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Messages - Solarn (15)

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13
Deck Help / Re: Help me make my deck useful
« on: July 21, 2010, 04:08:14 pm »
are you enjoying this deck  as it is? i'll work on making it a little more compact (60 card decks made most of us start twitching, its extremely hard to get cards you need from them because of the huge selection) otherwise it' very easy to roll a gravity combo deck

this is a slightly diffrent combo that should yeild a few more wins, the general idea is to use the entropy cards to stop their creatures while your chargers eat em (amg  helps avoid dmg, along with shield(
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4vc 4vc 4vc 4vc 4vd 4vd 4vg 4vg 4vi 4vi 4vi 4vj 4vj 4vk 4vk 4vk 55k 55k 55k 55k 55k 55k 55k 55k 55k 55l 55l 55l 55m 55m 55q 55q 55r 55r 55v 55v 55v
Is Maxwell's Demon a good card to have? The only cards I can think of that have more damage than HP are some dragons, the Shrieker, the Phoenix and the Lava Golem and taking them out has never helped me before, because my opponent just swarmed me with smaller creatures.

14
A 1|1 dejavu with dejavu. Not joking.
And a 2|6 graboid (Burrowed) with burrow, so I burrowed it while it was burrowed. Too bad I killed Destiny before taking a screenshot.
Yo dawg, I heard you like burrowing so we put a burrow in your burrow so you can burrow while you burrow.

15
Deck Help / Help me make my deck useful
« on: July 21, 2010, 01:45:13 pm »
Okay, so I've been playing Elements for a few days now. I started with an Entropy deck because it seemed fun and right now I have a 60-card Entropy/Gravity deck that's based heavily on luck. It's alright for when I just want to play a few matches and have fun, but it's not very competitive. Right now it looks like this:

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4sa 4sa 4sa 4t5 4t5 4vc 4vc 4vc 4vi 4vi 4vi 4vi 4vi 4vi 4vj 4vj 4vj 4vj 4vj 4vj 4vk 4vk 4vk 4vk 4vk 55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55m 55m 55n 55n 55n 55n 55n 55n 55p 55t 55t 55t 55u 55u 55u 55u 55u 55u 55v 55v 55v 55v 55v
The idea is to play the Graviton Mercenaries and Fire Eaters as early as possible and either mutate them into something more useful, or use the Mutations and Chaos Seeds to keep enemy creatures at bay. As I said, it's very luck-based.
The Quantum Pillars and Novas help with whatever my mutated creatures turn into, the Armagios are for soaking up damage and the Black Holes are good for healing in a tight pinch. The Gravity Shield is mostly good against units with Growth or certain dragons and the Hammers are there for a bit of extra damage. It's all very haphazard, really.

Anyway, my question is: Is there a way to salvage this build, or should I just forget about it and do something with one of the components (I'm thinking about a Gravity solo deck or something with Time in it, since I have a few Time cards).

Also, hello everyone, this is my first post here.

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anything
blarg: