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Messages - Squanke (27)

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1
Duo-Decks / Re: my version of aether/fractal deck
« on: April 26, 2010, 03:17:06 pm »
Mine is better ^^

http://elementscommunity.org/forum/index.php/topic,4662.msg51830#msg51830

You dont need that many fractials anyway 3 is enough for you to fill the board =)

2
Deck Help / Re: Lil bit diffrent Falsegod farmer.
« on: April 08, 2010, 07:23:15 pm »
Still need some more feedback on the deck.

3
Deck Help / Re: Feedback on the deck please~
« on: April 06, 2010, 06:52:50 am »
looks nice on paper but dunno how it could work in action. could be used for pvp or ai3 mayb

4
Deck Help / Re: 1500 to upgrade a card
« on: April 06, 2010, 06:50:19 am »
You have a point there in my opinion should upgrade cost be calculated on rarity of the card or ordinary costs. but i think the ones that already have a big wallet dont agree with me :) anyway.. try start farming some lvl5  instead or top50 (for rares) there are some pretty nice lv5 farming decks out there wich makes it more possible to get upgraded cards to sell

5
Deck Help / Lil bit diffrent Falsegod farmer.
« on: April 05, 2010, 01:46:49 pm »
Hello again as im very bored at work i put this litle piece together lets see what u think of it.


Mark of  :light


Its a pretty funny concept because of basilisc blood and Armagio combo works perfect (just make sure u pull upp gravity b4 u cast basilisc blood and the angels to heal them up.
i need some help trimming this deck a lilbit. the thornshields was just randomly thrown in there since i think they are pretty cool ^^ but i think iceshield shield or Procasination would work better in this case.

and why holy light? well free heal or dmg basicly :P if opponent got to much dmg for your angels to heal its worth it.

The diffrence between running Titan and Gravity pull is that u need less cards to pull the combo off. (tho titan got shit loads of more defence)

i think this could turn out to be a pretty nice concept for a new deck. mayb not fully flexible for falsegod but its worth a try :)

Any suggestions?   ;D




6
Duo-Decks / Re: Titan Hp Deck
« on: April 05, 2010, 10:28:07 am »
its a very old discussion about this deck but it only looks good on paper does not work very effectivly in action im afraid =(

7
Duo-Decks / Re: Insane Quantum Denial deck [work in progress]
« on: March 31, 2010, 04:48:49 pm »
i agree with icy.  I made this exact deck and the earth mark slowed it down, it was better to have an aether mark.
What the wise dude said ^^

no need for burrowing ur worms they will do the job for you even if he throws rain of fire to kill those the upgraded ones will still have 1 hp left and it will be enough for you tho be able to throw in another Fractial.

And duskshield is just a slight defence if you get a bad start and have to many creatures to deal with that u wana waste a drainlife on. u can manage to kill ur opponent with 2 drainlifes if u wait long enough ofc that depends on their quantum regen. using steal to take over their shields/wepons

8
Duo-Decks / Insane Quantum Denial deck [work in progress]
« on: March 31, 2010, 01:51:24 pm »
Hello i was browsing trough the decks on the anti false god forum and came up with a really nice idea.
OBS! as always: i take no credit for this deck if if its already posted on the forum and its not my intention to steal anyones idea. but anyway here it is.

Hover over cards for details, click for permalink
Deck import code : [Select]
7t4 7t4 7t4 7t4 7t4 7t4 7t4 7t4 7t6 7t6 7t6 7t6 7t6 7t6 7t8 7t8 7t9 7t9 7tc 7tc 7tc 7tc 7tc 7tc 808 808 808 80i 80i 80i 8pu


but basicly what this deck is all about is to get ur pests out and cast fractual on tem and get tons of them out and voila enemys quantum is ur quantum :)
 and finish them off with drainlifes

Pros +
- If you get a good start you can have your opponent with no quantum during the whole fight with Zero Creatures
- Able to get EM wins =)

Cons -
- early otys or rain of fire (otys aint that big of a threat u can ez throw a drainlife on them without wasting your win.
- Reflective shield your screwed basicly.


This deck is currently under progress so this is just first copy of this deck but was thinking about throwing in nightfall to boost the killingspeed abit. its kindof look-a-like to my drainlife speed deck. this is just more speed so this could prolly work pretty good in the T50 farming.
im trying to build this deck so it will be possible to kill Falsegods (ive always wanted to build a quantum denial falsegod deck  ;D)

whats your ideas on this deck?

9
Archived Decks / Re: Eternal Concordance (Time/Aether)
« on: March 19, 2010, 08:49:36 pm »
This Deck looks rather intresting to be honest its a shame its darn expensive to upgrade all the cards that would mean i would have to sacrefice my Puppychow deck. i would need 90.000 EC to do this deck  :-[

im not a deck expert but the amount of Time Pillars looks abit much but then again the amount of quantum usage is alot for abilitys and so on.

im defenatly gona keep an eye out on the replys on this deck to see what the experts say about it  ;D
it surely got potential

10
Trio & Quartet / Re: Fast Pillarless Golem Rush
« on: March 16, 2010, 03:21:01 pm »
There is a very nice deck wich ive used for a long time the noland stompy deck

Mark of  :fire

6x Nova
2x Lycanthrope
2x Graviton Fire eater
2x Forest spirit
6x Immolation
6x Photons
4x Lava golems
2x Deflagration
Total 30 cards and it works very nice in the 1-3 tier farming. very quick deck

If u get a lucky start you can dump your hand in first turn and own your opponent in 4 turns.

11
Rainbow Decks / Re: immortal everything!
« on: March 09, 2010, 12:59:49 pm »
I tried this deck but ive noticed that this deck is REALLY vurnable to a bad starts since all cards in this deck are keycards.

tried with pulvy and eternity and some other switches but eternity feels kinda pointless since all ur creatures are "expensive" and often immortal :P

Edit: ive tried this deck about 10 games now and ive won about 3/10 games the hard thing about this deck is that u need a really good start to have a win with it. and just grabbing quinessence all the time and no creatures, and antimatter aint that viable against Firefly Queen and morte unfortunate, i didnt like it :( but its a nice concept at least :)

12
Trio & Quartet / Re: Spark Deck [Earth/Light]
« on: March 07, 2010, 08:01:06 pm »
yeah, with upgrades, the best way to go would probably be to replace the heavy armours with chaos power, go with entropy mark and possibly put in ray of light instead of pillars (or as well as pillars, since you're taking out the earth pillars) or even putting in some immolations and that +6/-6 fire buff. But...non-upgraded, the deck isn't particularly good.
Yes i was thinking something like that but i forgot about that you just could change the pillars.  :-[
but chaos power could also be bad for it if u cant manage them defence buffs.

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