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Patch Notes and Development News / Re: Elements 1.29
« on: September 20, 2011, 04:29:25 pm »
If the Shard of Sacrifice is going to stay as is, I'd like to see some of the other shards act as counters. Perhaps an Earthern shard of steadfastness, a permanent that when activated stops your creatures attacking (and gave +1 HP to earth creatures or some other useful effect). It would be useful against antimatter, fire shield and also voodoo doll decks, so not completely useless in the current meta. Also it might enable you to control for EM as well.
Also I'd like to see healing cards be able to be played on the other elemental. So that people can take advantage of the swapped nature of the healing.
SoR does seem a bit overpowered from having played around with it a bit. Not sure what to do about that though.
Edit: Also another counter would be a death themed shard that reduced the efficacy of all healing by 50-75% for a couple of turns. There is no current way to reduce healing which is why it is so strong.
Also I'd like to see healing cards be able to be played on the other elemental. So that people can take advantage of the swapped nature of the healing.
SoR does seem a bit overpowered from having played around with it a bit. Not sure what to do about that though.
Edit: Also another counter would be a death themed shard that reduced the efficacy of all healing by 50-75% for a couple of turns. There is no current way to reduce healing which is why it is so strong.