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Messages - TheNemesis (38)

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25
Archived Decks / Re: 1.21 ray of light/hope/fractal anti-FG
« on: April 04, 2010, 03:32:48 am »
What is the preferred strategy against FQ/Ferox/Elidnis?

26
Trio & Quartet / Re: 1.21 Fractal, Emerald Dragon, RoL
« on: April 04, 2010, 03:15:37 am »
tried a few games, only won 1. Seems I was out-speeded by the gods.

1 main problem was not enough aether.

27
I use Hope/Fractal.
With this FG many gods are very easy, like paradox, miracle, seism (yes!) and DG.
DG is so simple with hope/fractal. And so easy to win cards from, as his deck contains multiple copies of rares.

28
Archived Decks / Re: 1.21 ray of light/hope/fractal anti-FG
« on: March 31, 2010, 11:47:38 pm »
I nearly EM'ed Dark Matter. I walled him, lobotomized everything, but the last turn he brought out an elite charger....:(
Still, won 2 cards from him.

29
Archived Decks / Re: 1.21 ray of light/hope/fractal anti-FG
« on: March 31, 2010, 12:19:23 pm »
After some real playing
I found that obliterator is not a instant loss
u need an electrocutor fast but don't lobotomize his shriekers
let them burrow
only lobotomize anything that has momentum
difficult to EM though, as eventually pulvy comes out and ruins your SoGs

30
Archived Decks / Re: 1.21 ray of light/hope/fractal anti-FG
« on: March 31, 2010, 11:02:59 am »
would 1 luciferin work? seeing that light dragons don't have an ability, and lobotomize does make those photons into duds...

31
Rainbow Decks / Re: Aether/Rainbow/Time
« on: March 31, 2010, 01:04:13 am »
Seism is not too difficult...especially since I still have a mixture of aether pillars and towers.
He kept quicksanding individual pillars and towers, which was good for me.

I find this deck to have more of a chance against the harder gods than rainbow. For example, obliterator got beaten because I got my lobotomizer early. He succeeded in Gravity Forcing 1 Titan and it died (they had 2 shriekers and 4 basalt dragons) but still I won.
Should have gotten EM, but I somehow forgot to continue the phase shield chain...

More fun than rainbow decks. This deck works on the 'harder' gods (electrocutor pwns momentum!), but is a bit weak against the traditional 'easy' feral bond gods. I use 3 Flying Weapon and 1 Quint, as well as the Pulvy. The 3 Flying Weapon is to get the electrocutor / pulvy out, and then quint it to prevent congeal.
never had a phase shield bombed...loss are due to failing to continue the phase shield chain/getting Pulvy against Ferox in like the last few cards/ditch.

32
Rainbow Decks / Re: Aether/Rainbow/Time
« on: March 30, 2010, 09:24:28 am »
Seism: Ditch.

Well, I just defeated Seism with EM.

33
Rainbow Decks / Re: PuppyChow's FG Rainbow
« on: March 25, 2010, 11:53:56 am »
I run a similar deck now, but with a PA and an Improved Blessing. Blessing really helps me especially with Scorpio and can save me.
Am thinking whether to put in a feral bond too, I'm lacking some elemental masteries because SoG heals after my creatures attack.

34
False Gods / Re: So many rainbow variants, just waste of space
« on: March 20, 2010, 10:06:47 am »
Well add a few more PA and you are ok, no?

Anyway:
Rainbow: use a quantum denial. 6 Gravity nymphs...if you have them.
Divine Glory: Flying Vampire Stiletto.
Graviton: I don't know really...
Hermes: Not much of a problem with rainbow decks if you can set up fast enough to eat his creatures.
Octane is not tough, it is auto-win with mirror shield and still easy if you don't have one. Just get FFO and Otyugh immortalized.
Dark Matter: Impossible. Its quantum denial basically defeats you.

35
Rainbow Decks / Re: Look Out Queeny, a New Diva is in Town
« on: March 20, 2010, 09:48:51 am »
I just got an air nymph today (yay!) I think I'm going to try this out.

36
Rainbow Decks / Re: Scaredgirl's (almost) NON-UPGRADED False God Rainbow
« on: February 28, 2010, 03:23:37 am »
should upgrade nova first? Then should change the mark to Entropy?

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