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Messages - Tigerente (42)

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25
Issue Archive / Re: Animated Druidic Staff + Adrenaline = Ultra heal!
« on: January 05, 2010, 02:34:24 pm »
Look at the thread about adrenaline. The flying Staff heals for 20HP, the Jade Staff for 15HP. It heals you, even if a shield prevents its damage.

26
Rainbow Decks / Re: the almighty rainbow shrieker
« on: January 05, 2010, 11:14:45 am »
Why didn't you take a pulverizer? You don't seem to use gravity quanta for anything else.

27
Rainbow Decks / Re: 34 Card Rainbow for Lvl5 (FG/Top50) Farming
« on: December 31, 2009, 02:42:01 am »
Looks like a sold deck, I would highly recommend upgrading Druid though. It makes a huge difference IMO.
The deck has no boneyard/graveyard, only a single queen and relies heavely on supernova. This makes it difficult to create an army of mutants. The Elf is just for defense, for example to get rid of oversized creatures.

28
Rainbow Decks / 34 Card Rainbow for Lvl5 (FG/Top50) Farming
« on: December 29, 2009, 11:01:17 am »
I tried to create a small rainbow, that either fails fast or wins quickly.

Hover over cards for details, click for permalink
Deck import code : [Select]
4vm 5c1 5fa 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u3 71b 74b 74b 77d 77f 7ba 7do 7do 7k2 7n3 7q5 7q5 7t9 7t9 80h 80h 80h 8pj


It works really well against lvl5 and is capable to win against the FG (not as good as a deck that is constructed for that purpose).

The key card is quintessence to protect your control cards and 1 damage dealer. Protected cards don't count against the 3 creature limit for area spells like firestorm or pague, which allows you to have more creatures on the playfield.

I would use more shards of gratitude, but I currently have only one. The miracle and heavy armor may be replaced for that. I also tried a single epinephrine in this deck (works great on the queen or the druid, esp. if you directly protect them with quintessence) with good success but finally decided for the miracle as general purpose healing and to counter poison.

Oh and I use falled elf instead of druid. I prefer the crature control (dragons) over the army of mutants, as you don't have time for that with a small deck like this.

Please add your comments or critic. Any hints on what to improve are welcome. I just want to stick to a small deck for speed.

29
Patch Notes and Development News / Re: Elements 1.15
« on: December 23, 2009, 05:46:58 pm »
With the changes chriskang will implement to the AI targeting (http://elementscommunity.org/forum/index.php/topic,1422.0.html) and the better FG decks, i think it would be quite ok to:
- leave sundial in its nerfed state
- nerf the FG to balance the games. Either less card drawing with a deck size limit of 60 or less HP

30
Game Suggestions and Feedback / Re: balancing moono/rainbow
« on: December 22, 2009, 09:56:48 am »
i was trying to think of a good way to balance mono-decks against rainbow decks without requiring a huge investment of time.
Wouldn't it be easiest to limit quantum tower to 6 per deck. That way you could easily play a 30 card rainbow or splash a bit of rainbow to any color. IMHO that's the easiest to implement solution. The question is, do you really need to nerf rainbow?

31
Card Ideas and Art / Re: A small anti-rainbow card
« on: December 22, 2009, 09:14:35 am »
And you can't assign it to a specific element, as it would only strengthen that element against rainbow while all the others still face the same problems.
But IMHO rainbow isn't overpowered. It might be easier to imit quantum tower/pillar to 6 per deck

32
General Discussion / Re: Forum leveling system=ew
« on: December 22, 2009, 07:51:19 am »
I fear this will promote spamming of "I agree posts".

33
Death / Re: New Card: Carcinogen
« on: December 18, 2009, 10:24:06 am »
I would counter by playing Nightfall/Eclipse :-)

And it might be a good Idea, if a Cancer Cell doesn't create Skeletons when it dies

EDIT: I just tried it in the trainer. Cancer Cell is not affected by Nightfall/Eclipse. Strange as the cancer cell is a death creature?

34
Life / Re: New Card: Adrenaline
« on: December 18, 2009, 10:10:42 am »
I just tested Flying Druidic Staff/Jade Staff with Adrenaline.
Druidic Staff heals you for 20
Jade Staff heals you for 15

:-)

P.S.: I just noticed that a Frozen Druidic Staff still heals. Is that normal?


35
Unfortunately for the already bad "Deja Vu", Adrenaline won't copy. So if you use the Ability "deja vu" on a Deja Vu, that has Adrenaline on it, the copy only is a normal Deja Vu without any abilities.

36
In-game Troubleshooting / Starting to upgrade cards?
« on: December 15, 2009, 10:10:33 pm »

You can use one of the two trainers to try out all kind of decks, unupgraded or upgraded.

Take a look at:
http://chriskang.free.fr/trainer/trainer.html (http://chriskang.free.fr/trainer/trainer.html)
and
http://www.elementsthegame.com/trainer (http://www.elementsthegame.com/trainer)



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