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War Archive / Re: War #3 - Feedback
« on: June 01, 2011, 12:58:48 pm »It was like this in War #1, the set bye was introduced in War #2I think the opposite of Zeru (nothing personal)
The point was to not give the bye to a stronger team as that could heavily influence the results. The very weakest team has the least chance to win the war so it's fair that they get to fight less.
Cause like happened to water, in one round they lost all battles (6) and have to say goodbye. So a strong team can fall in one round. This is something that we have to change.
Another thing is, the stronger team worked to get or stay strong, so they deserve rest. If a one player team not play due to pair system, they can survive much more them other teams that are strong on the round they not play.
Resuming: Pair system should rest a player on the stronger team (to not cause the goodbye in one round and they deserve the very good work)