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Game Suggestions and Feedback / Re: Adrenaline + Adrenaline = Overdose
« on: June 15, 2010, 10:12:37 pm »
I like this idea so much that I always want to use a second adrenaline since I read this.
The only advantage I see is to get a power boost for your final blow if you drawed more adrenaline than creatures, but its really helpful.
Is the idea to have double hits or double extra hits?
For example frog:
5+4+2+5+4+2 = 22
or rather 5+4+2+4+2 = 17
or a new table for that?: e.g. 5+4+4+3=16
The only advantage I see is to get a power boost for your final blow if you drawed more adrenaline than creatures, but its really helpful.
Posion? I dont know whether its good to solve it in that way. With poison a frog will still do only 3 hits and thus 11 damage. In addition the frog would die and you wasted 1 adrenaline. So you wouldnt have your final extra strong blow.[04:17:35]zanzarino: Yes I'd like to keep shockwave the only thing that ignores creatures HP'sTrue.
But you could get around that by making the second dose of adrenaline cause poison damage.
Of course that would destroy Overburst (http://elementscommunity.org/forum/index.php/topic,7711.0.html)'s chances of getting into the game.
Is the idea to have double hits or double extra hits?
For example frog:
5+4+2+5+4+2 = 22
or rather 5+4+2+4+2 = 17
or a new table for that?: e.g. 5+4+4+3=16