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Messages - Zuphix (39)

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25
Trio & Quartet / WTFBow
« on: November 07, 2010, 02:23:40 am »
 :water :time :fire, see what I did thar?  ;)

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7dg 7dg 7dg 7dg 7dr 7dr 7ds 7ds 7ds 7ds 7gk 7gk 7gk 7gk 7gn 7gn 7h2 7h2 7h2 7h2 7q0 7q0 7q0 7q0 7q4 7q4 7qb 7qb 7qb 7qb 8po


Fire is used most (for steam machine), so there is a mark of fire, I wanted to make it practical while  keeping the cards in equal numbers (10 of each element), originally used permafrost, turtle and firewall, but 3 shields was too many. This is mostly a fun deck, but it can be used for AI3, added rage pots, rewinds and congeals because I had too much quanta.

26
General Discussion / Re: Elements Community Nymph Totals
« on: November 01, 2010, 04:21:25 pm »
First Nymph  :fire
2nd Nymph, the next day  :life
3rd Nymph, 1-2 weeks after also  :life

27
Propaganda Archive / Re: Fire
« on: October 18, 2010, 05:37:31 pm »
I was thinking fire's song was going to be "ring of fire" or something, but I'm surprised I never thought of TTFAF, great choice  :D

28
Propaganda Archive / Re: Promoting Your Element
« on: October 18, 2010, 05:01:21 pm »
someone pls make a OTHERS thread... they are good too. everyone uses quantum towers and shards.
But that means a team of (I think 8 people) will have to make [a/some] deck(s) to fight the other elements which uses 60% quantum towers, shards, and "other" weapons i.e. longsword. And at such short notice, all the other teams have had a massive head start to finish an easier task (compared with the other team).

29
Deck Help / Re: Fractal Vampires
« on: October 14, 2010, 04:41:25 pm »
Mark of Aether, Darkness Pendulum
Agreed, you need more aether than dark.
In that case it's better to have mark of darkness and aether pendulums (upgraded though, no point changing for short-term if he's looking to upgrade it eventually)

30
Trio & Quartet / Re: Toxin-Loop (Eternity Scorps)
« on: October 14, 2010, 04:08:03 pm »
good idea, do you think it would be best to take some cards out or go above 30?
With sundials and light, you can also draw cards faster, meaning having ~35 cards won't be a big problem,
but it does mean you have to wait a bit longer for a scorpion to come out (as far as I remember blessings cost 3 :light )

Edit: Blessings only cost 2 light, which is not a problem.

31
Trio & Quartet / Re: Toxin-Loop (Eternity Scorps)
« on: October 14, 2010, 03:33:24 pm »
I originally had 6 of each (scorps and unstoppables) which was too much, as I said, it still needs tweaking, thanks.

32
Trio & Quartet / Re: Toxin-Loop (Eternity Scorps)
« on: October 13, 2010, 07:28:11 pm »
Thanks for the idea, I'll try precogs now, I prefer the gravity one too.

33
Trio & Quartet / Neuro-ternity (Eternity Dune Scorpions)
« on: October 13, 2010, 05:14:39 pm »
After trying out some dune scorpion decks, I came accross a few good ideas, including dunes+pharohs, antimatter, PU. But my favorite so-far is dunes+eternity, when used against the AI they will keep playing the "looped" cards repeatedly and the poison will stack up, and they won't get a chance to counter you, because you are reversing their cards back again.

Stall all you want, I can spend all eternity doing this.

(Edits: -2 Time Towers, +2 Precognitions | -1 Animate Weapon, -1 Eternity, +1 Unstoppable, +1 Dune Scorpion)

 :gravity
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74a 74a 74a 7n2 7n2 7n2 7n2 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q4 7q4 7q8 7q8 7q8 7q8 7q8 7qb 7qb 7qd 7qd 7qd 8pl

 :entropy
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6u2 6u2 6u2 7n2 7n2 7n2 7n2 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q4 7q4 7q8 7q8 7q8 7q8 7q8 7qb 7qb 7qd 7qd 7qd 8pj

 :light
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5rp 5rp 5rp 5rp 7jv 7jv 7jv 7n2 7n2 7n2 7n2 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q4 7q4 7q8 7q8 7q8 7q8 7q8 7qb 7qb 7qd 7qd 7qd 8pq

I am currently using this deck for Top 50, also I accientally fought a God with it, and won.
(-2 Eternity, -2 Animate Weapon, +4 Shards of Gratitude)

Spoiler for Hidden:
Deck Helper comment: 
This deck was posted before the 1.32 game update and as a result no longer works correctly.

:gravity
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74a 74a 74a 7ba 7ba 7ba 7ba 7n2 7n2 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q4 7q4 7q8 7q8 7q8 7qb 7qb 7qd 7qd 7qd 8pl
Comes in 3 different colours.
Helpful ideas and comments always apreciated.

False Gods Defeated:
Destiny
Graviton

34
General Discussion / Re: Pet Advantage
« on: October 13, 2010, 03:20:09 pm »
I always thought pets were useless too, until I got a 4-turn win with an unupped lava golem rush. (picture is turn 2)


36
General Discussion / Re: Inverted Elements Art
« on: October 09, 2010, 11:15:14 pm »
I think the marks look like their counter-parts e.g. fire looks like water, air looks like earth, dark looks like light. Pretty cool when you think about it.

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anything
blarg: