52n 5c2 5ol 5ro 5ro 5rp 5rp 621 621 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rn 6rn 6rn 6u6 71b 749 74b 74b 77f 7dm 7gp 7k2 7n2 7n2 7n3 7q5 7q5 7q5
I took your advise and:
- Dissipation Shield
+ Permafrost Shield
Although i m not that happy that it costs me 7
If i get it in the first 3 hands it pretty sucks, because i won't be able to play it for long (~5 turns mostly).
But, the good thing is that works marvellous.
Also, i grinded T50 to get the green shards.
I ve now got 3 SoG; most probably i will grin until i get the 6th; and remove the heal and the improved heal
Maybe i could trhow an ehnhance/protect artifact or another quintessence (many gods either explosion my weapons or shocwave/rage/rewind/etc my fling weapons or creatures.
I mean, basically i either grow an army with oughty+graveyard+fallen elf or with elite queen+fallen elf.
What do you think?
I find that...
1. If you have a Oty, always play it as a primary creature.
Fallen Elf and Firefly Queen are second tier and can be played with the similar priority but Fallen Elf takes priority.
2. When choosing which is the best to pair up with, I'd have to say Fallen Elf. Fallen Elf can mutate a Skeleton into a create which may or may not change the game (steal, devour, paradox, congeal, precognition) while Firefly Queen cannot. Fallen Elf can most importantly mutate those large ogres of creatures that your opponent plays.
For example, let's say a Forest Spirit was played and it's up to twenty-some HP. Now, mutating it might give it an ability which causes a concern for a turn, but if your Oty has 9 HP and the newly mutated create has less than that (most cases does), then you'll just eat it for a win-win. Always mutate any game-changing threats before mutating your own creature. Slightly risky, but if you have a creature of your own that can paradox, congeal, or devour again... because of previous Fallen Elf mutations, it's still better than simply have a FireFly Queen that only produces a single monster.
In this case, strategy takes priority over brute force. An army is created from Boneyard and Oty with Reign of Fire far faster and more efficiently than FFQ can on its own in substitute for Fallen Elf.
Fallen Elf > Firefly Queen. When choosing which to quint determine if you have Feral Bond or SoG. If SoG's more than Feral Bonds, then Fallen Elf wins.
In this deck, Permafrost shield takes a bit to get up and running. However, as any FG Eternity based deck suggest, it takes at least seven turns to truly get setup properly in most cases. Generally Permafrost takes less than 10.