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Messages - llehsnatas (43)

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Rank         Name      Age    Won    Lost



497   YO_WHAT_IS_THIS        4     12        11


496      bbnd           6   24      14

495      fulpao           2    5   9

492      sendubou   4   18   12

487      dr1szasza   1   1   8   
488      kevkev60614   1   1   8   
489      wizzz           2   1   8   

484      cisco                   5   8   10   
485      Zeropromillo   7   19   13   
486      Spliff                  6   23      14

479      TwilightZone   5   12   11   
480      Erlemar           7   16   12

476      tetti                    5   13   11

451      sunshine2003   2   12   10

454      Poicus            3   3   8   
455   ode_to_sunshine   4   11   10   
456      boss9           4   11   10

462      destruct0r   3   7   9   
463      DaveEdison   5   18   12   
464      Cerberon           3   11   10

468      AnoverX           4   19   12   
469      BeerTeddy   2   2   8   
470      xuzo                   3   2   8   
471      Idlewild           4   19   12   




yes i copied and pasted right from the leader borad(http://www.elementsthegame.com/arena.php?rank=476&league=4) so it looks a lil crappy just remember the 2nd number to the right is wins while the number on the right of that is loses...... need i say more ?

15
Game Suggestions and Feedback / Re: New idea for elements gameplay
« on: October 04, 2011, 07:50:01 pm »
By the way naesy to and too are two different things  :P lol

16
Game Suggestions and Feedback / Re: New idea for elements gameplay
« on: October 04, 2011, 07:48:09 pm »
TY nasey. The first post was pretty much a rough draft. I was debating rather or not i would re-write the idea based on the popularity of the idea. The 2nd draft has been wrote and posted to another site where it is gaining popularity. I will not be making another draft for here till it is complete. 8)   

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would the mat only cover you're side of the field, or would it only be viewable by yourself as a full mat when playing another person?

Would we need to somehow buy/win/earn the mats?

How do we select the mats, by mark or just whatever we chose?


Quote
Ultrarares: Agreed, though I think Platinum Arena would be fine. Winning 3 matches in a row is not an easy accomplishment to reach.
 

This is not true, since the same kinds of decks are being used in platinum arena over and over there have been decks created to counter 60-70% of them so that even newbs are starting to spam the arena for cards and 10X the score from grinding FGs.

The achievements idea would be more of a quest grind such as the ones u first encounter when playing the game. The bounties how ever is a good idea, but still would be just Ai grinding. Maybe a system of different lvls of bounty in Ai, arena, and pvp would work out better.   

18
Game Suggestions and Feedback / Re: New idea for elements gameplay
« on: October 04, 2011, 02:45:39 pm »
I like ur ideas as well but talking about a grind fest most of what u said would result in playing just the AI. My idea is to create a pvp system that requires skill to lvl up in. 
.The prestige points could only be obtained by defeating another prestige player.

.There would only be a chance to win rares every 5 prestige lvls on a wheel similar to the oracle.

.Because every one would start at the same prestige lvl and amount of upped cards allowed in a prestige game newbs would have as much a chance against vets as they do against the Ai.

.Only prestige points earned could be spent on giving cards already owned a different look.

.Even though there is a chance of winning  rares as a perk of being a prestige player it really doesn't give that much of an advantage compared to a chance of winning a rare every 24hrs.

.There would probably need to be a system of earning a small amount of prestige points during regular pvp matches, so the newbs and others who may not want to prestige right away but wont fall way behind if they decide to later on.

.Most any good game out there will charge u money to join a higher up class/league/whatever just for a chance to win some bling for ur cards or a chance of earning something rare. This however would be free and voluntary.

When it comes to grammar and spelling I've already said I'm not perfect and neither are a single one of u. I know the first post was hideous but to go on & on & on about a mistake so simple as spelling or grammar  just gos to show me the type of people I'm dealing with on this site.

I will be re-posting the idea in a format you more sensitive types will better understand on a new thread. This thread was just to get the idea down somewhere so i could work on it while also seeing what people might think of such an idea, but instead u ridicule me for my grammar and spelling. How childish do u need to be in-order to make you're self look better, or that you make no mistakes?
   Believe  me i could fill every response up with all the mistakes in grammar that have been made in this thread (not including my own) but just like making everything to everyone's liking it would take more time then needed for getting the point across. Let me just say if you don't like the way i write then you don't have to read it or if u have read it you don't have to keep coming back just to say "OMG u cnt spel worf a fack & u didnt cros ur Ts & dot ur eyes" LOL !         



   

19
Game Suggestions and Feedback / Re: New idea for elements gameplay
« on: October 04, 2011, 05:05:15 am »
btw 

$1ɥ7 3}|1£ 3Ð¥7 07 3ʌ4ɥ µ 733£ ɹ3qµ q 07 7µq ££3ʍ $4 733£ µ 3Ð¥7 µ4) 1 9ɯ0 


µB3R £337 M0 ƒ0

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Game Suggestions and Feedback / Re: New idea for elements gameplay
« on: October 04, 2011, 04:52:03 am »
silux i am working on re-writing the idea that i will post in a new thread. it is slow going because i work 60+hrs a week and have 3 kids to take care of. thats why im limited to replying from my cell. also i want it to be easy for everyone to understand but i also keep getting new ideas from this thread. now im thinking just keep the current score system but in order to prestige u have to have +5000 of ur current score (or less cause thats kinda high for newbs) and in order to lvl up ur prestige class u have to earn 5k + 15/20% more.
while u are prestiged ur cards would be limited to only 5 upped cards per a deck per a prestige lvl when playing in Ppvp. this allows newbs to prestige and lvl almost the same as the vets. when someone prestiges they will earn prestige points/coins when they defeat another prestige player in Ppvp. these coins or score can be spent on upgrading the art on cards u already own. they will not be worth any more electrum if sold and they will not be any more powerful. they will how ever show that u are able to play and win in a higher class then non prestige players. im also thinking that prestige players will have a spin chance  (like the wheel on the oracle) to win rares,prestige points/coins, or even a mark once every 5-10 lvls in the prestige class.

nasala. as ive said the resetting score idea was thrown out almost as soon as it was put on here. as for an alternate scoring system its more of a secondary scoring system that if u didnt want to go through with then u wouldnt have to. as for widening the gap between newbs and vets this system would be designed so that both groups could prestige at the same rate, the only advantage vets would have is that they do have better cards and more experience than the newbs. if u are a newb and worked at it u would be able to keep up. but if u are just an avg player and like the way things are then u could just continue to play the game as is. like i said prestigeing and playing against other prestige players would be voluntary.   











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Game Suggestions and Feedback / Re: New idea for elements gameplay
« on: October 03, 2011, 01:48:00 am »
LMMFAO were u drunk or somrthing silux ? ur previous post were not all that bad but this leads me to believe u were hittin the sauce lol.

some pple seem to be stuck on the idea that i want players to reset their score thats not the case. maybe the reason pple keep thinking like this is because of CoD's prestige modes. although the name came from that the idea isnt like that. if u would read through the thread u would see that the idea of resetting the score (just once) was not a favorable idea, but hey thats how new things are invented a failed idea becomes a new invention after trial and error. i did however propose the idea of a separate scoring system that players would only earn points in by defeating other prestige players. the higher the prestige lvl player beat then the higher the score rewarded is and vice versa .   

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 :rainbow panties

23
World of Elements / Re: WoE - Questions and Answers
« on: September 30, 2011, 01:09:53 pm »
TY for the response SG i have since then submitted my 1-3 elements as  :darkness :death :life. i hope i can get in this time around.

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WoE Archive / Re: Spots available in World of Elements beta!
« on: September 30, 2011, 03:45:34 am »
 :darkness :death :life  are my choices but ill take what i can get if anything. btw didn't see very many picks for  :darkness

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blarg: