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Messages - eh pewwwp (282)

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1
Crucible Archive / Re: Kelvin | Kelvin
« on: June 03, 2011, 10:34:10 pm »
I feel like it's OP, Same effect as Farenheit (or however you spell it) plus an uber rape effect, especially for mono decks (and  alot  of rushes), and its the cost as Farenheit? yeah OP. plus since its stronger than a rare card, this makes it double rare and I would  assume it wouldn't be easily accessable, even for people who can farm gods lol. Lastly, like I said before, It's Farenheit with an added effect, a repeat plus if you would. I personally feel that new cards should be just that, new.

But  again, I'm not Zanz, so this is all speculation

2
Duo-Decks / Flying mitosis
« on: May 31, 2011, 04:45:47 pm »
So I haven't been on in what felt  like ages, and when I came back on I found this adorable new  card, Mitosis. So I took the ideas from almost every mono rush to make this deck

Hover over cards for details, click for permalink
Deck import code : [Select]
5bs 5bs 5bs 5bs 5bs 5bs 5bu 5bu 5bu 5c0 5c0 5c5 5c5 5c5 5c5 5c5 5c5 5c6 5c7 5c7 5c7 5c9 5c9 5c9 7ac 7n2 7n2 7n2 7n2 7n2 8pn


I have about an 80% win on lvl 3s (67% EM) It only really has a problem with that 1 rainbow level 3
less than 50% against T50
not tested on lvl 5

strategy: flying weapons w/ adrenaline (1 staff = 20 hp) or frogs if you're not getting weapons. Mitosis either cockatrice or frogs, though i found doing it with the frogs is slightly more cost effective.

Even with a bad draw you can almost always get a staff right off the bat. and adrenaline will come fast. It's not really a rush when you try to EM with this deck (8-12 turns) but if you treat it kinda like a rush I won as fast as six turns

what do you think?

3
Duo-Decks / Re: Mostly unupped ai3 grinder
« on: October 10, 2010, 02:33:06 am »
Code: [Select]
5um 5um 5um 5um 5um 5um 5uo 5uo 5up 5up 5uq 5uq 5ur 5ur 5us 5us 5us 5ut 5ut 5ut 61r 61r 61t 622 622 622 622 622 622 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 7td 7td
theres the deck all translated lol...that being said

wtf? there is just a ton wrong with this deck

4
Forge Archive / Re: Luminary | Luminary
« on: October 08, 2010, 04:09:50 pm »
yeah or this+RoL Decks+ luminessence = holy wtf sugarwaffles, you'd have an im penetrable defense(mostly) a monster with a 22l22 and on top of that the chance of dragons being bioluminesseced then playing this
you make it seem as if this card is OP but you're talking about 4 cards combo BEFORE adding in <this> card

rols + luminescence/light nymph + this is a 3 cards combo that gives this creature 6+ HP AT MOST on first casting (not subsequent use of luminescence, rinse and repeat)
the only way to have a 22|22 <this> is either by fractal, graveyard's generated skellys or actually hard casting all vanilla (no ability) creatures to fill the entire creature slot except for one of <this> on first casting
this wont break the bank by any means (no more than say, a Chimera would anyway)
no i was talking about RoL decks like RoL/Hope, and you just keep it towards the end like you would the dragons

5
Card Idea Competition Submissions / Re: Dove Song | Dove Song
« on: October 08, 2010, 12:27:21 am »
so wait, it does more than what guardian angel does, and another card idea that you have to pay 3 :water, for just 2/1  :light ...wtfrainbowsaurus?! OP you have to pay 5 :light+1 for the angel, and if i remember something like 3 :light and 3 :water for the other card

6
Forge Archive / Re: Luminary | Luminary
« on: October 08, 2010, 12:21:42 am »
Epic in combination with a white nymph =)
yeah or this+RoL Decks+ luminessence = holy wtf sugarwaffles, you'd have an im penetrable defense(mostly) a monster with a 22l22 and on top of that the chance of dragons being bioluminesseced then playing this

7
Crucible Archive / Re: Ascendant Elf | Ascendant Druid
« on: October 01, 2010, 08:44:10 pm »
@eh pewwwp
Malignant cell doesn't produce anything more then 1/1's, which can be blocked with many a shield. That is vastly different then fate egg creatures.
no i was merely just saying the mechanics were already created for this to correct misinformation, i wasnt talking about the card in there

8
Card Ideas and Art / Re: Heat | Heat
« on: October 01, 2010, 02:47:07 pm »
lol
unupped heat+phoenix is epic win...
btw imagine how OP fractal brimstone eaters+fahrenheit decks would be :)
just saying...
my suggestion would be make it +3 -1 or make it last 1 turn like hourglass
Fractal brimstone eaters would fail right? If I'm not wrong the stats are 2|1. You'd lose... I'm thinking you wanted to say UP?
no he's saying OP for the upgraded cause it doesn't kill the eaters, and it makes them have the same stats as a lava golem for just a hair more price, that they can make themselves

9
Crucible Archive / Re: Ascendant Elf | Ascendant Druid
« on: October 01, 2010, 02:39:59 pm »
First of all, there isn't this graveyard mechanism. Second of all, I don't think  :entropy would be the right elements for it.
the mechanism does kinda exist actually, when a creature dies from aflatoxin, it turns into a malignant cell, so this would have the same mechanics, just it would turn into a random creature instead of the cell

 :entropy is fine for this card, because if you look at reincarnation and the beliefs behind it, it's random and you can never determine what you'll be, even if you do good in life you may not come back as something better, it's up in the air like entropy

10
Crucible Archive / Re: Ascendant Elf | Ascendant Druid
« on: October 01, 2010, 04:52:21 am »
i wish there was a like button on here like on facebook, cause i really have nothing to say besides i like it, it's well balanced and i like the idea

11
Crucible Archive / Re: Ataxia | Ataxia
« on: September 29, 2010, 04:53:53 pm »
I'm working on creating art for this. should have it done by tomorrow.
where's my art :p

good card, i don't like the 0 damage reduced thing but no complaints other than that

12
can you do a miracle and SoD one?

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blarg: eh pewwwp