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Forum Game Archive / Re: Shift Letters
« on: March 12, 2010, 03:54:35 pm »
monday
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I don't see how this requires that much wording. All the card needs to say is:I was referring to the "Any targeted spell other than steal will kill this card" ability. What you just said is, say, 2 lines of text, plus this 2-3 lines, makes it really wordy at the least, very confusing and requiring a good long look at the wiki at the worst. I have some friends who refuse to play Lunchmoney not because it's a bad game (it is actually a really good game), but because the cards do not have any rules listed on them - you just have to know which card does what (they have only damage values listed, no rulings). I would think that with the way Elements is, this would be a thing to be avoided. I am not the designer, though, so these are just recommendations and critiques.
"Weapon: deal 7 damage at the end of turn and return the card to a random place in your deck."
Something like that would explain everything and would be a bit better than the original description because it's more in line with what the current cards have.
HEY I'M NEW HERE BUT I'M NOT A NOOB! It doesn't take much to learn how to play MtG <.<What they are referring to isn't the time it takes to learn this game, it's the fact that this game is (for now) more based on farming FGs to get an upped deck *in order to play casual games*, rather than just paying some money and jumping in like you can do with MtG
I DON'T KNOW WHAT WE'RE YELLING ABOUT!I almost LOL'd in the computer lab...thanks dick eh.
LOUD NOISES!
jmizzle told me if i wanted to get my count up quickly to do it in forum gamesdon't know what jmizzle is smoking, but that's kinda the reason this section was made - to keep people from upping their post counts by using random threads like these