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Messages - kirchj33 (974)

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541
Ran the games myself for Polari's deck: http://elementscommunity.org/forum/index.php/topic,23368.0.html (http://elementscommunity.org/forum/index.php/topic,23368.0.html)

Took me a while to get 3 matches with Neptune, which is why I am so far over 200 games.  Also, I want to point out that this deck has a very unique kind of rhythm vs some of the FGs.  I was at 30% win rate after 100 games, and when I ended it was 44%.  So I have no doubt that this deck gets 45% (which Polari had at 300 games https://spreadsheets0.google.com/pub?hl=en_GB&hl=en_GB&key=0AgxDeoyDoRYZdGFiUzNLRjNEZGVhMk5kalJBc3c1N1E&output=html (https://spreadsheets0.google.com/pub?hl=en_GB&hl=en_GB&key=0AgxDeoyDoRYZdGFiUzNLRjNEZGVhMk5kalJBc3c1N1E&output=html)) if you have a good feel for when to play shields, SoGs, or Dragons vs the different FGs.  But since he didn't use StatsMasta...

  deck     Mono Aether FG Farmer   
  players     CCCombobreaker   
  version    1.27 
  win-rate     43.57%   
  $ track ?    enabled 
  win-rate (n)     44.4%   
  games    241 
  Score/h     503   
  win-loss-(EM)     105-136-(53)   
  Score/h (n)    535   
  time (h:m:s)     13:04:30   
  FGei[c]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html  3644   
  min/game     03:15   
  FGei[cn]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html  3804   
      Statmasta™4000                                                                *assumed card-spin/win: 35%      
      

"
  score/h  FGei(c)   Statmasta™4000    wins losses skips EM/Wins
   197
   -691
   1220
   -243
   1821
   -693
   895
   0
   -297
   -731
   1164
   282
   -524
   -373   
   488
   970
   -94
   1696
   465
   912
   1988
   250
   313
   1110
   1008
   -652
   776
   141
   1191
   2869
   -691
   6341
   1268
   8640
   -693
   5246
   1822
   1811
   -731
   6036
   2651
   182
   807   
   4678
   4975
   1481
   7433
   2682
   5319
   8713
   3281
   3997
   5400
   5314
   -652
   5237
   1720
   7111
Akebono
Chaos Lord
Dark Matter
Decay
Destiny
Divine Glory
Dream Catcher
Elidnis
Eternal Phoenix
Ferox
Fire Queen
Gemini
Graviton
Hecate
Hermes
Incarnate
Jezebel
Lionheart
Miracle
Morte
Neptune
Obliterator
Octane
Osiris
Paradox
Rainbow
Scorpio
Seism
Serket
   1
   
   8
   2
   14 
   
   4
   1
   1
   
   5
   5
   1
   1
   4
   8
   2
   4
   6
   8
   3
   3
   2
   6
   5
   
   5
   3
   3
    3
    8
    2
    11
     
    7
    4
    3
    4
    6
    3
    9
    12
    7
    5
    3
    7
   
    6
    2
   
    7
    3
    3
    2
    9
    2
    7
    1
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
     1
     
     4
     1
     7
     
     3
     
     
     
     4
     2
     
     
     
     5
     
     4
     5
     1
     3
     2
     
     6
     3
     
     
     2
     
"      
      

Also, as instructed I stuck out every match that even had a slight chance of winning, but you could definitely get a little faster by jumping out against some FGs when it sucks (which is usually not getting a Lobo by turn 5 against FireQueen, Osiris, or Gemini).  And having these stats, I can say which FGs are worth skipping, which would also save anyone else wants to run this some time.


*note, I tried to upload the spreadsheet as an attachment but it said it took too long or was to big or something
** note, I used the links you so helpfully provided to upload it: http://www.mediafire.com/?gr0lfgvg5if0k18
Really good information, thanks!  Its good to see people in the community supporting other solid decks and backing it up with statistics instead of "this works good".  I am discussing with Jangoo about how to integrate this work into the original study.

542
Ran the games myself for Polari's deck: http://elementscommunity.org/forum/index.php/topic,23368.0.html (http://elementscommunity.org/forum/index.php/topic,23368.0.html)

Took me a while to get 3 matches with Neptune, which is why I am so far over 200 games.  Also, I want to point out that this deck has a very unique kind of rhythm vs some of the FGs.  I was at 30% win rate after 100 games, and when I ended it was 44%.  So I have no doubt that this deck gets 45% (which Polari had at 300 games https://spreadsheets0.google.com/pub?hl=en_GB&hl=en_GB&key=0AgxDeoyDoRYZdGFiUzNLRjNEZGVhMk5kalJBc3c1N1E&output=html (https://spreadsheets0.google.com/pub?hl=en_GB&hl=en_GB&key=0AgxDeoyDoRYZdGFiUzNLRjNEZGVhMk5kalJBc3c1N1E&output=html)) if you have a good feel for when to play shields, SoGs, or Dragons vs the different FGs.  But since he didn't use StatsMasta...

  deck     Mono Aether FG Farmer   
  players     CCCombobreaker   
  version    1.27 
  win-rate     43.57%   
  $ track ?    enabled 
  win-rate (n)     44.4%   
  games    241 
  Score/h     503   
  win-loss-(EM)     105-136-(53)   
  Score/h (n)    535   
  time (h:m:s)     13:04:30   
  FGei[c]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html  3644   
  min/game     03:15   
  FGei[cn]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html  3804   
      Statmasta™4000                                                                *assumed card-spin/win: 35%      
      

"
  score/h  FGei(c)   Statmasta™4000    wins losses skips EM/Wins
   197
   -691
   1220
   -243
   1821
   -693
   895
   0
   -297
   -731
   1164
   282
   -524
   -373   
   488
   970
   -94
   1696
   465
   912
   1988
   250
   313
   1110
   1008
   -652
   776
   141
   1191
   2869
   -691
   6341
   1268
   8640
   -693
   5246
   1822
   1811
   -731
   6036
   2651
   182
   807   
   4678
   4975
   1481
   7433
   2682
   5319
   8713
   3281
   3997
   5400
   5314
   -652
   5237
   1720
   7111
Akebono
Chaos Lord
Dark Matter
Decay
Destiny
Divine Glory
Dream Catcher
Elidnis
Eternal Phoenix
Ferox
Fire Queen
Gemini
Graviton
Hecate
Hermes
Incarnate
Jezebel
Lionheart
Miracle
Morte
Neptune
Obliterator
Octane
Osiris
Paradox
Rainbow
Scorpio
Seism
Serket
   1
   
   8
   2
   14 
   
   4
   1
   1
   
   5
   5
   1
   1
   4
   8
   2
   4
   6
   8
   3
   3
   2
   6
   5
   
   5
   3
   3
    3
    8
    2
    11
     
    7
    4
    3
    4
    6
    3
    9
    12
    7
    5
    3
    7
   
    6
    2
   
    7
    3
    3
    2
    9
    2
    7
    1
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
     1
     
     4
     1
     7
     
     3
     
     
     
     4
     2
     
     
     
     5
     
     4
     5
     1
     3
     2
     
     6
     3
     
     
     2
     
"      
      

Also, as instructed I stuck out every match that even had a slight chance of winning, but you could definitely get a little faster by jumping out against some FGs when it sucks (which is usually not getting a Lobo by turn 5 against FireQueen, Osiris, or Gemini).  And having these stats, I can say which FGs are worth skipping, which would also save anyone else wants to run this some time.


*note, I tried to upload the spreadsheet as an attachment but it said it took too long or was to big or something
** note, I used the links you so helpfully provided to upload it: http://www.mediafire.com/?gr0lfgvg5if0k18
Really good information, thanks!  Its good to see people in the community supporting other solid decks and backing it up with statistics instead of "this works good".  I am discussing with Jangoo about how to integrate this work into the original study.

543
Grid - Battle Results / Re: Round 4 Results
« on: June 14, 2011, 05:59:21 pm »

MAN YOU were using upped WEAPON FFS...

Not nice thing to do m8 ... fail ,,,
Get off your high horse man.  I made a mistake when pming gyro from copy pasting my deck from a word deck.  You aren't the event mod so I don't appreciate the public flaming in chat and on forums.  The issue will be dealt with.

544
Grid / Re: Grid - Round 4
« on: June 14, 2011, 05:33:03 pm »
The_Mormegil reported an event flaw (that I forgot to mention) :

You won't be able to Target your Bet slots in Round 6 !

You can target them in rounds 4 and 5, but being able to Target them right before Round 7 is giving free Relics to winners.
Wait... you can hold off on placing bets until later rounds?  Wouldn't it make more sense to have them all due this round?  Then it is a true gamble.  If this is not the case I would like to rescind my bets until further notice...

545
Grid - Battle Results / Re: Round 4 Results
« on: June 14, 2011, 05:28:49 pm »
kirchj33 - 3
daccoo - 1

Deck Used all 4 matches: Stall Fasterer!
Code: [Select]
5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f2 5f2 5f2 5f2 5f2 5f4 5f4 5f4 5f4 5f4 5f4 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 7dn 7dn 7dn
Game 1: LOSS
Games 2, 3, & 4: WIN

Much to my dismay he ran discord.  Didn't think I would see that since it was the same row as a 5x relic.  Fortunately, there just wasn't enough good supporting creatures this round to make BH/Discord work well enough.  Probably would have went 3-0 but I was noobishly not paying attention when he played an unexpected dis shield the turn before I bolted in game 1, stopping my physical damage from finishing him off.


Relic x5 – A8
Relic x5 – I1
Fahrenheit – J6 - Target
Crimson Dragon – C10
Fire Bolt – B3 - Target
Relic x3 – K7
Relic – D5
Relic – E11
Relic - G2
Relic – L4
Animate Weapon – F9 - Target
Parasite – H12

Relics spent: 1

Edit: Removed bets. Corrected deck error.

546
FG Proposals / Re: Cantarella
« on: June 14, 2011, 01:33:28 am »
This looks brutal.  Well done :)

547
Rainbow Decks / Re: TADAbow - AI3 Domination, Rainbow style
« on: June 11, 2011, 04:09:19 am »
When facing the mono aether AI3 with this deck, I gear my entire strategy towards preventing him from getting 6 quanta.  If that means using a black hole unsupported by a discord, then so be it.  Oftentimes, I get a lucky draw and pull a discord afterwards.  Similarly, I find more often than not if a shield is already in play I can prevent the next one by using a black hole the turn before it expires.  Even with the additional shutdown most rush decks don't hold, this elder is still a pain in the ass, but the deck should outperform most others.

548
Grid - Battle Results / Re: Round 3 Results
« on: June 10, 2011, 07:43:59 pm »
calindu221 - 3
kirchj33 - 1

I drew one pillar every game except the second when I had a hard counter.  It was unbelievable. I also lost all 4 coin tosses.
I definitely had the advantage in these games except the first but RNG was not on my side.

Decks used:
1st Game:LOSS
Hover over cards for details, click for permalink
Deck import code : [Select]
5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rk 5rk 5rk 5rk 5rk 5rk 5ru 5ru 5ru 5ru 5ru 5ru 5v1 5v1 5v1 5v1 5v1 5v1 8pt

Like he said... 1 pillar drawn in the first 13 or so cards.  I quit early because I was annoyed.   Probably set myself up for future bad karma.

2nd - 4th Game: Win, Loss, Loss
Hover over cards for details, click for permalink
Deck import code : [Select]
5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rk 5rk 5rk 5rk 5rk 5ru 5ru 5ru 5ru 5t2 5t2 5t2 5uo 5uo 5uo 5v1 5v1 5v1 5v1 8pt


2nd game: counterdecked
3rd game: for some reason instead of discarding early I play a nightmare on his ghost, which further delays my dusk mantle and lets him get more ghosts out.  Total brain fart and ended up costing me the game which ended on a cointoss.
4th game: I play him pretty evenly throughout but he kept hitting through dusk mantle even though I played one on turn 4.  In the end he has 6 time quanta sitting before this comment:

Rng screwed him,1 pillar+1 from draw.Waiting for him to use his quanta for nightmare+RT on his ghost combo.I spamed GotP while his dusk mantle slowed me down.He should win if he used that Nightmare,it would drain enough life from me for his win.gg,3-1
I actually did finally play a nightmare and it gave me 23 life instead of 15.  I had held them back all game because he had the quanta advantage throughout.  He hits through dusk mantle 3 times with a 5th ghost played and gets me down to 2 life.  I got him to 6 but didn't have enough quanta to play my last ghost.  Coin toss screws me again.

Gg's calindu.  I am glad we could get these done with such a timezone difference.  I was able to learn something about GotP mirror matches as well.  Good luck with the rest.

Gotp/Nightmare
GotP – I1
RT – A8 - Target
Nightmare – B11
Dusk Mantle – K7
Relic x2 – C3
Malignant Cell – E10
Malignant Cell – J4
Relic – F6
Relic – H9
Precog – D12 - Target
Relic – L2
Stone Dragon – G5 - Target

GotP/Nightmare seemed like the most stable choice to me this round.  Considered Rage Angels, but they required 2 relics to be used and may not be anything more than equally effective & I also considered Pepokatosis, but thought that would be risky even with a potential 11 relic profit.

549
Rainbow Decks / Re: TADAbow - AI3 Domination, Rainbow style
« on: June 10, 2011, 05:36:22 pm »
If your worried about them dying, have you considered replacing pegasus with archangel?
Oh yeah.  I've tested that too.  If you name it, I've probably tested it.  The increased cost to play angels is not worth it in the long run.  Also, the ability of pegasi to dive means they will do much more damage if you can get them out a turn or two earlier.

550
Rainbow Decks / Re: TADAbow - AI3 Domination, Rainbow style
« on: June 10, 2011, 03:27:25 pm »
why two abyss crawlers? wouldnt having two flesh recluses or phase spiders be more quanta efficient?
More quanta efficient? Yes (in the case of flesh recluses).  More efficient for score/win? No.  There is simply too much CC in AI3 for creatures with <4 hp to live on a reliable basis (lightning, momentumed otys, shockwaves, pandemonium run rampant).  Flesh recluses are close, but no way on phasies.  I will release numbers from a detailed study of several variants in the next couple of weeks when I am not too lazy to finish.  I am about 500 games away from full testing on about 200 variants.

551
League Archive / Re: Beginners League 2/2011
« on: June 10, 2011, 06:02:26 am »

552
Rainbow Decks / Re: Hourglass 1 and only!! (voodoo deck)
« on: June 10, 2011, 03:30:30 am »
Stats copy pasta'd from the FG Efficiency Study (http://elementscommunity.org/forum/index.php/topic,25609.0.html):

I may do some comparative stats with the cloaked version when I make more progress in that study....

  deck     Voodoo Panic (modded)   
  players     kirchj33   
  version    1.27 
  win-rate     47.33%   
  $ track ?    enabled 
  win-rate (n)     47.84%   
  games    150 
  Score/h     401   
  win-loss-(EM)     71-79-(2)   
  Score/h (n)    405   
  time (h:m:s)     07:27:25   
  FGei[c]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html  3989   
  min/game     02:59   
  FGei[cn]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html  3969   
      Statmasta™4000                                                                *assumed card-spin/win: 35%      
      

"
  score/h  FGei(c)   Statmasta™4000    wins losses skips EM/Wins
   743
   174
   -827
   -78
   -703
   907
   -454
   1268
   608
   -82
   192
   275
   350
   259   
   -31
   826
   1356
   -426
   1420
   852
   1235
   998
   -133
   -671
   1164
   74
   430
   -325
   486
   5560
   2551
   -827
   3009
   -703
   5920
   1603
   7523
   5244
   2126
   2812
   3440
   3763
   2923   
   2543
   5821
   7110
   -426
   9010
   6281
   7425
   6265
   1953
   -671
   7157
   3004
   3660
   838
   4250
Akebono
Chaos Lord
Dark Matter
Decay
Destiny
Divine Glory
Dream Catcher
Elidnis
Eternal Phoenix
Ferox
Fire Queen
Gemini
Graviton
Hecate
Hermes
Incarnate
Jezebel
Lionheart
Miracle
Morte
Neptune
Obliterator
Octane
Osiris
Paradox
Rainbow
Scorpio
Seism
Serket
   3
   2
   
   2
     
   2
   1
   5
   3
   1
   2
   3
   2
   2
   2
   6
   5
   
   3
   6
   3
   4
   1
   
   6
   2
   2
   1
   2
    2
    3
    5
    6
    5 
    1
    5
   
    2
    3
    3
    4
    2
    3
    5
    2
   
    3
   
    2
   
    1
    3
    4
   
    4
    2
    6
    3
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     1
     
     
     
     
     
     
     
     
     
     
     
     1
"      

@parasite:  Stats near 50% are definitely possible, but you really need to know the false god decks/AI behaviors inside and out.  Sometimes you slow play the dials (vs. rush w/o PC), sometimes you push them out quickly (poison), sometimes you stockpile and play them all at once (vs. pulvies, heavy PC).  I've played tousands of games with various doll decks at this point and the more you play, the more little tricks you can pick up on.  One simple move that many people don't know about is to petrify the opposing weapon early game by playing a doll + BB (I assume if you've played 10+ games you've learned this by now).  Its always good to try different strategies in different situations and see what works best!

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anything
blarg: kirchj33,scauduro221095