Guest Posts

This section allows you to view all posts made by a guest. Note that you can only see posts made in areas you currently have access to.


Messages - dasdas (10)

Pages: [1]
1
Deck Help / Re: Gravity Pull + Voodoo Doll + Petrify
« on: August 06, 2011, 10:48:53 am »
Hover over cards for details, click for permalink
Deck import code : [Select]
4sa 4sa 4sa 4sa 4vj 4vj 4vj 4vj 4vj 4vj 4vl 52q 55t 55t 55t 590 590 590 595 595 595 595 595 5c1 5c1 5f6 5f6 5v0 5v0 5v0 8pm
  :earth

I got the idea from the PVP section deck caled It´s a trap. http://elementscommunity.org/forum/index.php/topic,20783.0.html
I just change few things and it´s fun to play. Looks like normal grabbix, so people spamming criters out and then you hit with gravity pull :)



2
Deck Help / Re: Buff druids need speed
« on: June 17, 2011, 06:28:50 pm »
-1 Druid,+1 thorn carapace will probably kill fire rushes.
Note:I think no fie rush uses creatures with 2+ hp,so fire buckler would works too but is hard to power it.
I think you should have 1 or 2 PU's before you get the combo out because you may have 25*2=50 heal per turn,freaking awesome.
That is not bad idea, but most of fire rushes have pack few defrags. Adding PA would be to complicated, but I´ll give it try.
BTW:dunno how do you count, but one druid with adrenalin gives you 20 heal.. 2-40... 3-60... that´s awesome :D IMO
Thx

3
Deck Help / Re: Buff druids need speed
« on: June 12, 2011, 11:33:25 pm »
ok guys, here is my new idea...

Code: [Select]
4vj 4vj 4vj 4vj 4vj 4vj 55q 55q 55q 5c5 5c5 5c5 5c5 5c7 5c7 5c7 5oi 5oi 5oi 5oi 61o 61o 61o 61r 61r 61r 61r 61t 61t 63a 63a 63a
It´s bit faster than the old deck, but it´s missing the Quint so it´s still vulnerable against revers time.
Dim shield is great with the deck, loots EM if played in last few rounds.
Any suggestions to make it more stable

4
Deck Help / Re: Buff druids need speed
« on: June 11, 2011, 06:49:27 pm »
i think you need more life quantum, possibly switch quantum pillars for life pillars.  this makes quints difficult, -3 quint and +2 nova.  should be faster, might get your healing online in time.  hard to test a deck like this against AI unless you know the deck to import (your lava golem decks for example)

hmm  the healing is good, but the damage is not.  needs some muscle
What do you mean, he does 12 damage per turn with a single staff, and if you have multiple staves the damage can be huge. Also, he cannot be blocked by steals.

Life quanta is fine, between novas and quantum pillars you have enough to get by.

I'm thinking -3 Quint +2 Nova +1 Pillar or +1 Forrest Spirit.

Also looks like rewind will kill you.
I dont like the idea -Quint, becouse as you wrote, rewind is a killer. Specially while the combo is 3cards+ .
I just got a idea now, to do -2 momentum +2 gravity pull, to have some defence against growing critters. The damage is still gonna do i guess.
The biggest problem is to get the combo. I just hate when I missing flying weapon  :-\
Thx


5
Deck Help / Buff druids need speed
« on: June 06, 2011, 07:12:24 pm »
Hello everyone,
I´m searching for help with my deck. I would like to add some speed to it. Or make it more stall, so I have more time against imo deck.
Most of rush deck (lava golems) can kill me in few rounds, so some card control or shield would go nice.
It´s a fun deck for pvp. I just love the heal when everything went well  8)

Code: [Select]
4sa 4sa 4sa 4sa 4sa 4sa 4vj 4vj 4vj 4vj 55q 55q 55q 55q 5c5 5c5 5c5 5c5 5c5 5c7 5c7 5c7 5c7 5oi 5oi 5oi 5oi 621 621 621
Thx for any help, or ideas..
 

6
Deck Help / Re: Mitmagios incomming
« on: May 18, 2011, 07:55:23 pm »
Spine is good idea. I rather keep the catapult, because  if it got stolen or destroyed there is no dmg then.  Armagios can keep me going against dmg for while.
But I see now (after bit more pvp games) its really heavy on quanta, so i cant produce enough  armagios for catapult and gravity pull at the same time.
Any other idea around?

7
Deck Help / Mitmagios incomming
« on: May 18, 2011, 06:44:31 pm »
Hi guys,
this is the first deck I made, but its not working so good i thought.
So, if anybody has idea how to make it faster and better, pls give it a post.

As u can see this deck is pretty easy to play, but I would like to give it more control, maybe nova based artifact/steal/quint/shield...

Code: [Select]
55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55m 55m 55m 55m 55m 561 561 561 561 576 576 576 576 576 5c9 5c9 5c9 5c9
Thx...

8
Gravity / Re: Favorite Gravity card?
« on: May 18, 2011, 11:30:40 am »
ohh, the Amber nymph  :-*
When she came with discord its over  :P

9
Multilingual / Re: Hezky, Česky
« on: May 13, 2011, 12:02:39 pm »
Parada, to uz jsem myslel ze jsem tu sam :-)
Tak hodne zdaru ve hre...


10
Deck Compilations / Re: Dis-Chargers Revisted: Drag-ords
« on: May 12, 2011, 02:40:01 pm »
This deck is awesome, the whole idea.  8)
thx xKelevra for idea

Code: [Select]
4vc 4vc 4vc 4vf 4vf 4vf 4vl 4vl 4vl 4vl 500 50u 50u 50u 50u 50u 50u 50u 50u 50u 50u 55k 55k 55v 55v 55v 55v 568 568 568
Few changes to suite my deck options, all unuped.
Absolutely rocks in PvP1.

Pages: [1]
blarg: dasdas