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Messages - Squanke (27)

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13
Trio & Quartet / Re: Spark Deck [Earth/Light]
« on: March 05, 2010, 05:39:19 pm »
You could always drop the Lightpillars and go for 6x Ray of lights instead. tho that would make this deck a lil bit more vurnable to creature controll but it could work ^^

14
Rainbow Decks / Re: They have a use afterall...
« on: March 02, 2010, 08:38:33 pm »
Mayb it would be even more awsome if u can throw in Dejavu instead and add Luciferin to the deck :D
but i think that would lose most of the effectiveness of this deck  ;D

15
Deck Help / Searching for a brand new FG deck!
« on: March 01, 2010, 09:02:07 pm »
Hello im currently Playing with PuppyChows FG deck for a couple of months now and im always checking these forums for some New Fresh Ideas.

PuppyChows deck is kinda nice but its getting boring :\

any1 have some Fresh and new ideas about making a falsegod deck that does not contain any similar cards that are most used ones

Help plz :)

16
Trio & Quartet / Re: An Agressive Fire/Life deck idea
« on: January 10, 2010, 04:24:27 pm »
but the thing is u need to pump up lavagolen at least 3 times (non-upgraded) 1 time if upgraded to be able to cast rage elixir so that a 14/2 creature with dmg x2 thats 28 dmg that adds upp even more than a puny 1/1 creature :]

17
Trio & Quartet / An Agressive Fire/Life deck idea
« on: January 10, 2010, 03:52:22 pm »
unfortunate i could not fix a picture of this deck bcuz the new cards aint in the trainer.

well my idea of a pretty agressive deck (named non-upgrades tho i didnt know the name of the upgraded ones):

Hover over cards for details, click for permalink
Deck import code : [Select]
58o 58o 58o 58o 5c7 5c7 5c7 5c7 5c7 5c7 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5fa 5fa 5fa 5fa 5fa 5fa 7dm 7dm 7dr 7dr 7dr 7dr 7dr 7dr 8pn


The purpose of this deck is to create Huge creatures with massive attackpower x2
on paper it looks very nice but how it works in action is the big question.

pumping lavagolems as much as u can cast rage elixirs without getting to much hurtings. and throw adrenaline on them to make an extra attack.

    [/li]
- high Damage deck.
- Hopefully a quick kill

[ - ]
- Early oty's could ruin the deck
- other Creature controling decks could easy get this deck.
- Twin Universe let u eat ur own soup.
- No Defence at all.

This was just a quick idea if this deck could work, Feel free to put ur input on this deck of suggestions of changeing cards to make this deck viable.

18
Duo-Decks / T50 Drain Grinder!
« on: December 15, 2009, 10:10:27 pm »

I tried it for a while but didnt like it that much since i have less Darkness quantums to use for drains but it works decently ide say.i use sundials to shield off attacks while im getting quantums  ;D

19
Duo-Decks / T50 Drain Grinder!
« on: December 15, 2009, 10:10:19 pm »

Yes killing the opponent is pretty easy since your Pests drain the quantum from the opponent and hoppefully slows him down and speeds up your process.

you need about 120 Darkness Quanta to kill your opponent with 4 Siphon Lifes. so its not devestating to use one or 2 siphons to lower the otyughs but if u have eclipse they could not eat them anyway so eclipse is prolly a good suggestion to this deck.

Eclipse could work and removing like 1 Pest for 1 eclipse

20
Duo-Decks / T50 Drain Grinder!
« on: December 15, 2009, 10:10:19 pm »

I tried the same concept with Water deck but it does not really adds up like FB and drain grinder since its only 2 dmg and Freeze effect. and no steal or destroy. tried this concept

12 Water Pillars
6 Ice lance
4 upgraded Photons (for sundial mana and getting rid of Bonewall charges)
2 Poseidons
6 Sundials

Mark of Earth (just for destroying pillars with poseidons but kinda pointless)

21
Duo-Decks / T50 Drain Grinder!
« on: December 15, 2009, 10:10:19 pm »

I like this, lol. Because Syphons drain 2 HP instead of 3 HP, like the Fire Lances, you'll have to wait longer, so I guess drawing with Sundial's isn't necessarily a great idea, but this is definately viable. I would probably use Mark of Darkness with this, just to get more Darkness Quantum sooner.
Its defenatly viable the pests comes in handy to slow down your opponents to get their Creature destroyers out.
i found that Otyughs are kinda mean if they get one out early but its okay to waste a Drain life or 2 on them just to get rid of them.

I was thinking of Mark of Earth to be able to burry them i that will make the deck a lil bit slower since you only need like 6 quantums to burry all of them.  but i think its more worth to go Mark of Darkness in the longrun.

22
Duo-Decks / T50 Drain Grinder!
« on: December 15, 2009, 10:10:19 pm »
Ive played with the fireball grinder for a while now but getting realy bored of it so it came to my mind, Could this work with another Color? answer is YES!

I found this deck being almost to be even more fun and _ALMOST_ better (just almost)
i appologize if this deck already is posted somewhere. (could not find it tho) and its not my intention to claim this deck as my own or steal anyones deck ideas

Here it is


Hover over cards for details, click for permalink
Deck import code : [Select]
7q9 7q9 7q9 7q9 7q9 7q9 7t4 7t4 7t4 7t4 7t4 7t4 7t4 7t4 7t4 7t4 7t6 7t6 7t6 7t6 7t6 7t6 7t9 7t9 7tc 7tc 7tc 7tc 7tc 7tc 8pt


-Mark of Darkness

-Light could also work.

This deck basicly works the same as the fireball grinder about the same speed what this deck can provide is Elemental Mastery compared to FB grinder and you dont really need to draw any cards with the Sundials just to stay alive another turn

Over and out

23

Once you get the hang of it, you will win more.
Fixed: Once you get more good starts and get more upgrades, you will win more

 ;D

24
False Gods / [RQ] - Less rainbowdecks more Mono/duo/trio-decks
« on: December 15, 2009, 10:09:54 pm »

True kinda sad realy that the only decks that can be succesfull is the rainbow decks beating gods since the farming of gods started top 50 players only have rainbowdecks of any kind¨, same concept but slightly tweaked i guess. makes top50 kinda boring.. so either AI3 or godfarming (pvp also but its to unstable atm)
they should make an A4 Tier wich is slightly harder than A3.

i will find a way! at least a for a duo deck..

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