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Messages - finkel (727)

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49
Crucible Archive / Re: Venom Shield | Viper Shield
« on: August 07, 2010, 12:41:04 am »
It's very totally overpowered. death decks have most poison in the so this + dead poison and you get 3 damage reduction shield and imagine it with chrysaoras undefeatable combo

maybe divided by 3 or 4?
+1

4 or 5, I think.

50
False Gods / Re: Chaos Lord + Pandemonium
« on: August 07, 2010, 12:39:54 am »
@binde22: Not at all, which is why it would suck if it happens >.<

51
Deck Help / Re: Rol fractal deck...need help
« on: August 07, 2010, 12:39:23 am »
I dunno man, without electrocuter, you're going to be flat-out unable to beat some gods (firefly queen has way too many bonds, for example), and almost so with others (incarnate's bloodsuckers, for example). There are much higher win-ratio FG decks without electrocuter.

52
Archived Decks / Re: Fiery Bows
« on: August 07, 2010, 12:27:03 am »
How much damage would an upgraded bow in a deck with :markofair do against a hope with 6 counters? 7?

Is the extra damage like spell damage? How is that 1 extra damage affected by shields?

Nice deck, looks solid. Of course, you can only fly 5 bows and you have 6 potions, but that's okay since potions work on enemy creatures like you said, too.

53
Humor / Re: You know You're Addicted to Elements When...
« on: August 06, 2010, 09:48:38 pm »
...you scream "NOOOOOOOOOO!!!!!!!!" in an anguished cry upon hearing the words "it's a miracle!"
...you wear a suit of armor to a blind date because the guy's name is Maxwell.
...you don't understand why people freak out over lightning storms, but you donate money to charities that help earthquake victims.
...you get really excited whenever a video game tells you you've reached "Level 6," even though you can't even submit your high score until you get to level 50.

54
Game Suggestions and Feedback / Re: Game Modes
« on: August 06, 2010, 09:39:38 pm »
I'd rather see the option to downgrade all your cards for a pvp duel, but this sort of thing would be nice too....some years from now.

55
Life / Re: Thorn Carapace / Spine Carapace
« on: August 06, 2010, 09:38:56 pm »
Yup.  A protected one of these bad boys along with some serious healing (miracles, bonds, shards, vamps, etc.) can hurt hard.

I made a pvp deck for fun that focused on getting out a protected spine carapace, then antimattering the biggest enemy creatures and growing a quintessed momentumed destroyer for killing damage. When it works, it's a beautiful thing. Eternity thwarts deck out, and when it works it's REALLY annoying. Almost every enemy I played against rage-quit as soon as I played miracle, animattered their obsidian liquid shadowed dragon, or started growing a completely untouchable destroyer. It's a beautiful thing.

Fire shield is better against some decks, such as growth decks. Which is to say, if you play a protected fire shield turn 1, then you can kill any unupgraded growth creature (I believe any that start with hp >1 don't gain hp upon growing). Spine carapace takes many turns to take down growth creatures (3-4 turns just to overcome the growth, and then to slowly bring them down), but fire shield takes them out before they can grow at all.

Spine carapace is ridiculously overpowered on paper, but in practice I'm often able to win just in the nick of time before my creatures all die.

56
Rainbow Decks / Re: The Shutdown!
« on: August 06, 2010, 09:30:04 pm »
Good point about devourers not getting any quanta. What about some quintessences and growth creatures (destroyer ideally, but merc or forest spectre work well too) instead of fractal? You'll be able to pair a quintessence with a creature fairly early on, and the only shield that may give you trouble is a spine carapace. Just a thought.

57
Rainbow Decks / Re: Lockdown: Weapon Style
« on: August 06, 2010, 09:11:17 pm »
Pulvy conflicts with posiedon for quanta usage, which is horrible in a speed rainbow deck (especially to have an ability costing 3 of the same summoning quanta of another card). So the extra weapons are to help you draw the poseidon and discord as early as possible? Makes sense. I'll try this sometime.

58
Patch Notes and Development News / Re: Redeemable Codes Warning
« on: August 06, 2010, 09:08:38 pm »
You learn best from your own mistakes. After accidentally selling my 6 morning glories and miracles, I've been very quick to press Control+W or Alt+F4 or F5 as soon as I suspect I might have accidentally sold something. Had I merely read it somewhere, I wouldn't have that anxiety of remembering scrolling through all my wonderful rares and then having an empty screen upon clicking "light" D:

and yes, zanz is teh lulz.

59
General Discussion / Re: [Poll] How many nymphs do you have?
« on: August 05, 2010, 06:28:18 pm »
I successfully landed on entropy 3 days in a row now, but no nymph (I press the button when the cursor's on darkness) :( lol.

60
Nerf This Card! / Re: Lightning / Thunder Bolt
« on: August 05, 2010, 06:24:54 pm »
I prefer basilisk blood in my deck. If the creature is targetable, then it's out of commission for 6 turns regardless of its defense. Since I don't have any cards in my deck that take hp into consideration, the hp boost doesn't matter to me. The only case where I'd definitely would have rather drawn a thunderbolt is against an otyugh *eyeroll*.

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