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Messages - chriskang (283)

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73
False Gods / Championship
« on: December 15, 2009, 10:10:27 pm »

No reply in 4 days?
Looks like we have to cancel the championship :'(

74
False Gods / Feedback & Suggestions
« on: December 15, 2009, 10:10:27 pm »

JFF Part 2 is now over.
So, can someone give me a complete list of all the environment effects before I publish them to my site?
Also do you have an idea of where the Gods' names come from?

75
False Gods / [JFF Part 2] Screenshots & Discussions
« on: December 15, 2009, 10:10:27 pm »

I almost won! Yay!
Congratulations for your silver medal :D

76
False Gods / [JFF Part 2] Screenshots & Discussions
« on: December 15, 2009, 10:10:27 pm »

No word from him still?
AFAIK, the only one who received news from Zanzarino in the past 3 months is EH.

77
False Gods / [JFF Part 2] Screenshots & Discussions
« on: December 15, 2009, 10:10:27 pm »

This challenge is now over.
Thanks for playing guys.

78
Off-Topic Discussions / Beat the pic above you!
« on: December 15, 2009, 10:10:27 pm »



79
Off-Topic Discussions / Beat the pic above you!
« on: December 15, 2009, 10:10:27 pm »



Welcome back Off Topic.

80
In-game Troubleshooting / Connection Issues Help
« on: December 15, 2009, 10:10:27 pm »

Hi to all, i'm a new member from Italy.
First af all, yes my english such....
And second, i see that you are talking about connection issues, so i would ask you if with my ridiculous 16,8 Kbps (hahaha) connection speed i will can however play at this game (with a lot of patience).
What do you think..? How many Mb it will be to load the game?

Thank you, bye
The main file size is 2.3 MB. It should take you about 20 minutes to download it the first time. After that, if your browser's cache is correctly configured it should be immediate.

Welcome to the forum. Have fun playing this great game.

81
General Discussion / What the game mechanics should be
« on: December 15, 2009, 10:10:27 pm »

There's a communication problem here. You're talking about something completely different than I am since you jumped into our talk about "real time" PvP mode for Elements (which doesn't exist but Zanzarino claims to be "real time).
So basically, SG and you have an argument since post #38 on a subject where you both agree?

82
General Discussion / What the game mechanics should be
« on: December 15, 2009, 10:10:27 pm »

I did. Still isn't "real time". ;)
This might no be the right definition but the current PvP system IS what Zanzarino calls "real time":


Quote
The new version has realtime pvp available (random and versus a friend).
The pvp scripts are new and a few glitches are to be expected, also, being multiplayer and realtime, some glitches are just unavoidable due to server/internet connections etc.

83
General Discussion / What the game mechanics should be
« on: December 15, 2009, 10:10:27 pm »

He mentioned "real time PvP" system. It's not really "real time" since the turns get sent when they're done. Unless he misspoke when using the term "real time"?
You should really read the post that I pointed in my last reply...

84
General Discussion / What the game mechanics should be
« on: December 15, 2009, 10:10:27 pm »

That was back in July. I hope we get the real-time PvP in the update before the end of this year! :D
You must be mistaken mate. The PvP system that Zanzarino describes is nothing else than what we have now.
It went live on July 21st. See this:
http://board.flashkit.com/board/showthread.php?p=4189241#post4189241

AFAIK, no change is planned for the PvP system right now.

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blarg: