: I agree
: 2 / 3 damage. Having 12 damage is a lot.
:
Name:
Cursing Knife Shadow Blade (More style)
Cost: 5
/ 4
Damage: 2 / 3
Effect: (on hit) Opponent's total healing the following turn is reduced by 25.Effect: While this weapon is in effect, all Death and Darkness gain +1/+1 / While this weapon is in effect, all Death and Darkness gain +2/+1. This effect
is stackable with Nightfall/Eclipse.
: Maybe decrease the cost to 2
/ 1
? 3 Is WAY to much.
: I'd say 5
/ 4
.
: Overly overpowered?
Name:
Shieldbreaker (axe) Bow of disfunction
Cost: 3
/ 4
Damage:
5 / 7 2 / 3
Activated ability: 1 : Destroy enemy shield.
Note: No it doesn't work on protected ones.Ability: 2
: Creature gets -1/-1
:
Fire:
Crossbow of Decay Sword of Rage
Cost: 5 / 4
Damage: 5
/ 5
Activated ability: 1 : Target creature gets -2/-2.Ability: 2
: Target creature gets +2/-2
: Left hand? I agree
:
Life: Faerie Cudgel
Cost: 2
/ 1
Damage:
4 / 4 2 / 2
Activated ability: 1 : Animate weapon.
Notes: ~5/5 / ~6/6 when animated.WHAT WEAPON DO YOU ANIMATE WITH THAT??????
Ability: 2
: Heal 5 hp / 1
: Heal 5 hp
: I agree, just that it should the effect shouldn't affect Death / Darkness.
:
Time: Time Spear
Cost: 4
/ 5
Damage:
5 / 6 3 / 4
Activated ability: 3 / 2 Target non-weapon/shield/pillar permanent is stuck in a time bubble for 3 turns.Ability: 4
/ 3
: The targeted creature is stuck in a time bubble for 2 turns.
:
Water: Tsunami
Cost: 3
/ 2
Damage: 0 / 0
Effect: Deal 1 damage for each Sapphire Pillar and Sapphire Tower you have in play.Effect: Deals X extra damage. X = Number of Water quantum in your possession divided per 10. / Deals X extra damage. X = Number of Water quantum in your possession divided per 8.
Other one: I agree.
You have to remember that those weapons should not be too powerful, they are rares.