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Messages - avantasia666 (109)

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97
Not sure.... Besides Diamond shield, the other shields would not have that big impact on this creature.... But still any decks, where you spam out creatures could be killed by  :darkness :earth combo. Here comes the balancing, with which I'm not so good :P
Hmm. Okay but thank you for helping.  :) So is there anyone who can help me to balance this card?

98
Card Ideas and Art / Re: Stick
« on: May 01, 2011, 02:52:35 pm »
This card is worse than Dagger/Dirk.

99
But either way as said above Diamond Shield could be fairly strong. The problem is, that this creature is pretty situational, but even with a couple creatures up against you it's really strong. Diamond + 5 opponent creatures = 15 attack..... And many decks go over 5 creatures.
Of course it would be strong with diamond shield. That's what it's made for  :D

But to set up this you need 4 :darkness (upped ghost) 6 :earth (diamond shield) and an opponent with many creatures. If all that happens there is the chance your shield is destroyed. OK PA is  :earth too. So 1 :earth. 4HP isn't that much. So your creatures can be destroyed too. There is a counter too in  :earth : hevy armor. That's another  :earth.

4 :darkness + 8 :earth + 4 cards. And you still aren't sure your creature isn't killed.

It's potentielly strong but I don't think it's OP. What can be done to make it more balanced if you say it's too strong?

100
Those shield prevent you from getting damage but don't reduce it in my opinion. What I meant is shields who say: "The damage dealt to you from a physical source is reduced by X" Spell damage is a good point. Will add "physical damage to the notes"

101
Shields that don't have damage reduction have no effect on Ghost of frustration. Fog shield and Dusk mantle don't reduce damage they stop the attack. Same for Dim shield.
Already say it in the notes

102
So it's OP? Mabe reduce the attack gain? Something like N/2?

103
Card Ideas and Art / Ghost of frustration | Ghost of frustration
« on: May 01, 2011, 02:03:33 pm »
NAME:
Ghost of frustration
ELEMENT:
Darkness
COST:
6 :darkness
TYPE:
Creature
ATK|HP:
N|4
TEXT:
N = Half the damage reduced by your shield last turn
NAME:
Ghost of frustration
ELEMENT:
Darkness
COST:
6 :darkness
TYPE:
Creature
ATK|HP:
N|6
TEXT:
N = Half the damage reduced by your shield last turn
ART:
tome213
http://www.sxc.hu/photo/727484
IDEA:
avantasia666
NOTES:
The ability is passive.

The ATK is rounded down rounded down.

Shields that don't have damage reduction have no effect on Ghost of frustration. Fog shield and Dusk mantle don't reduce damage they stop the attack. Same for Dim shield.
Only physical damage reduced counts. There are no spell damage reducing shields out now if I remember right (Just put it on the opponent what isn't the same) but This should clear things up.

Shields who affect Ghost of frustration (thx ddevans96)
:death Skull Shield/Buckler
:water Ice/Permafrost Shield
:life Spine Carapace (upped only)
:life Emerald/Jade Shield
:earth Titanium/Diamond Shield
:light Solar Shield/Buckler
:light Mirror Shield (upped only)
:light Hope (unupped and upped)
:rainbow Shield/Tower shield
SERIES:

104
Avantasia666 - publicuser 2:0

Round 2

105
Avantasia666 - DSSCRA 2:0

106
Card Ideas and Art / Re: Barrier Series - A CCC Team Project
« on: April 26, 2011, 03:54:40 pm »
Ok. In this case my Idea is wrong in this series.  :D
Btw I like the idea to add cards that have synergies with shields. As I see you have some ideas for permanents. What about spells that improve shields? Or creatures who get benefits when a shield is in play. Kind of a creature that gets an attack buff as high as the damage reduced last turn? Just an idea =D


107
Introduce Yourself / Re: Hiho Elementers :D
« on: April 26, 2011, 03:25:45 pm »
Thanks for the welcome.

I'm looking forward to play against you hoping you will let me a chance  ;D

108
Card Ideas and Art / Re: Barrier Series - A CCC Team Project
« on: April 26, 2011, 03:20:35 pm »
Hiho Elementers,

I have a question. As I read in the previous posts you changed the title of the series. But the idea still is to improve shields? Or is it now just a searching for barrier-like card ideas?

Yours faithfully

avantasia666

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