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Messages - mrblonde (1979)

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217
Death / Re: Round 1 - Strategie
« on: October 11, 2011, 03:21:02 am »
Jippy also brought to my attention that this type of deck may be used vs us since this counters many of our decks.
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5i4 5i4 5i4 5i4 5ia 5ia 5ia 5ie 5ie 5ie 5ie 5ie 5ie 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5ol 5ol 5oo 5oo 7n8 7n8 7n8 8pr


So i put together this and initial testing seems to work fine (2-0) but will test more later.
Hover over cards for details, click for permalink
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52g 52g 52g 52g 52g 52g 52g 52g 52h 52h 52h 52q 52q 52r 52r 52t 52t 52t 52t 52t 542 542 542 542 5up 5up 5up 5up 713 713 713 8pt

218
Death / Re: Round 1 - Strategie
« on: October 11, 2011, 02:58:27 am »
Here are the decks Entropy used vs us last War. And yeah they owned us last War.


Loss- Round 1
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4vj 4vj 4vp 4vp 4vp 4vp 4vp 50u 50u 50u 50u 50u 50u 50u 50u 50u 52g 52o 52o 52o 52o 52q 52q 52r 52r 5ia 5ia 71b 71b 71b 8pk

vs
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4vj 4vj 4vj 4vj 4vj 4vj 52g 52g 52g 52g 52j 52t 52t 52t 52t 52t 52t 542 542 542 542 5f6 5f6 5i7 5i7 5og 5og 5ro 61q 61q 8ps


Loss - Round 3
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4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vd 4vd 4vd 4ve 4ve 4ve 4ve 4ve 4vf 4vf 4vf 4vf 4vf 4vl 4vl 4vl 50u 50u 50u 50u 50u 50u 50u 8pj

vs
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52p 52p 52p 52p 52r 52r 52r 52r 52r 52r 542 542 542 542 542 542 542 542 542 542 542 542 542 542 542 542 542 542 542 542 542 58s 58s 593 593 593 593 593 593 594 594 594 594 594 594 8pm


Loss - Round 4
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4vh 4vh 4vj 4vj 4vj 4vj 4vj 4vj 4vq 4vq 4vq 4vq 4vq 50u 50u 52q 590 590 590 590 5c1 5f6 5f6 5f9 5f9 5f9 5fa 5fa 5fa 5og 8pm

vs
Hover over cards for details, click for permalink
Deck import code : [Select]
4vj 4vj 4vj 4vp 4vp 4vp 4vp 4vp 4vp 52g 52g 52g 52g 52g 52g 52q 52q 52q 52r 52r 542 542 542 542 542 542 5ia 5ia 71b 71b 71b 8pj


Win - Round 6
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4vc 4vc 4vn 4vn 4vn 4vn 4vn 4vp 4vp 4vp 4vp 4vp 50u 50u 50u 50u 50u 50u 50u 50u 50u 50u 50u 50u 50u 50u 50u 5ia 5ia 5li 5li 5lm 5lm 5lm 5lm 5lm 5lm 5og 5og 6u3 6u3 6u3 7k2 7k2 7k2 8pq

vs
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4vj 4vj 4vj 52g 52g 52g 52g 52g 52g 52g 52g 52h 52h 52i 52q 52r 52r 52t 52t 52t 52t 52t 52t 542 542 542 542 542 5rk 5rk 5rk 5rk 5rk 5rk 5ro 8ps

219
Death / Re: Round 1 - Strategie
« on: October 10, 2011, 11:18:31 pm »
Testing vs Water

bh/discord vs speed poison (5-0)/(4-1) = 9-1 (W/W)

I also changed the version since it works better with upped spiders instead
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Deck import code : [Select]
4vl 4vl 4vl 4vl 52g 52g 52g 52o 52o 52t 52t 52t 542 542 542 542 55k 55k 55k 55k 55k 55v 55v 55v 55v 55v 55v 713 713 713 8pj

220
Harry Potter: House Cup Competition / Re: HPPvP Sign Up
« on: October 10, 2011, 08:30:33 pm »
In Game NameForum Chat NameHouse You Want To JoinPosition
Gilderoy LockhartMrBlondeRavenclaw
Gryffindor
Hufflepuff
Student
I will use Imperio on you. Soon.




221
Harry Potter: House Cup Competition / Re: HPPvP Sign Up
« on: October 10, 2011, 05:33:26 am »
In Game NameForum Chat NameHouse You Want To JoinPosition
Gilderoy LockhartMrBlondeRavenclaw
Gryffindor
Hufflepuff
Student

222
Propaganda Archive / Re: War #4 - Propaganda Support Poll
« on: October 09, 2011, 11:23:08 pm »
Just wanted to say thanks again to everybody who's voted for "MrB and Arse" again in propaganda. I know some people don't care for my "speech" style but i truly do enjoy it (when i'm finished anyways) and I do put a good amount of time into creating it. There was a lot of great stuff thrown up this time around and i expect the bar to be raised again next propaganda.

223
Death / Re: Decks for War IV - Decklist and codes
« on: October 09, 2011, 08:57:19 am »
Allright. jippy and I decided on our 10 decks (mostly suggested by MrBlonde a day in advance) and added them into the vault. Awesome job guys! I fully was expecting to finalize everything tonight. Today was my birthday so this is a great birthday present from my Elements crew!


Here's what I want for the extra 64 cards.
Sideboards (64 cards total)
1. Not much can be changed in Pandebonium, and if it loses we can recover all 6 of its off-element cards.
2. Nothing. If DBH loses it will be hard to replace since it uses 15 off-element cards.
3. Not sure. Let's see how much room we have left. Maybe a dragon or two
4. Allright well it uses exactly 7 darkness cards so if we pack 2 darkness extra cards it can lose twice and we can still replace its cards.
    (3 cards) 1 Steal, 1 Eclipse, 1 Vamp DaggerI'd rather keep 2 steals then an extra eclipse i think since we will never use 2 eclipses in a deck but i could see a 4 steal deck
5. Extra titans? losing this deck early would be bad Lots of room for customization here. 10 off Element cards means we can have 8 extras in our sideboard and lose twice while keeping this deck in tact.
    (8 cards) 2 titans, 1 GP, 2 Catapults, 1 Acceleration, 2 FWsounds good to me
6. RTs, definitely.  Thats for a splash on deck 10 allright Wings for PC Elemetns I guess and Shockwaves if we really need CC.
    (4 cards) 2 Wings, 2 Shockwaves
7. (2 cards) 2 Reflective Shields in case someone wants to run a bolt mono.reflective shields are meh IMO. bolt decks are already nerfed so i think we are better served with other cards
8. Any cheap card here.  We should probably be able to salvage from a grabbow at least once, but this should have a decent sideboard I would go with the cards in WallRain, which work as an anti-grabbow. Melikes And just versatile low cost cards too so we can double up on powerful cards that are good against certain opponents. Since we are investing so many cards in its versatility, we want to still be able to use it if it loses once. So, we need 9 off Element cards in the original deck... OK, done. We can now run Grabbow and WallRain in the same round if neither has lost yet. We can also re-run Grabbow if it loses. And this also has customizable versions, such as extra damage and purify.
    (20 cards) 2 Chaos Seed, 1 Lycan, 5 Nova, 1 GP, 1 Momentum, 1 BB, 1 Forest Spirit, 1 Deflag, 2 Purify, 1 Shockwave, 1 RT, 2 Stiletto, 1 Lightning
9. Insert splash card here
    (10 cards) 5 RTs, 3 Discord, 2 Antimatter (ill let you take the rest root)i would like a few more lightnings for a bonebolt deck and a couple fog shields perhaps since they mix in nicely with grabbows, also a few more deflags would be nice in case we wanted to run a 3 deflag deck vs aether
10. 17 more cards, and we have enough off-element cards. Let's finish this with Death cards we need.
    (17 cards) 4 Poison, 2 Plague, 3 Bone Wall, 2 Arsenic, 3 Bone Dragon, 3 Flesh Spider Okay my assessment. We don't need so many pillars and pends in the vault. 120 is too much. I would rather cut down the pends and pillars to 100 and add 20 more death cards. If we need more pillars we can just salvage later. I would split the 20 cards into 3 arsenics, 8 bonewalls, 7 spiders, 2 plagues to make the total vault 14 arsenics, 24 bonewalls, 22 spiders, 10 plagues. We really don't want to run out of these cards later in War. Kinda noticed you guys don't really put arsenics in many of the decks. Mono-death has to have a couple arsenics in it =).


Does everyone approve of this? Or should these be modified in any way? Hopefully we get 1st or 2nd in propaganda so we can get a few more cards added to the vault. Also i'm hoping someone can finalize the vault tomorrow since it will be hard for me to be on. Thanks guys and i greatly appreciate all the work that has been done. This vault is definitely quite different then what i've done and i'm excited to see how this will work out

224
Propaganda Archive / Re: War #4 - Propaganda Support Poll
« on: October 08, 2011, 07:38:51 pm »
I do have to say i have a soft spot for pink horsies.....
awww <3 you Blonde! with all them bones and arse I don't know where that soft spot might be though  ???



225
Death / Re: Decks for War IV - Decklist and codes
« on: October 07, 2011, 11:32:49 pm »
The DBH deck will never get a quick discord IMO.. and only 5 gravity pillar seems really risqued for me.
The titan wall lack A LOT of gravy quanta.
The death immortal seems not to be the best version according to Xn.
We need monodeck too.
Bonebolt roxx.
Check the topic I made..
DBH often gets a turn two discord, which is the fastest you need against many decks.
Titan Wall has the right amount of pendulums. You won't play your gravity cards as soon as you get them. Acceleration should only be played if you have a flying Titan out, and a Titan if the weapon slot is empty. Plus it's a Domin-stall, so it should naturally have a high QI.
I've never used Death Immortal. From what I've heard it was mostly anti-fire, so a different version would be better for a different team.
Mono can work. No matter what, we definitely need another deck to beat Firestall.
Bonebolt is nice, yeah. But I would like to combine Bonebolt with Fractal Recluse. Without Fractal it would be better just to use Pandebonium.
DBH is one of those decks that i personally thought was terrible when Xdude first made it last war. But after alot of testing vs a lot of different life decks it crushed most of them. Granted this deck is not meant to be used against every matchup but it also was one of our most successful decks last war (it went 4-1 i believe). So yeah not pretty but it is effective.

The Death Immortal, the version we have up will definitely change vastly depending on what we have in our vault and our opponent. I really wasn't sure what version to put up so just put up the one we used round 1 vs fire.

I purposely did not put a mono in our 10 standard decks because that can always be made and is the easiest deck to make.

Bonebolt, i've personally always have had problems making well. It really needs fire pends/pillars to work well and with vault limitations we really cant add those pillars. For fire it's easy though (just splash death and add poisons) if they don't add bonewalls. (ignore this post since now looking at bonebolt it's a different one then i was thinking)

Okay concerning bonebolt yeah thats an easy splash deck we can make. I wouldn't want the phase dragon in our vault though. Vault will be tight as it is.

226
Death / Decks for War IV - Decklist and codes
« on: October 07, 2011, 08:00:11 pm »
Alright to get this all organized and ready to put in the vault i am putting the decks here. If there are alterations that need to be made to decks post here. Also i may have not put the optimal build of a deck so please look these over.

Set 10 decks Mono-death not included

1. Discord/Black Hole
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4vl 4vl 6u5 6u5 52g 52g 52g 52o 52o 52t 52t 52t 52t 52t 52t 542 542 542 542 744 55k 55k 55k 55k 55v 55v 55v 55v 55v 55v 8pj

Substitutions/Alterations: Swap mummies for Recluses
4 x discord
3 x bone pillar
2 x poison
6 x mummy
4 x death pendulum
5 x gravity pillar
6 x black hole
2. Pandabonium
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4vp 4vp 4vp 4vp 4vp 4vp 52g 52g 52g 52g 52g 52g 52o 52o 52o 52o 52o 52o 52q 52q 52q 52r 52r 542 542 542 542 71b 71b 71b 8pj

Substitutions/Alterations:
6 x Pandamonium
6 x bone pillar
6 x poison
3 x arsenic
5 x bonewall
4 x death pendulum

3. Titan Wall
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52g 52g 52g 52g 52g 52g 52g 52p 52p 52p 52r 52r 52r 52r 52r 542 542 542 542 542 542 55s 55s 55s 562 562 562 7n2 7n2 7n2 8pl

Substitutions/Alterations:
6 x Pandamonium
7 x bone pillar
3 x plague
5 x bonewall
6 x death pendulum
3 x titan
3 x acceleration
3 x flying weapon

4. Darkness Dominion
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52g 52g 52g 52g 52g 52g 52g 52g 52p 52p 52r 52r 52r 52t 52t 52t 52t 52t 52t 542 542 542 542 5up 5up 5v1 5v1 7ta 7tb 7tb 8pt

Substitutions/Alterations: nightmare's can be swapped for steals
6 x Pandamonium
8 x bone pillar
2 x plague
3 x bonewall
6 x mummy
4 x death pendulum
2 x steal
2 x nightmare
2 x vampire dagger

5. Fractal Recluse (still looking to see what build i like best, with aether pillars/pends, or just death pillar/pends)

6. Death Immortal
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52l 52l 52l 52l 52q 52q 52q 52q 52r 52r 542 542 542 542 542 542 542 542 542 542 542 542 542 542 592 592 592 592 593 593 593 593 593 593 594 594 594 594 594 594 8pm

Substitutions/Alterations: Skulls and Bonewalls can be swapped depending on matchups and titanium shields added. EA's also can be taken out. Also Arsenics and poisons can be taken out to make this a decking deck.  This is the fire version.
6 x Pandamonium
4 x skull shield
4 x arsenic
2 x bonewall
14 x death pendulum
4 x enchant artifact
6 x earthquake
6 x stoneskin

7. Grabbow
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Deck import code : [Select]
4vh 4vj 4vj 4vj 4vj 4vj 4vj 52g 52g 52g 52g 52g 52g 52g 52q 52q 52t 52t 52t 52t 590 590 590 590 5c1 5on 61q 71b 71b 7dm 8pm

Substitutions/Alterations:
1 x lycanthrope
6 x novas
7 x bone pillar
2 x arsenic
2 x bonewall
4 x mummy
4 x graboid
1 x explosion
1 x forest spirit
1 x shockwave
1 x lightning

8. Light Stall
9. Speed Poison (HOLY CARP, i can't believe i forgot about this deck)
10.

Splash Decks  These decks don't require a specific build. Just throw in the off-element cards and they are good to go

1. Rewind deck - 6 rewinds
2. Deflag deck - 3-4 deflags
3. Wings deck - 5 wings (just use spiders)
4. Bonebolt - 5 or 6 lightnings
5. PoisonDial - 6 rewinds, also can be modded with sanctuary's for Lt. or General. (light mark)

Sideboard and duplicate cards
Titanium shields - 3

227
Death / Re: Starting vault - general strategy
« on: October 07, 2011, 06:14:17 am »
oh that's good to know. Well this helps us more then hurts us for sure. And does this now mean we can use shards?

228
Death / Re: Starting vault - general strategy
« on: October 06, 2011, 10:09:07 pm »
We new to get testing done first. Otherwise we won't know what decks to add to the vault.

Oh, also, I still have't received feedback on my vault plan.
I suggest testing to find our 10 most important decks and adding them to the vault. This gives us up to 77 more cards which can be used mostly as off-element back up cards, so if a deck loses but we really need it in a later round, we can replace the off-element cards that we had to discard with back up cards. The back up cards can also allow our decks to be customizable depending in the opponents we face. Does this sound good?
Sounds like a great idea root and we should toss around what those decks are. i will start posting more in the chat/here and will start testing as well now that Propaganda is off my plate.

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