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Messages - Van Helsing (57)

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37
General Discussion / Elements Nymph Count
« on: October 27, 2011, 08:57:24 pm »
:time :time
:earth
:darkness
:fire
:water

38
League Archive / Championship League 3/2011
« on: October 27, 2011, 08:50:39 pm »
How can we join a tournament?

39
The Arena / Mother of all farming decks
« on: October 27, 2011, 08:40:33 pm »
Thx Furba. SPlat nice deck, only 3 SoSa left :S

Grind grind grind

40
General Discussion / False Gods Spins
« on: October 27, 2011, 08:31:24 pm »
Oddities of Elements the game.  Did you ever win 3 cards in one spin?

41
Aether / Shard of Conscience
« on: October 27, 2011, 08:25:07 pm »
I really don't find it so powerfull. Too slow i think, and in my opinion mana leackage was from darkness and entrophy. Why now aether too? Aether concept was direct damage, inmortality and mind tricks with enemies decks.

My opinion :)

42
Card Ideas and Art / Community Card Design [Poll - Narrowing Abilities]
« on: October 27, 2011, 08:19:26 pm »
Very nice. Great concept

43
Game Suggestions and Feedback / Ghostmare in Arena Decks
« on: October 27, 2011, 08:17:49 pm »
It's Nightmare and Rewind that's the main problem here -- double draw allows for 24 turns of draw denial when they start chaining Rewinds and Nightmares on you. Damage from Ghosts pales in comparison to the sheer draw denial power.
I'm farming silver and this is what breaks my consecutive wins every time, sure the decks are beatable but only if you set up for it, and a farming deck needs to be able to fight all-comers.

Something needs to be done about this as these decks are starting to become more prevalent
Nothing needs to be done. If it becomes to popular, people will change to counter it.
Exactly.

Players will build decks with defences against new cards., it's called the metagame.

44
Entropy / Shard of Serendipity
« on: October 27, 2011, 08:13:47 pm »
Lovely card.

In mid and late game becomes good resource of cards. MTG style, one card fills your hand with three.

45
General Discussion / Music
« on: October 27, 2011, 08:10:22 pm »
I have a question - is it possible to turn the music that plays when you face a False God off?  I've got the settings for music off, but it plays anyway, then fades out after a couple of minutes.  I like having the sound effects on, but I rarely if ever like music from any game.  I find that it's actually putting me off playing False Gods because it's a short piece of music which loops for most of the match, and a match is usually only a couple of minutes long, and then you start all over again.
Settings or turn off speakers WTF?

Anyways good topic. Old song was antologycal. Please recover it.

46
Anvil Archive / Entropy Cloud | Chaos Cloud
« on: October 27, 2011, 08:05:46 pm »
Really nice card. Congrats dude :)

47
The Arena / Mother of all farming decks
« on: October 27, 2011, 01:04:57 am »
Hi everyone.


I would like to know what people think is the ONE, the Deck to farm platinum.




48
Forge Archive / Glass | Glass
« on: October 27, 2011, 12:55:59 am »
I'd say creatures with 8/9 attack have a 100% of shattering it, with the chances decreasing by 20% per 1 less attack?

AttackChance to break
8 | 9100%
7 | 880%
6 | 760%
5 | 640%
4 | 520%
4>x>0 |5>x>010%
Seems kind of overpowered the way it is now, and Glass --can-- break with not much force if it's hit on a weak point.
I agree with this post. Glass blocking 7 damage without able to be broken unless hit with a higher than 7 attack or without momentum/PC seems a bit too overpowered in my opinion.
agree  Cost 3 protects 5

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anything
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