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Messages - funerallaughter (563)

Pages: 1 2 [3] 4 5 ... 47
25
Forum Game Archive / Re: Propaganda Wars by KingOfArmagio
« on: April 08, 2011, 01:33:38 am »
Elite Skeleton (:

26
Forum Game Archive / Re: Propaganda Wars by KingOfArmagio
« on: April 07, 2011, 08:14:53 pm »
What-a-what-a-what-a-what-a QUINT.

27
Forum Game Archive / Re: Propaganda Wars by KingOfArmagio
« on: April 07, 2011, 08:10:46 pm »
Flying Weapon <3

28
Deck Help / Re: nameless mitoscarab
« on: April 07, 2011, 08:05:48 pm »
I made a modified version this morning, but i didn't copy the code ._."

4 Scarabs and Mitosis are fine, you're already spamming for goodness sake.
8 Life Pend
8 Gravity Pend
and I put in 2 Catapults for fun XP

29
Forum Game Archive / Re: Propaganda Wars by KingOfArmagio
« on: April 07, 2011, 07:12:12 pm »
Dim Shield  :-X

EDIT: when did I become a senior member o.O [/off topic]

30
Forum Game Archive / Re: Propaganda Wars by KingOfArmagio
« on: April 07, 2011, 07:05:52 pm »
:aether lobo lobo lobo (:

31
Competitions / Re: Competition: Existing Card Rework #2
« on: April 07, 2011, 06:55:57 pm »
Competition Entry Only
Coming Soon
Coming Soon
NAME:
Sanctuary
ELEMENT:
Light
COST:
8 :light
TYPE:
Permanent
ATK|HP:
TEXT:
Your quanta and hand cannot be altered during the opponent's turn.
:light :light : Glare
Sanctuary and target is disabled.
NAME:
Sanctuary
ELEMENT:
Light
COST:
7 :light
TYPE:
Permanent
ATK|HP:
TEXT:
Your quanta and hand cannot be altered during the opponent's turn.
:light :light : Glare
Sanctuary and target is disabled.
NOTES: Changed my submission >.>"

Sanctuary has this cool little ability which keeps the opponent from messing up your hand and quanta, but its second ability, 4 HP heal per turn, seems a bit redundant to SoG, no? What Light really needs is some sort of PC or CC, why not both?

Glare disables both Sanctuary and the target permanent or creature until you undo it (think Burrow/Unburrow). Pillars and Pendulums, on the other hand, keep producing [ their quanta - 1 ] per turn, as if only the top one was disabled.

P.S. I need help attaining Sanctuary's image...

32
Deck Help / Re: Create-A-Deck
« on: April 07, 2011, 04:17:26 am »
Edited the rush deck with Crusaders, and it works wonders  :)

However, now the AI can't beat it when its using the stall decks ._.

Here's the new rush:
Hover over cards for details, click for permalink
Deck import code : [Select]
6rr 6rr 6rr 7jo 7jo 7jo 7jo 7jo 7jr 7jr 7jr 7jr 7jr 7jr 7jt 7jt 7jv 7jv 7jv 7jv 7jv 7jv 7k5 7k5 7k5 7k5 7la 7la 7la 7la 8pr


and the modified stall:
Hover over cards for details, click for permalink
Deck import code : [Select]
6rm 6rm 6rm 6rm 6rm 6rm 6rn 6rn 6rn 6rn 6rn 6rn 6rs 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7k2 7k2 7k2 7k2 7k6 7k6 7k6 7k6 7k6 7k6 8pq

34
Deck Help / Re: Create-A-Deck
« on: April 07, 2011, 03:31:18 am »
Thanks so much you nerd1 and teffy! (:
Your decks were very helpful in figuring Light's strengths and weaknesses.
I figure that, to attain a balance within the game between different elements, elemets should be able to balance themselves out. Therefore, in this case, a purely Light Rush should only be able to beat a purely Light Stall deck half of the time. With the decks you've created, it seems that Light Stall will always beat out a Light Rush. From this, we can say that Light Rush is not balanced to Light Stall.

I guess the next question should be what kinds of cards does Light need to attain this "balance?"

+Karma to both of you (:

PS: Oh yeah! In terms of "mono" deck, the deck can only hold one of the twelve elements and may have Other cards. We can't just "leave out Shards" for the sake of fun XP Furthermore, Light cannot take out dragons as fast as Pegasuses nor can Dragon damage reach Pegasus damage. Unless the rush deck I made above is not the fastest mono Light rush out there?

35
Card Art / Re: Creature merging
« on: April 06, 2011, 09:03:09 am »
I see a Golem Doombringer, a Dimensional Diplomat, a Forest Spider, a Burning Butterfly, a Metal Seraphim, a Twin-headed Gargoyle (duh), and a Buddhist Missionary.
HILARIOUS (((((:

36
General Discussion / Re: Weekly Featured Cards poll - Entropy
« on: April 06, 2011, 08:41:56 am »
MARIPOSA! OI!

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blarg: funerallaughter