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Deck Help / Re: My rustler deck... good?
« on: December 19, 2010, 08:58:15 am »
I have an interesting suggestion based on a couple cards you already have in the deck. You have the Staff and Adrenaline...you add 1 Animate/Flying Weapon, use it on the Staff, Adren it and get 20 life per turn, lol. It is a bit situational, but it also works very well on Morning Glory to give you a hefty (indestructable) beatstick.
I agree that Miracle does pack a bit of a cost in the early game. I only use it in my build when I use the FFQs since they can push out enough FFs to make it worth it. Also, everyone pushed FFQ in this deck since every FF you have on the board produces a Light, the Dragon spits it into 2 Life, makes a new FF. Your choice, ultimately, which path you go.
I'll edit this later with my version of the build as I flash player is buggy atm...
I agree that Miracle does pack a bit of a cost in the early game. I only use it in my build when I use the FFQs since they can push out enough FFs to make it worth it. Also, everyone pushed FFQ in this deck since every FF you have on the board produces a Light, the Dragon spits it into 2 Life, makes a new FF. Your choice, ultimately, which path you go.
I'll edit this later with my version of the build as I flash player is buggy atm...