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Forge Archive / Re: Chaos pact | Chaos pact
« on: November 14, 2011, 11:41:58 am »
We think that pacts can:
1) Destroy previous pacts when played.
2) Last 3 turns (all pacts, I have to radically modify druidic pact and night pact (I think I would delete night pact and create a new one)). Also upgraded version.
3) They can say "whenever you play a (matching element) creature, you can...". Pact is destroyed if you play a creature of an other colour (its ability doesn't activate): this eliminates fractaling photons or spark (there aren't and pacts). Therefore, this favours mono-deck colours (like mono time, for example). We wanted to use old abilities because pacts can take the place of spells in hand: the innovation (we thougt) is that pacts activate ability when a creature is played (there aren't cards of this type). I think that this modify can make pacts better cards, and also suits with the idea of a pact (I promise you that I play only creatures of your colour and you give me an advantage for several turns). What do you think?
1) Destroy previous pacts when played.
2) Last 3 turns (all pacts, I have to radically modify druidic pact and night pact (I think I would delete night pact and create a new one)). Also upgraded version.
3) They can say "whenever you play a (matching element) creature, you can...". Pact is destroyed if you play a creature of an other colour (its ability doesn't activate): this eliminates fractaling photons or spark (there aren't and pacts). Therefore, this favours mono-deck colours (like mono time, for example). We wanted to use old abilities because pacts can take the place of spells in hand: the innovation (we thougt) is that pacts activate ability when a creature is played (there aren't cards of this type). I think that this modify can make pacts better cards, and also suits with the idea of a pact (I promise you that I play only creatures of your colour and you give me an advantage for several turns). What do you think?