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Messages - linkfung (19)

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13
Rainbow Decks / Instant Killer (100 HP in one round) - Anti SoG
« on: September 15, 2010, 07:09:17 am »
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Deck import code : [Select]
5rp 5rp 5rp 5rp 5rp 5rp 5v0 5v0 6u3 6u3 6u3 6u3 6u3 6ve 6ve 6ve 6ve 6ve 77l 77l 7js 7js 7js 7js 7js 7n7 7n7 80b 80b 80b 8pu


?? = Voodoo Doll x 2, Entropy Pendulum x 5

This deck is aimed for PvP, anti Shard of Gratitude (which is so popular now)

This is a deck based on this simple math:
(10 x 3 + 4) x 3 = 102

Ingredients:
1 Voodoo Doll
1 Basilisk Blood
3 Holy Flash
1 Shock wave
2 Twin Universe

Exactly 8 cards which you could even hold until you have all in your hand.

Counter:
Destructionssss
Shard of Divinity
Black Hole

14
Rainbow Decks / Re: Curse and Laugh at False Gods
« on: September 14, 2010, 04:09:30 pm »
Yes that is exactly how I played the deck. I just went through 10 losses in a row with this deck as it is listed.

Okay, I finally won a game against Neptune with this deck but the win rate for today so far is 7.69%
It seems you are a bit out of luck.
Anyway, I have added a video on how to use this deck in order to clear some confusion, and to help people who may not be interested to read through my notes.
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In the video I played 4 games in a row. Luckily I won 3 of them, and the remaining one is almost win

Hope that helps

15
Rainbow Decks / Re: Curse and Laugh at False Gods
« on: September 12, 2010, 03:02:22 am »
instead, vs scorpio would depends on his early cards, if lots of poison is infected, it would be difficult, otherwise, it could be quite easy

16
Rainbow Decks / Re: Curse and Laugh at False Gods
« on: September 09, 2010, 08:38:37 am »
Yep, I tested it a bit more and came to the same conclusion. The ability to rip through your deck is nice, but the ability to not die is even better (imagine that). :)
Yes, actually Sundials are useful because they save your life for one round (if not destroyed), which gives one 1 draw for the next round, and 1 draw from the ability, which is a total of 2 cards drawn

17
Rainbow Decks / Re: Use Voodoo against False Gods
« on: September 09, 2010, 03:29:03 am »
Eh, a better deck name would have been nice. :)
But I've tried the deck and its really fun. :D I think sundials are better than precogs; stalling is beneficial to this deck, what better than to lower the number of cards in the deck at the same time? An electrocuter seems much better than an arsenic though... to remove momentum and stuff? Also, it won't affect you much if the opponent steals it... Replacing a sundial with a mirror shield may also help...
Maybe someone can think of a better name for this?  :P I have used up my creativity  :D

Also feel free to adjust according to your needs, I have added some possible cards you may want to switch with the deck in the Wiki.
E.g. electrocutor, and more TU
However I found myself always meet quantum lacking issue, that's why I just keep it simple in the deck posted.

18
Rainbow Decks / Re: Use Voodoo against False Gods
« on: September 08, 2010, 02:06:59 am »
Well, I can certainly see that Arsenic getting stolen/exploded a lot. Only a problem when stolen, of course. Other than that, it's indeed pretty quick to play in theory. It's just that it takes a bit of time to calculate when to TU. Still probably pretty fast. It's also a fun strategy.
You are right, instead, stolen has no huge problem at all, as voodoo + basilisk blood can stop weapon with ease. However you still get 4 damage + 1 poison, but not that important in this quick strategy.
Instead Arsenic is added recently after some testing, actually it works very well with the deck, there were several times I missed the kill by opponent having less than 20 life when I didn't have Arsenic, there are many tools you can add to help with these, but weapon seems to be best, you can add any damage source instead. Also arsenic helps quite a lot especially when you face false gods with feral bonds, doing much better than other weapons.

19
Rainbow Decks / Voodoo Panic (Anti False-God Voodoo) (Video added)
« on: September 07, 2010, 07:54:10 am »
I have added this deck to wiki for a while
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5rp 5rp 5rp 5rp 5rp 6u3 6u3 6u3 6u3 6u3 71a 74d 74d 74d 77l 77l 77l 77l 77l 77l 7tg 7tg 7tg 808 808 808 808 80b 80b 80b 8pj


?? = Voodoo Doll

The aim of this deck is to be quick (yes! not only win quick, you lose quick  :D) against false god, while at the same time, it is fun.
For most decks out there which against false gods, you have a full table of creatures, and it is actually very laggy for slower computers, moreover, the game always last very long.

I have just finished writing up the individual strategy against each god.
http://elementswiki.co.cc/decks/anti-false-gold-voodoo/ (http://elementswiki.co.cc/decks/anti-false-gold-voodoo/)
Please make sure you read the guides before using the deck, the strategy is far different from what you use when playing normal decks.

I am going to investigate further on using Improved Antimatter with the deck to see if it increase the winning rate~

Alternative Build
Hover over cards for details, click for permalink
Deck import code : [Select]
5rp 5rp 5rp 5rp 5rp 6u3 6u3 6u3 6u3 6u3 6ve 6ve 6ve 6ve 74d 74d 74d 77l 77l 77l 77l 77l 77l 7tg 7tg 7tg 80b 80b 80b 80e 8pu


?? = Entropy Quantum and Voodoo Doll
Thanks to many people's suggestions, and I have tested it out for a few games, and I found that it works quite good as well.

Video added, click below to see this deck in ACTION!
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stat for the test I run on 21 Sept 2010, 40 total games (using Aether Tower Deck)

False GodWinLose
Gravition 11
Rainbow 03
Neptune 11
Eldinis 11
Hermes 13
Morte 01
Eternal Phoneix 02
Obliterator 12
Octane 02
Paradox 30
Decay 03
Miracle 11
Divine Glory 12
Dream Catcher 02
Seism 10
Osiris 10
Destiny 10
Scopio 01
Gemini 10
Total 1426
Percentage 0.350.65

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