Guest Posts

This section allows you to view all posts made by a guest. Note that you can only see posts made in areas you currently have access to.


Messages - lmao427 (72)

Pages: 1 [2] 3 4 ... 6
13
Rainbow Decks / Re: (EM)azing DVEM (deja vu elemental mastery)
« on: January 08, 2012, 03:01:19 am »
For some reason, this deck reminds me of OTK decks. Or TTK decks.
I don't know any deja-vu OTK. Even any OTK that uses CP or heals xD
I guess it's because the SN and the TU.
http://i.imgur.com/tu3Ox.png[/img]] (http://[img width=800 height=455) CHALLENGE COMPLETED

14
Rainbow Decks / Re: (EM)azing DVEM (deja vu elemental mastery)
« on: January 08, 2012, 02:23:48 am »
It seems really vulnerable to many AI3 decks. Mono aether, voodoo +pandemonium, even the kitty AI3 with it's bonewall can block this deck for a while.
for cc the deja vu's usually gain over 5 hp which is higher than any mass cc and for shields you get a bunch of them out with high damage and they get through the shield. deja vu's can get through wings so wings isn't a problem. a weakness would be a huge phase shield stall but hopefully you could live from the fog shield.

15
Rainbow Decks / (EM)azing DVEM (deja vu elemental mastery)
« on: January 07, 2012, 11:20:29 pm »
(EM)AZING DVEM (DEJA VU ELEMENTAL MASTERY
In ancient times deja vu's were at the bottom of the food chai,they were constantly hunt down and terrified. Now they want revenge.

Hover over cards for details, click for permalink
Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6u2 6u2 6u2 6u2 6u2 6u3 6u3 6u3 6u3 6u3 6u3 7ai 7ai 7ai 7ai 7n0 7n0 7q1 7q1 7q1 7q1 7q1 80b 80b 8pj
this deck is a high rate fast em deck not to mention it's fun to play

HOW TO USE
send out a deja vu-->buff it-->pu it-->multiply-->multiply-->heal-->heal=em and use shields asap (you don't have to use that way there are many ways of playing this deck and winning that way is probably the most common way) you don't have to wait to pu if you don't have one in your hand just multiply and then pu one without the skill later.

16
Trio & Quartet / Re: The Druid's Hemlock
« on: January 07, 2012, 09:40:51 pm »
this deck is very fun to play with although i never seem to get out aflattoxin in a match

17
Rainbow Decks / Re: Ragequit Factory
« on: January 07, 2012, 05:39:35 pm »
is 1 mirror shield enough considering it's your only form of defense other than 3 antimatters from a lot of malignent cells

18
Trio & Quartet / Re: Shadows of Wild Arctic Voodoo
« on: January 07, 2012, 03:57:02 am »
this deck looks like you are trying to use too many synergies but too many don't flow too smooth you should take out some cards.

19
Rainbow Decks / Re: Ragequit Factory
« on: January 07, 2012, 01:25:31 am »
have you considered using any shards and more antimatters (thinking of shard of divinity) and with only a small amount of antimatters you can't stop man creatures.I would rather have a higher chance of getting an em so maybe +1-2 antimatters and some sod's. Other than that it looks like a great deck it looks like a smaller mr sexingtons ragequit. :P

20
Rainbow Decks / Re: Limitless speed FG OTK [Epic]
« on: January 02, 2012, 12:20:37 am »
i noticed that you don't do anything with darkness, if you added a few cloaks that could help a lot against fg's like seism. when i did unupped fg's i did mono aether i noticed that the shields were always target-able and that explosions and steals were super annoying.

untargetable shields vs steals/defrags/earthquakes=bad news for earthquakes/defrags/steals

21
Archived Decks / Re: sha'kar am i doing it right?
« on: January 01, 2012, 11:59:46 pm »
Is 499 the max HP the game lets you have?
it sadly is i was hoping for higher but 499 is the max hp of a creature

22
Archived Decks / sha'kar am i doing it right?
« on: January 01, 2012, 10:23:57 pm »
Hover over cards for details, click for permalink
Deck import code : [Select]
6rq 6rq 6rq 6rq 6rq 6rq 74d 74d 778 778 778 778 778 778 778 778 778 77c 77d 77d 77l 77l 77l 77l 77l 77l 77s 77s 77s 77s 77s 77s 7t4 7t4 7t4 7t4 7t4 7tg 7tg 7tg 8pl
this deck is purely  just for fun. If you pull off this combo on another person congratulations!

23
Archived Decks / the opposites collide
« on: January 01, 2012, 08:49:47 pm »
Hover over cards for details, click for permalink
Deck import code : [Select]
6rq 6rq 6rq 6rq 6rq 6rq 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ug 6ug 6ug 6ug 6ug 7e4 7e4 7e4 7tg 7tg 7tg 7tg 7tg 7um 7um 7um 7um 7um 7um 7um 8po
just a fun deck to mess around with if you have the nymphs, although it works good so far(haven't tested a lot)

how to use
pretty simple deck to  use you send out vodoos and nymphs, use the shard of readlines on the nymphs for free skills. the skills are free you can use the rage potion for cc for antimatter to heal you more or to get your vodoos to do damage.use the purple nymph for the anti matters on enemies.

24
I tested the behaviour of the warden + spider + atk against AI0 in several cases (SoP, Chaos Power , warden upped vs unupped). I find no bug. Maybe your case is a very special one, or you made a mistake. Screenshots would be helpful.
i made no mistake it may have been a special case

Pages: 1 [2] 3 4 ... 6
anything
blarg: lmao427