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Archived Decks / New Fire Deck Please Comment!
« on: April 01, 2010, 02:01:36 pm »
Ok here is my idea for a new fire deck (includes phoenixes). Only some of the cards are upgraded but that is only due to electum issues (mainly I don't have enough
).
Here is the Import code
Can someone tell me if it still needs to be in the correct order and form to import correctly? When I was betaing this feature it would not import unless you copied the exact format the code was in (meaning you had to have the same number of lines).
So the idea of this deck is to just use creature control and the shards to keep you alive and then throw the phoenixes out to absorb any anti-creature cards your opponent has. The Crimson Dragons could probably be taken out but this is the form I've been using and it has done very well in pvp, E5, and can take on some false gods. This deck builds massive amounts of quantum so the Fahrenheit and fire lances will end up killing your opponent even if you can't manage to produce a single creatures. Save fire lances for your opponent's life if at all possible and mainly use rain of fire against his creatures. Fire shields help keep you alive against mob decks.
Please post any feedback and ways you think this deck could become better. Also working on a scarab/fractal deck I will post in the trio forum later.
![Smiley :)](https://elementscommunity.org/forum/Smileys/solosmileys/smiley.gif)
Here is the Import code
Can someone tell me if it still needs to be in the correct order and form to import correctly? When I was betaing this feature it would not import unless you copied the exact format the code was in (meaning you had to have the same number of lines).
So the idea of this deck is to just use creature control and the shards to keep you alive and then throw the phoenixes out to absorb any anti-creature cards your opponent has. The Crimson Dragons could probably be taken out but this is the form I've been using and it has done very well in pvp, E5, and can take on some false gods. This deck builds massive amounts of quantum so the Fahrenheit and fire lances will end up killing your opponent even if you can't manage to produce a single creatures. Save fire lances for your opponent's life if at all possible and mainly use rain of fire against his creatures. Fire shields help keep you alive against mob decks.
Please post any feedback and ways you think this deck could become better. Also working on a scarab/fractal deck I will post in the trio forum later.