k1 7k1 7k1 7k2 7k2 7n2 7n2 7n2 7n2 8pm


its a copy of divine glory with earth/quicksand variation. i picked quicksand because it's one of the most annoyting things in the game.

the deck also works with fire/explosion (as does divine glory) or can do good with almost any other color as well such as aether/dimshield, aether/lightning, time/rewind, entropy/chaos, gravity/pull, water/congeal.

i had 4 glories only, added 2 dragons to cover for missing 2.

blue shards can be used instead of greens too, due to better result on miracles.

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Rainbow Decks / Re: Ninja's Mutation Deck
« on: April 28, 2010, 05:04:01 am »
last tests show congeal and thunderbolt should be removed for deck efficiency.

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Rainbow Decks / Ninja's Mutation Deck
« on: April 28, 2010, 04:54:27 am »
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4vg 4vi 4vi 4vi 4vi 4vi 61p 61p 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6u3 6u3 6u3 6u3 6u3 6u3 6u4 6u4 6u4 6u6 6u6 6u6 6u7 6u8 71a 77j 77j 7gn 7jp 7jp 7jp 7jp 7jp 7jp 7n0 80a 80i 8pj


it's a wonderful multiability deck with beautiful creature control thanks to unupgraded chaos seeds.

42 cards sounds a bit too much, agree.  lets see what's cuttable.. we got:
7 towers 6 snovas
offense : 3 druids 3 mutations 8 mutatables 1 fractal 1 arsenic
defense: 5 seeds 1 thunderbolt 1 antimat 1 butterfly 1 fog 1 dissipat. 2 qsand 1congeal

i like them all but if you must, you can remove some of defense spells, a shield, a druid or mutation, some minions and a tower or two. and qsands (but quicksands are really nice, keep them!)

snovas usually give enough rainbow quanta, even for fractal to be used on rol or spark

good deck, i think it will be one of my favs

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Rainbow Decks / Re: Ninjabeta's Fractal Anything FG Killer Deck
« on: April 23, 2010, 01:56:24 pm »
divine glory is generally pain, except if you get a nice draw with m.phoneix coming up quick.

5 fractals work fine i guess, gives more flexibility before decking out. also keep in mind that you might sometimes need to use fractal while already holding some cards in your hand, so having more chances is better. and why dim shield? does it worth to take the space while serving only 3 rounds?

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Rainbow Decks / Re: Ninjabeta's Fractal Anything FG Killer Deck
« on: April 22, 2010, 02:06:51 pm »
real game, i find trainer hard to use.

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Rainbow Decks / Ninjabeta's Fractal Anything FG Killer Deck
« on: April 22, 2010, 02:04:42 pm »
Deck Helper comment: 
This deck was posted before the 1.32 game update and as a result may work very differently now.  Use at your own risk.

greetings everyone,
originally the idea was to make a fun pvp deck that would surprise the opponents and be interesting to play with, however the deck turned out to be effective against FGs as well.

after beating 4 of the last 5 fgs i played with, decided to post the deck under this topic as well. (the post under rainbow decks is http://elementscommunity.org/forum/index.php/topic,4922.0.html )

the variation i currently am using for FGs is ;
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6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u3 77c 77i 7ba 7ba 7ba 7ba 7ba 7ba 7dm 7gp 7h8 7k2 7q0 7q0 7q5 7q5 7q5 7t9 7t9 7t9 7t9 80e 80i 80i 80i 80i 80i 8pu


50 cards, 17 being quantum and 2 time tower with aether mark.

steals can be targetted at opponent pillars or permanents depending on game development.
permafrost is really cool with freezing, diamond shield is (usually) secondary choice.

control elements are electrocutor, explosion and steals
water nymph is not really necessary. just adds a bonus if it comes up in later stages of the game.

overall, it is a good deck against some fgs. i use rol/fractal/hope, classic rainbow and fractal anything for revenue generation. swtich one to another when it gets boring.

-----------------
EDIT: Remove the dump water nymph and add a m.phoneix, that gives a hand to solve some issues.

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Osiris / Re: New False God: Osiris
« on: April 21, 2010, 09:33:07 pm »
can AI process the info learnt by precognition?

if not, it's totally useless to give this card to FGs. it just slows them down.

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Rainbow Decks / Re: MrSexington's "Rage Quit Deck"
« on: April 06, 2010, 09:42:14 pm »
strong idea, can be reached through different ways. nice deck and everything, but isnt it extremely boring to play this?

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Rainbow Decks / Re: fractal anything deck
« on: April 06, 2010, 11:57:07 am »
actually, it's not a weak deck. add 1-2 of steal, explosion, plague, fire rain or bond; and you have yourself a FG killer.
my success rate on random pvps have been surprisingly high and i've beaten "some" FGs with EM.

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Rainbow Decks / fractal anything deck
« on: April 05, 2010, 11:57:46 am »
Deck Helper comment: 
This deck was posted before the 1.32 game update and as a result may work very differently now.  Use at your own risk.

okay this is not so serious, you probably wont play with this in a tourney.

the idea is have lots of rainbow quanta and fractals. no monsters of your own, you copy opponent's low cost creatures. i've played 3 random pvps with this and won all, 2 with EM and 160 life. this is one of the must fun decks i've played with so far.

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