Not only that, at what point were the games skipped, right at the start, or 3-4 turns into the match? What criteria determines skipping a match? Do you skip everything but perfect hands or just those you know you will lose for sure? See my point?
Gods in the skip section are there because
-I've already played against them enough times to know they should be skipped (I've played them way before starting to record statistics (Morte, Gemini for example is in this category), the stats are from a single 4-5 hours of play session only)
-I've played against it a few times which confirmed my theory of why playing them is bad (Phoenix, Neptune)
-The god has cards in its deck that are impossible to handle with the deck anyway (Octane's Unstable Gas, Hermes's Fire Shield, Neptune's Flood, Graviton's Titan, Scorpio's Poison,etc)
There is an explanation on why to skip for every god in the skip section.
As for the when to skip question...anywhere from turn 1 to when it's obvious you can't win anymore. (skips after more than a few turns of playing were recorded as losses in the statistics)
Examples :
1.starting hand 3 fractals, 2 hopes, 1 tower, 1 rol, 1 elec.
This is playable, especially if you draw another tower, and play against a slower god. However, if your first 3 draws after this happen to be 2 more hopes and 1 fractal, and the god already played some big damage dealers or a large swarm of creatures, then it's time to quit.
2.starting hand 6 towers, 1 elec
This is also playable. If you don't manage to draw fractal, rol, or hope, you still have time to draw them. Even if you don't, it's a quick loss (the god will beat you down fast), not a slow one. Especially if you don't have a rol, you can target the one played by the false god if they played any.
3.starting hand 4 fractals, 2 hopes, 1 elec, 1 rol
This is not playable, skip on turn one, unless the opponent is a very slow one (Incarnate, Fire Queen). If the opponent is slow, you can fix up your hand by discarding extra copies of hopes first (and fractals if you need to).
4.starting hand without an elec, against Fire Queen, Elidnis, Osiris or Incarnate
Here, you give up only if you still don't have an elec when a pharaoh is in play (Osiris)
or still no elec and a slow start/suboptimal hand when the queen already has queens out and started filling the play area with creatures (Fire Queen)
or still no elec when creatures are already growing over your shield and/or your rays get loboed and there is no way to quickly finish the opponent with dragons (Elidnis)
or don't skip because you can win with holding rays in hand most of the time (Incarnate)