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Post Your PvP Event Ideas Here / Re: March Madness
« on: June 11, 2011, 02:43:27 am »First, game elements wouldn't be the same as either of the player's player elements, just like in Team PvP. This not only decreases luck, but it causes the bans system I have in mind to give no advantages based on score (or lack of it).This makes sense ... so you are suggesting that if one of a player's chosen elements is banned, it will be replaced by randomly supplied elements up to 4 total elements for all players?
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The bans would have to be chosen after the game elements are posted. Players would then have 24 hours to send their bans. After that, matches would start.I disagree a bit here. The current set-up was chosen with the idea of minimizing administrative burden on both players and organizers. The event will run less smoothly and be less fun to play/watch if one adds an extra set of PMs with an additional deadline to each round. More players will miss deadlines, and there are more chances for things to go wrong.
With this system, the event would last 5 more days. However, element distribution is less luck-based and there are no advantages to quitting Elements.
KISS (keep it simple stupid) is a really, really good philosophy for designing any system, especially a new one.