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Messages - kirchj33 (974)

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661
I don't have MS-Excel now, but I've started to collect data for Voodoo Panic (modded) by linkfung modded by bucky1andonly/zse. My contribution was only changing 1 card, so I personally feel that I haven't done enough for being mentioned as one of the modders of that deck modification.
FGw/ltimeturnscards won :electrum
hermeswin219131forgot to write (I had 2 life at the end)
paradoxwin23211163
chaos lordlost1598--
neptunewin22310055
jezebelwin22811157
feroxwin19682130 (em)
-Seeing as the voodoo panic he posted was only 4 cards different than the original, I have no problem crediting the both of you with modding it.

-I don't think this data will be usable without the STATMASTA for the purposes of this study.  Please speak with Jangoo if you are unable to access excel.  I believe he may be in the middle of making an open office or google docs version available as well.

662
Light / Re: Round 6 - Decks
« on: May 17, 2011, 02:46:00 pm »
Are the decks posted in Root's OP what we should officially use then?

663
Hilarious dialogue kevkev.  Congrats majofa!

664
League Archive / Re: Beginners League 2/2011
« on: May 17, 2011, 03:55:38 am »

665
General Discussion / Re: What else is there to do now?
« on: May 17, 2011, 03:05:43 am »
There is also a lot of buzz about the card competitions.  These are even taking on a sort of pvp feel to them now.  I myself have not participated because I have zero artistic ability, but have considered working together with some other players on some ideas.

There are other events such as WoE and mafia that involve the entire community.

I myself spent two entire months trying to make a better AI3 farmer than USEM.  The game can challenge you in so many fun and creative ways, you just have to search around.

Ultimately, I would say the best way to make yourself really grow attached to the game and get involved would be by:

1.  Getting to know other people in chat.
2.  Getting involved in as much pvp as your schedule permits.

666
Entropy / Re: Fastest Mono-Entropy Deck Evar?!
« on: May 17, 2011, 02:48:49 am »
I would recommend actually testing your decks and providing support with numbers such as TTW and score/hr before stating that one version is better than the other.  This might help you provide some proof with your abominations vs. micros or actually allow you to stand corrected.  :))

667
After seeing your deck for the 5th game its hard to imagine how you were short on quanta and heavy on creatures :(

668
Really fun close games.

1st Game - WIN - (Same deck used for the first 3 games)

Code: [Select]
55q 55q 55q 55q 55q 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5ro 5ro 5ro 5rr 5rr 5rr 5rt 5rt 5rt 5rt 5rt 5rt 74a
Clear counter to what he was using, as expected.  Easy win.... things get more interesting afterwards...

2nd Game - WIN

His deck change leaves me a little concerned as it is a good counter considering what he had to use in his draft cards.  I was able to lock him down somewhat early, leaving him with only one miracle to play.  I still had 40ish HP by the time poison overpowered him.

3rd Game - LOSS

Same matchup but I had a draw that left me without an eternity in the first 15 cards.  I was also low on quanta early on.  I was dead before anything really even got going as he had a nice draw.

4th Game - LOSS

Code: [Select]
4sa 4sa 4sa 4sa 4sa 4vi 4vi 4vi 4vi 52u 52u 55q 55q 55q 55q 590 590 5if 5if 5rg 5rg 5rg 5ro 5ro 5rt 5rt 5t2 5t2 5t2 6qq
I switched decks, hoping for a little more damage/CC.  However, I made this deck without testing and the quanta balance was way off.  Might have been interesting with a better design, but I didn't want to take the chance on another game trying to balance it, so I switched for the final.

5th Game - WIN

Code: [Select]
590 590 590 590 590 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5ro 5ro 5ru 5ru 5ru 5ru 5ru 5t2 5t2 5t2 5t2 5t2 5t2 7q8
Nearly perfect quanta creature draw for me here meant that once my turn 4 eternity showed up, I could breath a sigh of relief.  Low quanta start for him meant he was left for dead before he had a chance to play a miracle.

Really great counter designed by Team D considering what Kaker had to work with.  Great games and they had me sweating from what I thought was almost a sure victory before it turned south.

669
Dog Pit / Re: Spartacus
« on: May 15, 2011, 05:59:27 pm »
Posted this as I was in a hurry to leave town before.  Wasn't sure if this change was legal and found nobody to ask before I left.  It is fixed now.

Dog Pit
Spartacus
Health:
40
Strength:
3
Defense:
4
Intelligence:
4
Luck:
1
Hover over cards for details, click for permalink
Deck import code : [Select]
4sa 4sa 4sa 4sa 4sa 4vh 4vh 4vj 4vj 4vj 4vj 4vj 4vj 4vl 4vl 4vl 52q 52q 55q 55q 590 590 590 590 590 590 593 593 593 593 5c1 5c1 5f6 5f6 5og 5og 5oi 5rk 61q 61q 8pm

670
Dog Pit / Re: Spartacus
« on: May 14, 2011, 03:13:41 pm »
Battle result:

Rex > Spartacus: 8 Damage, -1 STR, -3 HP

Dog Pit
Spartacus
Health:
45
Strength:
2
Defense:
4
Intelligence:
4
Luck:
1
Code: [Select]
4sa 4sa 4sa 4sa 4sa 4vh 4vh 4vj 4vj 4vj 4vj 4vj 4vj 4vl 4vl 4vl 52q 52q 55q 55q 55v 58v 58v 590 590 590 590 590 590 593 593 593 593 5c1 5c1 5f6 5f6 5i7 5if 5og 5og 5oi 5rk 61q 61q

671
LOSS

Spartacus (kirchj33) 1 - Rex (agentflare) 2
Wins Needed (2:2)

Same deck played all 3 games (as anti-rainbow as I could do)

Hover over cards for details, click for permalink
Deck import code : [Select]
4sa 4sa 4sa 4sa 4vh 4vh 4vj 4vj 4vj 4vj 4vj 4vj 52q 52q 55v 590 590 590 590 590 5c1 5c1 5f6 5f6 5i7 5if 5og 5og 5rk 61q 61q 8pm


Never really drew any quanta in any of the games, got a lucky black hole early in game 1.  In the meantime, Rex came at me bearing ferocious looking teeth right out of the gate all 3 games.

672
kirchj33 - 2
avenger - 0

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blarg: kirchj33,chatra177