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Messages - Waerloga (48)

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1
Gravity / Re: Colossal Dragon | Massive Dragon
« on: December 17, 2010, 09:32:30 pm »
If only there were a card that reversed attack and defense stats, THEN these dragons would have real value :)

2
Issue Archive / Re: Momentum + Burrow [unconfirmed]
« on: August 20, 2010, 04:51:27 pm »
Speaking of antimatter... and sort of off topic, but..

I've noticed if you have an antimattered darkness/death creature currently getting a bonus from Eclipse that it actually subtracts more attack when the eclipse is destroyed.  This kind of makes sense, but...

For example, if I have a 6/4 vampire (4/3 + 2/1 from eclipse) that has antimatter cast on it, it becomes a -6/4 creature.  However, if the eclipse is destroyed, it becomes -8/3 because 2/1 is subtracted).  That's so much more evil than a -4/3 vampire! :(

In a similar vein, why don't antimattered creatures get blocked by walls?

3
Issue Archive / Momentum + Burrow [unconfirmed]
« on: August 18, 2010, 02:05:55 pm »
When you cast momentum on a shrieker, it becomes 11/5 and when you burrow it, it becomes 5/5.  When you unburrow it, it is only 10/5 again.  Similarly, if the shrieker has antimatter cast on it and you burrow it and unburrow it, it becomes -12/5 instead of -11/5.  Is this an intentional side effect of "damage is halved" or a bug?

4
Life / Re: Shard of Gratitude will have its cost increased to 3
« on: August 12, 2010, 06:30:50 pm »
Nerfing SoG really hurt the efficiency of some of my mono decks.  Ah well.

5
Issue Archive / Re: Decay autolose
« on: August 10, 2010, 02:04:43 am »
Aha!  I should've thought of that myself.  Thanks :o
*runs away*

6
Issue Archive / Decay autolose
« on: August 10, 2010, 01:58:59 am »
Not really sure how to report any details of this, but it's happened to me twice now.

I'm in a sure position to win against decay (say, he has all 2/5 devourers out and I have a protected ice shield with damage dealers) and I end my turn... and it skips to the "you lose!" screen when I finish my turn.  His turn never happens.  This has only ever happened to me against decay.  Any ideas?

7
Game Suggestions and Feedback / Venom and Devour
« on: June 16, 2010, 11:55:02 pm »
This might have already been covered, I haven't been reading the forums very regularly.  If so, I apologize.

IMO if you lobotomize a creature with the venom or poison skill, a creature that devours it should no longer be poisoned, since it no longer has the ability to poison it.

8
Game Suggestions and Feedback / Re: Metamorphisis in trainer
« on: May 20, 2010, 08:12:13 pm »
Wow, I even looked there several times and missed it :o

Thanks!

9
Game Suggestions and Feedback / Metamorphisis in trainer
« on: May 20, 2010, 01:37:32 pm »
What happened to the ability to change your mark in the trainer?

10
Deck Help / Re: Fractal Virus (Fracus?) help
« on: May 13, 2010, 07:01:08 pm »
I just popped on here looking for suggestions on how to do this better with spark + fractal + vulture.  When it works, it works great, but getting the right combo seems too few and far between :(

11
Fire / Re: Phoenix/Minor Phoenix
« on: May 07, 2010, 09:18:58 pm »
I think even for 4 fire quanta the upped phoenix is still quite powerful.  4 quanta for a 4/1 vs 7 quanta for a 7/1 makes sense to me.

12
The AI keeps getting harder, the decks keep getting better, and the rewards for winning remain the same.  The oracle was nice, but more significant rewards for winning across all tiers would be nice :)

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