313
This section allows you to view all posts made by a guest. Note that you can only see posts made in areas you currently have access to.
Not only can light rush, but its creatures are hard to kill.QFT. In the last Master Tourney going rush vs rush against Xdude, Death one of the faster upped rush decks was outrushed by light. Yes bonewall was banned but don't let anyone tell you that light can't rush.
While Aether's performance in War I left much to be desired, I wouldn't say that its War II showing was particularly bad; 5th place is still above average (same goes for you, Team Death of War III!Perhaps i misremember last war. 5th place is indeed not a miserable showing although last war the end standings were kind of skewed. Entropy was so dominant last war but until round 7 it really was just a three team race with Entropy, Fire and Death with everyone else just surviving.).
Trials 4 question: please answer this if you can, but I won't be super angry if you don't. ^^;Interesting question. I wouldn't say there is a more "pleasurable" way of having your opponent lose. The games i do enjoy the most though are the ones that are closely contested and come down to the last turn or some critical decision earlier in the match. But yeah most of all... i just like to win.
Q: “In PvP matches, players often ‘get killed’ (i.e. – lose) in a variety of ways. Is there one specific type of ‘death’ that you personally find most pleasurable? Or do you not care as long as the opponent dies?”
And here comes death, one of my favorite elements.I believe in heaven and hell, and no i am not afraid to die. I love life and try to enjoy it as much as i can and remind myself how lucky and fortunate i am in so many ways every day.
My question here will be the same for you all.
In your eyes, is there something after death? Do you believe in heaven and hell? Do you believe in reincarnation?
But most of all : Are you afraid to die?
To all:How would i effectively use shard of sacrifice. Hmmmm.. Seems fairly straightforward as this basically makes you invincible for 5 rounds with every hit increasing your health. I can see quite a few splash decks using this card very effectively.
How would you effectively use Shard of Sacrifice that's in development?
To all the challengers:Not yet
Why would you be a better master than Blonde?
To Blonde:
You have been a master since the spring of 2010; that is more than a year. With 3 Wars behind you, are you not tired of mastership yet?
Is Death the 'scariest' element?Is Death the 'scariest' element? If we are talking straight elements i would say no. I would have to go with darkness to take that title. With cards like "nightmare" and "devourer" (it will eat your soul!) i think they are on the scarier side then say "poison" "flesh recluse" and "bone dragon". Even darkness's "vampire" and "gargoyle" have typically been used in horror stories as 'scary' creatures.
Explain.
Death is a rushy and a stally element.For my vote:design a deck that can rush 7-8 TTW and stall in the same time.I would have used the deck xnoize posted but in all fairness that is his deck. Here is another simple stall deck that can win in 7 or 8 turns with a good draw (and i did just test this vs AI3 and won 3 games out of 6 with that ttw rate).
RavingRabbidThe first part of the card is similar to Skull Shield. The second part is like using a Rewind on a skeleton. (These 2 effects happen at the same time, so you get one or the other; per creature). So essentially, if you have this card in play, when you have a field full of creatures, when they attack (before damage) they'll turn into skeletons. And if you have skeletons, they'll turn into random creatures. Basically, a creature would go back and forth between a skeleton and a random creature. Not super powered, but still interesting, I think. Try it with Fractal skeletons. This card does not stack.
This does not affect Bone Wall, but all other effects happen normally. Directly from zanzarino (so it is possible):
[07:17:19] majofa: hey zanz is there a way to shut off death effects to bone wall, but not to any other card?
[07:18:16] zanzarino: Majofa: anything can be done, if worth the time and effort+ Attachments and other options
Wow, thanks for bringing this question up. I was quite unaware of this card and the decks that can be made here with some creativity could be pretty interesting. Here's a deck that i would run. I tested it in the trainer with AI3 and it runs decently (obviously i can't fully tell since i don't have the card but the deck is fast and would have been able to use the effect). I'm not so sure fractal is a good choice for this card though since you would need quite a bit of mana to keep the card running. If you do use fractal i would fractal photons. Inundations are the new card.
The implications i am interested in using is somehow using brimstones, gnome riders, or dragonflies with immo or nova to create a sort of rainbow in which i can use fog and deflag in a war deck along with the abilities of the creatures. Maybe something like below (i know it's not very good but perhaps a starting point for a deck that could be used for a general).
Bring something new and ALIVE in your element. What is it?Bring something new and alive eh? I know this wouldn't be original but a Necromancer card would fit in with a synergy with graveyard. Perhaps a 1/3 card that raises skeletons for a 2
What is your favourite deck, and why?My favorite deck would have to be a nice simple mono death. Simple, versatile, quick, and destructive. Only real weakness are shields and firestorms but even then it still can win with poisons.
Because of Death's nature, it has a lot of damage capability packed in one element.This is the biggest reason why although mono-death is a great deck for war purposes it rarely ever is used. Unupped plague is far too expensive and slow at 4
However, with only DoT at hand in terms of Creature Control and no Permanent Control at all, how can you get around this slight disadvantage in terms of control capability which in a way is so important in War?